Oh God,
another racing game. And another one that requires to tilt the
Wiimote left and right like a steering wheel... Eh, I gotta do what I
gotta do. Let's try this. FAST Racing League brings us into a
beautifully colored world where racers compete on race tracks placed
all over the environment.
When you
start, you can only access two modes: Qualifications, and
Unlockables. Everything else (Single Player, Multiplayer and Jukebox)
is locked. As soon as the qualifications start, you can't help but go
“WOW”. This is magnificent. You accelerate with 2, brake with
one, and go left and right by tilting the Wiimote. Next, you can give
yourself a boost by pressing Down on the directional pad once you've
collected enough power spheres, and you can press Up to change your
vehicle's color, which will let it use colored boost sections that
will work only if your race car is the same color. Sometimes, those
colored boosts are on the ceiling, but have no worries; if your car
is the right color, it'll flip to get to he ceiling and still get the
speed boost. Other colored pads will make you just, so you must try
to land safely on the track.
Once you
finish the qualifications, you can access the first single player
track! Awesome! And you can choose between TWO race cars! The race
starts, and god dammit am I horrible at steering with these controls!
It's especially annoying because of zones where there are no
boundaries and you might fall into the water. I hate this way of
playing. Of course, an inexperienced player will have trouble
switching the car to the right color to gain speed boosts, and the
one just near the end of the track is also quite annoying the first
time, but I'm sure that if I had time to practice I would be better
at this game.
I hate that damn part with no boundaries... |
But
honestly, up to that point, this game is EXTREMELY promising!
Beautiful graphics, great ideas (flipping and raising to the ceiling
to get a boost? Wow!), and a game that seems overall better than 3D
Pixel Racing. Let's compare the two. In 3D Pixel Racing, you don't
get qualifications to help you with what's to come. The program
throws you back to the race track whenever you get a little to far,
as in, really way little too far. The designs are simplistic, but
that was the point. You access only one thing for every selection,
one vehicle, one race track, and the fun is extremely limited. Here,
you get qualifications that serve as tutorial, you can choose between
two cars when a true race starts, and it's overall very fun. Only
problem is that this time, the game takes a bit too long to bring you
back on the track when you fall off. Oh, and of course, the damn
controls.
Seriously,
if it wasn't for those two flaws, this game would be PERFECT. An
excellent racing game. Nearly everything 3D Pixel Racing should have
been is here. If it wasn't for the controls, I'd BUY this game.
However, if those two flaws are big enough for you to hate this game,
I still suggest you test the demo, and see for yourself how bad those
flaws are inside the game. If you don't mind them, though, you might
make a nice discovery.
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