I’m back with another of those, yes! Why, you ask? Well, because I had time to play some other games in my collection since the last one. Yes, I know, it’s only been… er… six weeks? So what, I have so many Steam games – so many that I got almost for free, others that were pretty cheap… if I want to get through this humongous collection, at some point I’m gonna have to speed up a little. And if making more Steam Packs is what it takes… then, why not? Here, have my thoughts and comments on four more titles in my Steam Library. I’m hopefully gonna get out of the Bs and Cs of my collection soon enough!
|I wish spaceships in real life could shoot bullets|
that threw out so much color into the depth of space.
|Oh, and fear the bosses, because those can be a pain|
to fight. Especially in the special Boss Mode.
Thankfully, like any good shoot’em-up, you’ve got a wide selection of spaceships to use in this quest. Some are slower but pack a bigger punch, some are fast and can easily avoid projectiles, and some others shoot instantly as soon as there’s an enemy on the screen… And so you can see them all explode into bits, leaving colored lights in the blackness of space in the background. Blow up a whole ton of enemies and see the world around like a mural of explosions of color! So much light, so much brightness! Thank God I’m not epileptic, or I’d be having a seizure! Hell, even without epilepsy, this thing hurts the eyes!
|"Complete 3 tracks on Insane"? Sounds alright.|
I'll just pick 30-second tracks. Oh, what? I have to
pick a song longer than 210 seconds? I'm doomed!
|...This is so bright! And what an impressive boss!|
...But where the **** is my ship?
If you’re interested, you can buy the base game for 9.99$ USD, or buy the bundle that also includes all DLC for 16.99$ USD. Enjoy!
Hello WALL-E! Oh, it’s not WALL-E? Well, it sure fooled me!
|Ready to explore the universe... or overtake it.|
And thus BEEP begins. Your task is simple: Collect bits of antimatter. There are four in every level, with three that can be found by exploring, and one that is created by gathering all the smaller pieces in that level. You need them to unlock new areas. And thus, BEEP visits various worlds, collecting antimatter, needing 60 to unlock the final world.
|For such a small robot, BEEP certainly has a lot of room|
inside for these many large bullets.
The game ends as your umpteenth BEEP finds an alien tower on a moon near the final planet. That place contains the control command for all the enemy robots met during your robot’s journey. Upon learning that they eradicated all biological life in this solar system, BEEP decides that they must be dealt with… and thus heads out to these robots’ home world. The adventure continues!
|Well that sure looks like a planet on which life forms|
had a chance to survive...
We had a robot on a mission… so here, have another robot on a mission. Sort of. In Biodrone Battle, from indie developer voodoosoft, you control a machine in an abandoned lab (Or arena?). Your robot is grossly under-armed for the task, possessing only a basic cannon and a weapon that takes control of other robots… wait, what? That’s actually pretty cool! You can possess other enemies and use them on your quest! Okay, it's cool... on paper, at least.
|Tell me, is there anything of interest here?|
|Oh. I died. I got bored by this one in record time anyway.|
On to something better.
This… this is just bad. Seriously, don’t buy it. But if you must, well, it’s over there on Steam, where you can
waste spend a
dollar on it.
Let’s end this on a game for all you streamers out there. Choice Chamber, made by Studio Bean, allows full interaction with a streamer’s audience in order to personalize the single-player adventure. Every once in a while, a question pops up on the screen, offering a choice. The viewers respond to it, and after a certain length of time has passed, the most popular option comes in to impact radically the game.
|Nondesript alright. Not like the character needs much of a|
personality for this game, anyway.
|Destroy the enemies! Your fans want you to!|
There’s even a multiplayer mode where you can race against another player to the top of a tower to climb, with the viewers’ choices still affecting the gameplay. All of a sudden, sticky platforms! Or maybe icy ones? No, wait! Bouncy ones! And this can lead to a fairly long race, too, with the length decided before the game starts.
|Literally powerd by your fans. Or dictated by what your|
viewers decide. Either way, no fans/viewers...
not much of a way to play.
Well, this covers all four games for this week. Be sure to tune in next Friday for a Top 12 list!