We’ve got five levels completed and only one major treasure left to find – on the Moon! (Be sure to read the previous parts if youmissed them!)
And thus, Scrooge prepares to go where few (if any) ducks have gone before, on his quest for the Green Cheese of Longevity! Geez, these treasure have fancy-as-Heck names. It’s a good thing Gyro Gearloose has a rocket ship ready for the trip! Scrooge brings along his accountant, Fenton Crackshell, in case he’d need the duck’s various talents.
|I'm not blaming WayForward, they made excellent spriting|
work, but Fenton really needed a "astonished", "wow"
expression here. No one goes to the moon and is this bored.
|Let's explore this gigantic spaceship that conveniently|
appeared on the Moon. Gee, I sure hope they're not
invaders trying to take over Earth. If they are, my hunt
for the Green Cheese will be the least of our troubles...
|Scrooge seems way too happy to be able to swim in the|
air. Perhaps it reminds him of when he swims through
solid metals back home.
God, that music is amazing. Such a huge improvement over the original theme for the Moon level, which is already considered one of the best NES tunes of all. And this art! The moon scenes are so great, and so are the screens in the alien spaceship!
|Killing space ducks is fun! Even if you're a duck too!|
|These guys aren't bright. Scrooge's there, they don't attack.|
|Most bosses turn red when they're pissed enough.|
This one turn fluo green. Points for creativity, I guess.
|That Magica... why does she always show up at the worst times?|
Almost makes me miss Merlock.
…Wait. Wow, that is one Hell of a complicated plan. So, Magica sold that picture to Scrooge at bargain price, so that he would bring it home, and she completely expected that he’d someday find the secret treasure map hidden in the painting, also fully aware that Scrooge would not resist the envy of spending money to find these treasures, so that she could snatch them from him as soon as she could… which, a) doesn’t explain why she battled him in the Transylvania level, since she would have been perfectly able to flee with the Coin of the Lost Realm, or just let Scrooge have it since she wanted him to gather all five, and b) doesn’t explain how the Hell did Flintheart Glomgold and the Beagle Boys find out about each treasure, and became a threat in some of the levels – in particular, in Transylvania, in the Himalayas, and on the Moon. Unless Glomgold knew about the treasures as well, but how could he? Scrooge had no idea about the treasure map until he found it, once the Beagle Boys tried to steal the painting…. Also, the Beagle Boys were playing ghosts in Transylvania, as if they were helping Magica… could they be actually… and Glomgold, could he actually be helping Magica or… wait a second, none of this makes any sense. Whatever.
|"Am I the only one feeling like a oasted duck here?"|
"That is nothing compared to the roast we were preparing
for the 'Richest Duck in the World'!"
On a quick note, I like that we can skip any cutscene, because the one containing this entire scene is long enough for one to take a bathroom break. You can probably guess why I know that.
|Ah yes, there's another item to cross off the list.|
"Piece of level with stylistic darkness forming silhouettes".
|The kappa ducks from African are back!|
And they are mysteriously able to swim in lava!
Talking about the original, the NES game’s final level was just a remake of the Transylvania level, minus any diamonds and special zones. Bo-ring. And since we had already been there, we knew which way to go already. This was kind of a disappointment (and the last boss, Dracula Duck, came the Hell out of nowhere). All of these issues were solved for Remastered; that’s awesome. Even the new level’s music is amazing!
|"It's been great doing business with you too, ya heartless windbag."|
|At least this Dracula Duck is less nekkid than the one in|
Each time Dracula Duck takes a hit, he reappears over Magica’s cauldron, and she uses one of three spells on him; each one makes him indestructible for a moment and he can use attacks that must be avoided at all costs.
|Good thing there are no other teeth on this guy!|
-The yellow spell makes Dracula giant, after which it will attack Scrooge with its vampire fangs. Let’s just say that it is a very impressive attack.
-Lastly, the red spell turns Dracula into a huge swarm of bats that will descend upon Scrooge… leaving always only a square of free space for the old duck to protect himself. This is the hardest attack to avoid, because you barely have any time to move towards the safe space!
Halfway through the fight, Dracula will float even higher, so Scrooge needs to pogo-jump on two bats to reach the monster’s head. Still, a few more hits and Dracula is defeated, turning into stone that soon crumbles into dust. Good riddance! Gotta admit, this boss fight was better than the original in every way! The triplets are freed and Scrooge tells them to flee towards Launchpad, while he goes out to retrieve his Number One Dime.
In the original game, after Dracula Duck's defeat, Glomgold and Vulture-Magica just appeared out of nowhere, intending to steal the treasure that was now somehow resting atop a tall column, and Scrooge just had to keep climbing a rope to get to it first. No explanation, not even an actual challenge.
|That's not even the tough part.|
Soon enough, Scrooge reaches the top, where he’s picked up by Launchpad in the nick of time. As they leave Mount Vesuvius, Scrooge is just happy that he got his Dime back. His nephews remind him that they lost the treasure items, to which Scrooge replies that he’s just happy he got to have such a marvelous adventure with his family. And of course, he got what counts the most: Dream and friends.
|The bad guys are arrested, the good guys win,|
the true evil, Magica, is still at large though...
But who cares, let's go for ice cream!
This game. Is. Amazing. An improvement over the original in just about every possible way. The graphics have all been revamped, sprites, backgrounds, everything, though that was to be expected from a modern remake. The music has all been upgraded to orchestral quality, but that was to be expected as well – although you couldn’t expect the odd combinations of instruments and musical genres found in some levels, combinations that still somehow work! Dubstep in the Transylvanian level, it’s still a surprise to me. There’s now one song with dubstep that I like; glory to the wub wub, I guess.
The big challenges were to update the levels and create a cohesive story for the old classic. The levels were updated alright, forcing players to visit most of the areas that weren’t obligatory in the original – and this, by including a little treasure-hunting in some levels. In the original, there were gigantic portions of levels that you could skip, mostly if you were speedrunning; there was, after all, a special ending if you finished the game with 0$ in bank. Many sections were simple bonuses to earn more money or find extra hearts for Scrooge’s life bar. Here, we need to:
-Collect the eight coins in the Amazon;
-Gather the three pieces of scroll in Transylvania;
-Find the pieces of the fuel regulator in the Himalayas;
-And find Fenton and the pieces of the Gizmoduck suit in the alien ship on the Moon.
This does make the levels a lot longer, but makes the player visit just about every section of each level. Adding to this, some layouts have been edited ever so slightly, mostly for a better flow with the story or to prevent the player from getting to the boss before collecting the plot trinkets demanded by the current plot. The toughest part was to create a cohesive story, tying all the locations together and explaining the bosses and villains of the original. On this they managed to do this rather well. Oh, sure, not everything makes sense still (Let’s see you explain how Miss Beakley and the Beagle Boys were on the moon!), but they tried to explain the treasure hunt and everything that happens around it. The final stretch has some fun twists, mostly the revelation that Magica and Glomgold were working together (something that you could guess only if you went through a trail of logic like I did). I also like how it spins a few details of the original game, like saying that the two villains weren’t actually helping each other when trying to reach for the dime. I consider that they’ve done it rather well, although the overabundance of cutscenes (which happen before every level, after every level, usually before a boss, and every time Scrooge finds a plot trinket) doesn’t help much. You can skip them all, yes, but it feels a bit too much sometimes.
So, aside from these few issues, the game is great. I heartily recommend it. You can currently buy it on Steam for 14.99$ CAD. If you liked the original, you should like Remastered.