My late childhood/early teenage years were marked by my first console, a NES console bought cheaply at a garage sale from some people about half a kilometer down my street, with a bunch of accompanying games. As the first console that I’ve ever owned, I look back on those gaming years fondly, even if one fourth of the games I owned for it were utter crap. Not like I cared. I left the bad games where I was storing them, and played and replayed the titles that became my classics.
Among those classics? Just about every Disney title I
could get my hands on, whether it was Mickey Mousecapades (which I sucked at),
Darkwing Duck (which I believe I completed at least once), Chip & Dale:
Rescue Rangers (Tough levels, disappointing bosses), and of course, the most famous
one of the bunch: DuckTales.
Ah yes, DuckTales. The cartoon series aired in the 90s
and I watched them on Radio-Canada, the French CBC, on Saturday mornings. I
distinctly remember an episode about the Beagle Boys stealing control of large
robots to wreak havoc and steal Scrooge’s money. The theme song is known to
induce rage in certain people because they’ve only recently managed to get it
out of their heads. Which is why I have decided to post it here, because I am exactly
that kind of troll.
All memorable characters. Yep, even the lightbulb robot. |
The show included a large number of side-characters,
from Miss Beakley and Webby to Launchpad McQuack, Gyro Gearloose, Gizmoduck,
and that’s not even mentioning the villains. Many stories were lifted right out
of Carl Barks and Don Rosa’ classic comics. Oh, and mentioning it right away,
Disney will be launching a reboot of the TV show this year, with a different
art style and more stories taken from the comics. It should be interesting… if
done right.
Those damn mountain goats. That damn snow! |
Keep in mind that this is not quite the NES game; a
lot of stuff has been added to it. In fact, I’ll probably have a
compare-and-contrast approach to this review. It’ll be most interesting to
study the changes.
Hell, we can start comparing right away! The original
game’s title screen:
The Remastered title screen:
This sets the tone! The original DuckTales game had
three difficulty settings: Easy, Medium and Hard. Here, you start off with the
same modes, but you can also unlock an Extreme mode. Easy Mode gives you
infinite lives, Medium gives you 3 lives at the start of every level and few,
if any, chances to regain new ones. Hard gives you very few hit points, but a
few more lives that can be collected. The famed Extreme mode, unlocked when you
beat Hard? No saving, so you must beat the game in one sitting, and you’re
limited to very few extra lives. Oh, also, the controls work different.
Pogo-cane-jumping: If every old person did it, the world would be a more awesome place. |
Oh yeah, here is something else this game revamps: We
have an honest-to-God tutorial level! The game starts as the Beagle Boys, armed
with a whole bunch of cartoony bombs, launching an assault on the Money Bin.
Scrooge immediately rushes there to protect his wealth. And protect his wealth
he does. On the way, we learn how to use Scrooge’s cane to break blocks, push
items, pogo jump… I swear, that cane is more useful than a friggin’ Swiss
knife. Of course, Scrooge also winds up having to save the triplets. And
considering Scrooge is stinking rich, he can afford some degree of creativity
in his security systems. I mean, giant hands wielding giant hammers? That ain’t
something you see in every building. We use the pogo jump to activate switches,
and we deal with every Beagle Boy on the way.
Boom. Scrooge is so rich, he can afford a life-sized whack-a-mole with full-sized criminals as the moles. |
...That is, as long as he isn't the one getting crushed by it. |
Big Time Beagle was one of those unique Beagle Boys given a distinct look and appearance on the show. |
At the end of the level, Big Time Beagle confronts
Scrooge, putting on a helmet to protect himself from the pogo cane jump. Okay
Scrooge, change your tactic. Aim for the crotch! …Or drop a huge safe on Big
Time Beagle and then cane his head, that works too. After the defeated Beagle
Boys leave, Scrooge inspects his office and discovers that the big robbing
family was trying to get its hands on a painting Scrooge recently acquired.
Costed almost nothing for the actual value it might have, too! It was almost
fishy. Anyway, the painting was broken, and it contains a treasure map showing
the way to five different legendary items all over the planet. Of course,
Scrooge will never skip an opportunity to get richer, so he decides to go on
this adventure and look for this treasure. He’d rather go by himself, but you
know Huey, Dewey and Louie are just gonna follow sometimes even if Scrooge
doesn’t want them to. Oh, and Webby, too. Oh, and that airheaded Launchpad
McQuack, because we need someone to pilot the helicopter. I sure as Hell don’t
trust him piloting any plane. If it has wings, he will crash it. Mark my words,
it is as guaranteed to happen.
Alright, so we have five distinct choices of locations to venture to- Hey, is that the magic lamp from the DuckTales movie I'm seeing in the background? |
In the original DuckTales game, we could choose among
the main five stages at will; we could start with any of them. The Amazon,
Transylvania, African Mines, The Himalayas, and the Moon. If you played the
original, I bet saying these five names out loud made memories flood back to
your mind… If the review thus far hadn’t already. Once again, we can choose any
of those to start with. Want to do them in the order they’re presented in?
Sure, why not look at them in that order?
Launchpad should just concentrate on piloting the helicopter. This chronically-crashed duck need to be careful. |
Oh God, that music is awesome! I remember the original
tune for the Amazon level. This is such a great improvement!
How did I get myself into this little corner,,,? |
So many coins... and one cutscene for each of them! |
Those are some large bees. Scrooge almost got stung there. |
In the original game, you could find two extra hearts
that could be added to your life gauge, bringing your maximum hearts to 5. In
Remastered, you can find one secret room with a chest containing an extra heart
in each of the main five levels, bringing your maximum to 8. Trust me, you’ll
need all of them in the end.
We shall see who is the more knuckleheaded here!" |
Talking about contrast, this is another element
ameliorated from the original game: The boss battles. In the NES DuckTales,
bosses were deceptively easy, sticking to only one pattern of attack and hardly,
if ever, changing. They were laughable, all you needed was good timing to beat
them up with your cane. The statue in the Amazon, as an example, would move
left and right, changing direction only when reaching the opposite wall. It
would jump to cause an earthquake and hurt Scrooge, once in a while, but that
was about it. The other bosses all used similar simplistic strategies. Yep,
even the last boss.
No matter how dangerous a mplace is, Scrooge will face its dangers with a smile on his bill! |
Soon enough, the statue is defeated, destroying itself
and bringing the whole castle crashing down with it. The treasure appears lost
– until the tribe living in the forest comes in to celebrate the destruction of the
castle, and as a reward they give Scrooge the scepter. Yay! Although Scrooge is
so rich, this is hardly anything but a new backscratcher for him. How convenient,
that’s what it was for the old Incan King as well! Of course, Scrooge’s nephews
make sure to mock him for it.
"And let's conveniently never address how exactly she could be found deep inside this secret castle floating on clouds. That same castle that Scrooge took a while to find by himself." |
Alright! How about we continue this in Part 2?
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