Erazor's attacks are easy to avoid, but sometimes he just misses you by a close shave. Geddit? Razor? |
No... not really. I see the credits, but we're still
missing something. If you haven't collected the seven World Rings, you'll have to do that, but if you have... it's time for the real final battle.
Thankfully, as I have proven through Parts 1 and 2, you can collect all the
World Rings before facing Erazor. What I personally find great about this game
is that it's not linear; you can do any mission at any moment, and stray off the story's path to complete other missions, and then go back to the
story; or you can just do the missions as they appear, leaving none incomplete
before moving on to the next world, and getting all the interesting plot details
while doing so. Those who complain that the game isn't linear, I really don't
get their hatred. Seriously, for once you're free to do missions in any order
you want, with only maybe 15 or 20 that will always be in the same order due to plot
reasons. I see no reason to complain!
Level up! Speed +1 Cockiness +3 Impatience +2 Attack +1 Mockery of bosses +1,000 |
"History" shows most of the games' box covers. Great if you wanna know which games are missing in your collection, if you're a gigantic Sonic fan. |
-History: A retrospective on the history of Sonic the
Hedgehog, from his humble beginnings up to Secret Rings. All game box covers.
I dunno for you guys, but I love unlockable developers' content. |
-Movie: All 30 cutscenes in the game. Very useful for
people like me, who like to go on the Internet to spoil all the plot details
from a game. There are also 15 “concept art” of the more important scenes, the
ones that are fully animated. It's great to see how scenes evolve from drawings
to CGI.
-BGM: 30 songs from the game. Listen to them at your
leisure.
-Rank Name: Actually medals. Achievements with
special requirements. You'll unlock many of them without really knowing what
you had to do. Others are a lot more difficult to get, like those three for
which you must equip Ring abilities of a certain element (Fire, Wind or Dark). Some
others are unlocked by playing in the Party Mode; I'll talk about that mode
in Part 4.
I guess Big has a camera hidden in his fur, how else could he takes all these pictures? |
Another cool thing with the Special Book is that it's
shared by all the Adventure Mode save files, so you don't have to re-unlock
everything each time you start a new game. Not having to start everything over,
that's pretty great!
A last thing before the final battle: The options.
Text Settings: Change the text that appears in the
game. There's Japanese, English, Italian, German, French and Spanish.
Voice settings: Change the language of the voice
acting. Only Japanese and English are available here. (And because of that, I just can't get used to Sonic's voice in the French version of Sonic Boom episodes...)
Display settings: 4:3 or 16:9.
Sound Settings: Mono, Stereo or Dolby Pro Logic II. Guess the I wasn't good enough.
Delete Adventure Data: Delete the data from 1
Adventure save file. This won't erase the Special Book pages you've unlocked,
and I think it doesn't affect the minigames from Party Mode that are unlocked
by collecting Fire Souls in Adventure Mode. I think everything is removed if you delete all the save files, but I'm not sure.
Now, it's time for the finale! Sonic and Shahra use
the seven World Rings to enter Erazor's special room. There, Erazor appears and
congratulates Shahra for getting these Rings... Wait a second... Shahra was
Erazor's pawn all along? Okay, that's it, I'm not trusting any human-looking character in the Sonic series EVER! To further twist the knife in, Erazor suggests
Shahra rules the world with him. When Sonic asks why Shahra is doing all
this, she replies something vague once again. But it implies she was friends
with Erazor, perhaps even lovers. And by the sounds of it, he was an asshole
boyfriend. This totally sounds like it was an abusive relationship.
Under
Erazor's control, Shahra hands over the World Rings... Sonic wishes Shahra
would do what is REALLY the right thing, but she can't! Like that wasn't
enough, Erazor claims he cannot use their power unless he sacrifices someone...
He attacks Sonic! But Shahra gets in the way! She takes the bullet for Sonic!
Sonic wishes she'd go back to the way she was, but that's too late. She's
dead. But since she was just a genie, the sacrifice wasn't quite right, the
ritual got messed-up, and so Erazor only absorbs four of the World Rings:
Hope/Prayers, Joy, Pleasure and Wishes/Desire. He painfully morphs into an
incomplete, terrifying, multi-armed monster called Alf Layla Wa-Layla. If that's the incomplete monster, I don't want to imagine what the full one would look like. Meanwhile, Sonic's anger at Shahra's fate pushes him to use the other three
World Rngs (Sadress, Rage and Hatred) to become...
Holy crap, this looks like something straight out of a horror story! A children's horror story, to be precise. Hah! |
DARKSPINE SONIC!
