Oh, tabarnak... I hate this game. I hate it hate it hate it hate it hate it. Double hate it. LOATHE IT ENTIRELY.
To play such a game, it requires sheer will. It requires patience. It requires strong thumbs and index fingers. More than anything, it takes courage to face such a challenge. It takes flippers, but you know what? It also takes balls. (Mmmmmmwah! Good night everybody!) No no no, steel balls, as in, PINBALLS!
First off, if you were Shigeru Miyamoto and you were told “Hey! We've got plans for a new Mario game on the GBA! It's Mario... in a pinball world!” Would your answer be:
A: Let's go with it!
B: Uh... let's try...
C: Meh, it doesn't sound like such a good idea...
D: Pinball games? Leave that to Sonic, for God's sake!
Seems the answer that really came out was A or B. Thus, we get a game that consists only of a pinball game all the way through. Oh, don't worry: There's a story alright.
|Sounds peaceful till it gets unnerving.|
|And sadly, this game is canon to the series.|
It gets worse: This game is extremely frustrating, and as a result you might press the buttons harder in a fit of rage. As a result, the L and R buttons could some day end up breaking under your fingers. Wanna know how I know that? BECAUSE IT HAPPENED TO ME. I blame this game for breaking those buttons on my Game Boy Advance SP, and maybe on one of my Nintendo DS. Remember when I said at the beginning that this game has broken many machines? That's what I meant.
|Just looking at this brings back bad souvenirs.|
|What he looks like EVERYWHERE ELSE!|
|"Petey" in this game|
Once the boss is defeated, it drops a key behind. When that key is grabbed, Mario gets information that a statue in Bowser's castle yard has been activated. Also, a cannon appears on the very first screen of the Grassy Greens, replacing a Question Block. After you hit the corresponding statue in Bowser's yard, a red switch appears in the boss' room; hitting that switch will cause eight Red coins to appear all over the level, and Ball Mario has 99 seconds to pick them all up. This awards him a star. Of course, sometimes the red coins are in locations that require more stars.
|This time, the Kleptoes won't steal|
Mario jumps in the cannon at the beginning of the level and then heads to, say, Shifting Sands. Land of the Pokeys, Spinies and Kleptoes. After passing the first screen, Mario reaches a place with two sphinx statues; he hits the two statues repeatedly to make a pyramid come out of the ground, and then enters by the entrance; there, a little puzzle involving stone switches, holes and pillars awaits him. He goes down to the first underground floor, then to the second, where King Tut awaits him.
|And King Tut. He's so more awesome.|
|Tutankoopa from Paper Mario...|
|Penguins are always funny.|
|Puffs: The Mario version of Jaws.|