...and Garfield. The famous lazy, lasagna-munching, dog-kicking, prone to sleeping, all-eating, snarking cat. We all remember him fondly. He's like one of those icons that cannot be tarnished.
Except by this.
No, no, no, I didn't mean the movies! I meant the games! (Although they sure don't help...) What I'm trying to say is, Garfield pretty much never exercises. Unless it's to send Odie flying across the room, Garfield doesn't like spending energy doing stuff. Which is why it's really strange that a game would star him as a hero chasing villains who stole his most prized possession: His teddy bear Pooky. Knowing the orange cat, I really wonder what kind of action can be in this game. This is Garfield: The Search For Pooky, everyone, and be ready; it's as lame an idea as you (probably) expect it to be.
The game starts and you are given the option to pick a language. You have the choice between five different languages. Hm, maybe it won't be so bad after all; you can choose between English, German, French, Italian and Spanish. Probably to reflect the fact that Garfield is such a star everywhere on Earth and that his comics are translated in most languages. I should pick English, shouldn't I?
Now, here's the main menu: New Game, Password, Replay Intro (just in case you missed seeing three pairs of eyes in darkness twenty-four times in a row), and Credits. Usually, we put the Credits as a selection when the game doesn't actually have an end. I fear the worst... Let's play a new game.
What? I must choose between Easy and Hard? No middle ground? ...I'll pick Easy. It won't ridicule me, for sure.
The game starts at Garfield's house. If he wants to get going, he needs to leave the house. Sadly, Jon, as ditzy as ever, refuses to let him out until he has caught all the mice in the house. This is Jon before the veterinarian woman gave him his chance, so you can call him pitiful all you want. Before the level, we access to the controls for that level. ...What? The levels have different controls sometimes? Oh well. So, how does this level work? If the mice see Garfield near their hole, they'll stay hidden. You must stay at a distance, and hurry towards them when they come out. Also, guess what? Garfield is SLOW. Very slow. He cannot run, so you have to endure his slow pace all the way through the game. Garfield is, however, quite agile, and his jumps are quicker than his walk, so you could in theory jump through the whole level and you'd take one less minute.
|Insert witty comment à la Garfield here.|
Well, at least Garfield looks like himself... Why wouldn't he? Apparently, all the character in-game sprites were ripped directly off the comic! Really, they just took the drawings of Garfield, and used them as sprites! Well, at least that's good. Now that I discuss another secondary aspect of the game, the music isn't half bad. The first level's music is catchy, and you might find yourself humming it after a while. Probably to get your mind off the tedious task of grabbing one mouse and bringing it to the cage, and then going back to grab another mouse and repeat the task! Yeah, I also forgot to mention that: When you grab a mission item in this – usually something for a fetch quest – you can only grab one at a time, which is why you have to go back and forth constantly to get all the mice in this level!
Once all the twelve angry mice have been caught, they reveal that they could actually help Garfield. The mice even name the three mice who came in and left with Pooky! Thinking that the evil mice have buried Pooky, Garfield heads out to try and find them. When the level is beaten, you gain access to a password. Note it down, because this game has no save file and the only way to retrieve a save file is to use the Password option and type in the password. You won't like it if you have to start all over again because you didn't write down the password!
|Here comes Doc Garf-topus!|
Garfield wanders inside the shopping mall. As you can guess he keeps in mind his task, and doesn't stop to steal food. ...Did I just say that? I lied. He stays there for a moment and decides to eat everything he can find! This level has a ton of food inside it, and Garfield still has to cross three miniature levels that make a big one. Clerks throw bad food at him. Apparently, the end of this level leads him to a pawn store. However, when he reaches it, Garfield meets a chatty parrot who calls the cat out on his weight. Of course, Garfield claims to be big-boned. Gee, never heard that one before. The parrot gives Garfield a letter that says the mice want 50 pieces of cheese or they'll behead Pooky. ...Or something like that. It's a kid's game, they surely didn't get too graphic in their depictions of plush animal tortures... After the dramatic reveal, the parrot adds another layer of insult. “Give Polly a cookie... or get lost!”
Garfield keeps looking through the mall, but temptation is just too hard to resist to. Garfield has the choice between continuing his quest on the search for Pooky (it's the god damn title!), or say around the mall and stuff his face until he feels filled. Guess what he chooses. ...Does he love his teddy bear? He doesn't seem to be making much efforts in finding the poor Pooky... Luckily, all you have to do here is go from one side of the level to the other. And this level is filled with food, so you can get back a few lost lives. I'll give the game that. It's a hard game, BUT at least you get plenty of opportunities to recover the lives you might have lost. Garfield finally reaches the shopping mall's exit, after eating a nuclear family's monthly worth of food. However, he stumbles upon Jon just as he exits. Jon didn't seem to be looking for him at first, as his text implies; yet, Jon doesn't even enter the mall. Instead, he forces Garfield inside the family car. Garfield refuses, as he has to search for Pooky. Ah, so he remembers his goal! ...But Jon is a knucklehead, so he still forces Garfield inside the car. Oh, but Garfield isn't gonna let himself be driven away. Oh, Hell no! He's fully able to grab the steering wheel and become a road danger!
Guess where they are now? They're at Jon's parents' house. Yep, the good ol' farm, where the wife is very petite – Garfield's almost as tall as her – and the houses are still ridiculously large. ...Wait a second, did I just say Garfield was almost as tall as Jon's mom? What the Hell is going on???
Gah! Guess I'll have to continue this next time. Hopefully I'll finish this game and I'll be able to write Part 2 of this review... Luckily I'll have less concepts to explain, so I'll go through the levels quicker and I'll be able to wrap this up in the next part. Tune in Monday! Garfield's unlucky day... That's a bad sign...