Alf Layla-W-Layla is so ugly. Fitting for a final boss. |
Yet another rule of fiction: Never press the big red button until it's needed... or until it's revealed to be the weak point the hero must hit to inflict MASSIVE DAMAGE on the villain! |
My wish, genie, is that you LOSE! |
It's kinda hard to see, but it's all the stolen tales being expelled from Erazor. I'm not an expert on genies' feelings, but it looks like it hurts. |
I knew that lava in the Foundry wouldn't just be decorative. |
Sonic and the Secret Rings is a rather... divisive
game. Every aspect of it will be loved by some, and criticized, perhaps hated,
by others. Me? I love it. Almost all of it.
The story is kind of – no, scratch that, it IS – silly, I'll give it that. Getting transported into a book is even sillier than the concept of virtualization. But then again, I kinda like how they turn a silly plot into an epic story, what with Sonic characters appearing as Arabian Nights characters (the Sonic characters even fit the Arabian Nights characters' personalities!). The original characters in this game, Shahra and Erazor, are a lot of fun. Shahra, despite acting like Link's Navi in the levels, manages to be a lot more enjoyable. As for Erazor, he's mostly a generic villain created to fit with the universe the game takes place in, but then the story implies he has a connection with Shahra. And while we never get the full details, it was still rather unexpected that Shahra was still under Erazor's control. Sure, as a story, it's no Drawn To Life, but it's alright. We could have gotten much worse. Also, I actually enjoy seeing these cutscenes on parchment paper, with pictures that often move, rather than having fully animated cutscenes in CGI. As a result, the actual animated cutscenes look great. Especially this one.
The story is kind of – no, scratch that, it IS – silly, I'll give it that. Getting transported into a book is even sillier than the concept of virtualization. But then again, I kinda like how they turn a silly plot into an epic story, what with Sonic characters appearing as Arabian Nights characters (the Sonic characters even fit the Arabian Nights characters' personalities!). The original characters in this game, Shahra and Erazor, are a lot of fun. Shahra, despite acting like Link's Navi in the levels, manages to be a lot more enjoyable. As for Erazor, he's mostly a generic villain created to fit with the universe the game takes place in, but then the story implies he has a connection with Shahra. And while we never get the full details, it was still rather unexpected that Shahra was still under Erazor's control. Sure, as a story, it's no Drawn To Life, but it's alright. We could have gotten much worse. Also, I actually enjoy seeing these cutscenes on parchment paper, with pictures that often move, rather than having fully animated cutscenes in CGI. As a result, the actual animated cutscenes look great. Especially this one.
Admit it, this feels like it could have been in a
movie.
I seem to be enjoying those controls. I'm concentrating here. |
Likewise, a lot of people disagree on the Ring
abilities. Was it really necessary? I kind of admit it feels like a chore to
change them every once in a while, but some missions you unlock after beating
Alf absolutely require you to customize the Ring. The “No Pearls” missions come
to my mind, since you can't collect any pearls (therefore, you must turn off
all the pearl-attracting abilities), and you can't even beat any enemy, since
they give pearls when defeated. In order to get a Gold Medal on every mission,
you pretty much HAVE to have all the best Ring abilities equipped, which is
impossible unless you have enough Ring points... But, in all honesty, I can see
why the Ring abilities are necessary: Sonic starts off as rather slow (I mean,
slow compared to his normal speed in the series), and gains more speed as you
unlock Ring abilities. It makes sense, since Sonic would be way too difficult
to control with this game's mechanics if he started off as the speed demon he
normally is. Especially with all the traps and obstacles in the way!
Now, the missions themselves... I'll be the first to
admit that the best ones are those that makes you run through the entire level,
but I also like some of the additional missions. What I like a little less is
that many missions contain sections that make them very difficult. The No
Pearls missions have pearls everywhere. The Hands Off missions (in which you
must finish with 0 rings) have Rings every-friggin-where. The missions where
you must not defeat a single enemy will have enemies located at all the worst
places, where it's insanely hard to avoid them or pass by without fighting... You see what I mean? Oh, and
don't get me started on getting the Gold Medal on every mission! I haven't
succeeded yet, but I'm working on it. And besides, Gold Medals aren't
necessary. Getting a Silver Medal on every mission is a little easier. I also
like the idea that the missions aren't linear, so you can do then in whatever
order you want. That's fun. Guess what else I enjoy? Hunting for Fire Souls!
That's a neat side-quest that lets you unlock additional characters, modes,
difficulties and minigames in Secret Rings' Party Mode.
This is one for Pirate Storm. |
One for Skeleton Dome. |
In the end, I just love playing Sonic and the Secret Rings. I
always have a lot of fun. I don't care what other people say, I think it's a good
game. Flawed, certainly not great, but good, that's for sure. I know I like it
more than Sonic and the Black Knight (though that may have to do with me having
all kinds of troubles controlling sword-wielding Sonic). Oh, but wait a second.
I still didn't review this game's Party Mode! There's a lot to talk about there as well, so I'll have to dedicate an
entire part to it! Don't miss it this Monday!
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