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Showing posts with label Board Game. Show all posts
Showing posts with label Board Game. Show all posts

March 27, 2026

Yu-Gi-Oh! Early Days Collection: Destiny Board Traveler


Final Yu-Gi-Oh! review for this year! Yet again, we’re moving away from the card game as it usually works to delve into a different type of gameplay – this time, a proper board game that involves dice and spaces and Yu-Gi-Oh! monsters- wait, again? Yep. Can’t escape those.

Destiny Board Traveler was first released in Japan under the name Sugoroku’s Sugoroku on March 18th, 2004; and then made its way to North American markets on October 26th of the same year. That original title is a reference to Yugi’s grandpa; Solomon Muto’s original name is Sugoroku, also the name of two ancient board games that have some similarities to modern Snakes & Ladders and Backgammon, respectively.

But of course, there needs to be a twist that involves the Yu-Gi-Oh! card game. The characters of the manga/anime appear as playable, there are several boards to choose from (if you unlock them), and the cards themselves will be integral parts of the strategy and gameplay.


Maybe this time I can keep it short.

Round the Board

Makes sense to pick Yugi. ow I just have to hope his
legendary lucks rubs off on me. (Hint: It didn't.)
Four players move around one or more 5X5 square-shaped boards. Each player has a hand of monsters drawn from their Deck (this game doesn’t use Spells or Traps, and all monsters are treated as Normal and don’t have their effects). On their turn, each player creates their own die from cards in their hand by setting them onto its faces. They do not need to set monsters onto every face of the die, however. The value of each side of that die is equal to the level of the monster on it. The die has one side known as the Star Face, while the other five remain regular faces.

March 20, 2026

Yu-Gi-Oh! Early Days Collection: Dungeon Dice Monsters


Most Yu-Gi-Oh! games are all about the franchise’s card game. Those began appearing early in the manga’s pages, and it only took a few books before the story shifted to focus on tournaments. However, before those, the manga had several tomes in which Yugi’s alter ego played various games, against many opponents. The early days were DARK; Yugi’s first Shadow Game had someone almost stab themselves for a game about picking up bills with a knife. In another, he burned a criminal to death.

As far as game tables go, I think those in the manga (for
Duelist Kingdom and Dungeon Dice Monsters) make more
sense than the giant arenas from the anime.
Then, there was Duel Kingdom. Shortly afterwards, there was Battle City, which ended up with rules much closer to the real card game. However, between the two, a short arc introduced another game of Kazuki Takahashi’s making: Dungeon Dice Monsters (shortened DDM). Created by Duke Devlin (Ryuji Otogi in the original Japanese), an aspiring game maker whose family sets up shop near Yugi’s home, the game features monsters appearing when dice are deployed on a field. I will explain much more in due time.

These odds are looking good!
There was also a whole thing about a disfigured man in a clown mask, an intense desire for revenge, and arson, but that’s because the manga has always been ballsier than the anime.

Dungeon Dice Monsters was eventually adapted into a physical board game. It never quite caught on, probably due to the complexity of the system that demanded a full board to play as well as the associated dice – not quite as simple as just playing with cards! It also got an adaptation on the Game Boy Advance, released in North America on February 11th, 2003 (though it came out two years earlier in Japan), and a rerelease in the Early Days Collection.


What IS Dungeon Dice Monsters Anyway?

Try not to get yourself cornered.
I’ll open by explaining the game, its rules, and its mechanics. As the name indicates, this game trades cards for dice. The board is made of 13X19 squares, with players on opposite sides. Each player has a pool of 15 dice, which will be the ones they roll. Each player has a figurine named the Die Master in front of them; this figurine starts with three hit points.

Dice sides are called Crests. There are six different  types: Summon, Movement, Attack, Defense, Spell and Trap. Every die has a different selection of these Crests – as an example, a die may have one or two Attack Crests, or maybe none! The only Crest guaranteed to be on every die is the Summon type. Dice have levels ranging from 1 to 4, and the lower the level is, the more Summon Crests it will have.

November 8, 2024

Wingspan


(Yes, I know the results. This week has been horrible. I believe America has made an enormous mistake. I am disgusted that of two options, THIS is what won. But we must all keep moving forwards. Become an activist, make your voice heard, find support groups. Most importantly, do not give up. That’s all I will say on the subject for now. Anyway, good thing today’s game is relaxing. I need that right now. We all need some levity. Do note that most of this article was written before Tuesday. P.S. No more Twitter for me, Bluesky is life. Join me there @hamelnico.bsky.social)

Sometimes you just want to do something chill. Like birdwatching. Or play a game with birds. Anything as long as it’s ornithology.

It's a lot of stuff, but it looks great.
I covered several genres on this blog, but one I’ve seldom discussed is video games based on board games. (We’ve seen it happen a lot the other way around, though – even Black Gate announced a Valheim board game this year.) And I do mean board games specifically, not card games. I think I may have a handful of games like this in my collection. I’ll also freely admit that I’m not super into board games personally – mainly because I tend to lack the social circle to make best use of them. Oh, I do have board games, even bought some over the past few years – and some sit still untouched. I did go to video gaming/board gaming events once or twice, and I got to try a few thanks to it – I recall trying out Marvel United and enjoying it, so there’s that.

Wingspan was the first board game designed by Elizabeth Hargrave to be commercialized, and her subsequent games all share the themes of animals and/or nature, with a focus on relaxing or peaceful topics. Birds, flowers, monarch butterflies, foxes, mushrooms, with one outlier involving pixies. The PC version of the game was developed by Monster Couch and published by them, Stonemaier Games and Indienova.


The "story" in Wingspan feels like it would make for an interesting management simulator, too: The player oversees a nature preserve and is tasked with bringing birds to its habitats. There are specific requirements for each bird, and most cards come with their own effects and abilities. The game is set over four turns, which themselves are divided into rounds, with each major action you can take being equal to a round. Players get one fewer round at every following turn.

The early bird…

The tutorial is very helpful! And the name of the wildlife
preserve guardian delivering the tutorial to you is...
Robin, of course.
There’s a ton of information on a bird’s card. One of the most interesting aspects of Wingspan is the attempt at displaying as many true details about each bird as could fit on the card. You’ll find: The name, of course, but also the habitat(s) it can live in, its diet, its nest type, the average span of its wings, how many eggs it can lay, its worth in feathers, and its effect. Even the effect is meant to replicate some realistic characteristic of that species, whenever possible.

Gonna pick the worm, that way I can summon the barn
swallow in my hand- Did I say "summon"? Sorry, I think
my brain is a bit too geared for Yu-Gi-Oh.
At the very beginning, you pick your starting birds and food, five split among both. To play a species, you need to have its required foods available in your bank. Some ask for a specific food item, others ask for one of a few, some go as far as to ask for three food items. Some birds have a color wheel symbol in the diet part; this means any food will do. If the dice aren’t kind to you and you don’t have what it takes to summon the bird you want, you can convert two other pieces of food into the one you need. You also choose a “bonus” card offering you an additional challenge to take on.