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In Part 1, I covered the first 25 minutes of the film, going over the first “game” of Ender’s Game, and I explained the plan from Colonel Graff regarding Ender. Now, we’re getting into the meat of the story.
In Part 1, I covered the first 25 minutes of the film, going over the first “game” of Ender’s Game, and I explained the plan from Colonel Graff regarding Ender. Now, we’re getting into the meat of the story.
Okay, that one time, Ender was pretty much asking to get yelled at. |
Thankfully, Ender manages to befriend more of his teammates, including Bean and Alai. I love how in this film, and in the series as a whole, children of all ethnicities interact and become friends. My wish would be that, in the looming threat of an alien species bringing possible death to all inhabitants of the Earth, humans would overlook their differences in skin tones, beliefs and origins, to focus together on defeating the new enemy. But then again, I am a stupidly idealistic guy trying to see the good in the world despite the world around doing everything to make a cynic out of me.
Methinks somebody at Nintendo watched this movie after the WiiU came out, and had a first idea for the following console. |
Is there a plot in that game or it's just a collection of random events and puzzles to solve? |
In the game, both cups are poisoned and kill the
mouse. In the original book, Ender spent weeks trying to figure out a solution.
The game was apparently made by Major Anderson precisely to judge how Ender
reacts to frustration. In the movie, after seeing that neither cup works, Ender
quickly takes a third option and has the mouse viciously attack the giant,
going through an eye, foraging its way into the brain… and come out unscathed.
Yuck. That’s some Shadow of the Colossus stuff right there.
I wouldn't be surprised if that exact scenario had already been used in other, real life video games. I mean, anything for a shout-out, right? |
Although, truth be told, this is one of the things that Card got wrong. There is an implication that nobody ever beat that part of the game until Ender found an alternate solution. If you ever played any recent games (and if you read this blog, you most likely have), you must have come across many different puzzles that required you to think outside the box and take a third option. Video games have encouraged this kind of thinking for a long time already. Granted, the book did come out in 1985, and I doubt Card would have been aware of such puzzles in the games that were released at the time. I understand the mistake. Still, it is pretty jarring to think that, in the entire history of the Battle School, not a single child managed to solve that puzzle until Ender came along. The book and film then have Ender see what’s beyond the giant’s puzzle in the game – something that has never been seen by anyone, a strange world shaped by Ender’s thoughts and memories, where the puzzles take on a more psychological nature.
I'm pretty sure the folks in the Salamander team are making Napoleon jokes in this guy's back. |
If Ender can't rely on the people who claim to be his teachers, maybe he can be taught useful things by his allies and teammates instead. But mostly by Petra. |
Thankfully, Petra decides to give Ender some private
lessons. She’s an incredible shooter, able to hit targets very far from her,
and she passes down some of this talent to the new Salamander. Bonzo doesn’t take it well, but Ender manages to convince him to pass down some
knowledge… on the basis that Ender will go away as soon as he has learned a few
things.
Try all you want, Ender, this won't make you look as badass as you think it does. |
Hm. A rug that turns into a snake, or a snake pretending to be decoration. Why isn't there a Pokémon like that yet? I have a name already: Cobrug! |
There's an eerie, climax-like feel to that scene, like it's the final part of the game. Surely that cannot mean anything else, right? |
I would actually like to know how the Hell do this game’s controls work. Game!Ender seems able to do anything, even if the game doesn’t seem to be using buttons and features that would make it possible. Hm, maybe it’s just THAT advanced. Well, if anything, a discussion between Graff and Anderson following that scene reveals that, whatever happened in the game, Anderson didn’t make it happen – she doesn’t even know how those models of Valentine and Peter got in there…
The most mismatched team of all. But can it become... the best team of all? |
Ender immediately assures his team, composed of
members of various armies (including the yellow and green ones), that he won’t
be doing everything like the other commanders. For starters, he makes it clear
that he accepts his teammates’ ideas for strategies in the zero-gravity room. Some time passes, and soon they
do so well that they reach third place in the ranking. And since there’s possibly a Formic army approaching Earth, Graff
decides to push Ender further… namely, by pitting the Dragon army (the two best teams), in the
middle of the night, against the Leopard and the Salamander armies. After all,
the true enemy will not wait till the humans are awake to attack! What’s more, one
teammate twists his ankle jumping out of bed and another helps bring him to the
infirmary.
The Stars (the obstacles in the zero-gravity room)
have been placed to form a large wall, preventing the Dragon Army from seeing
what the opponents are doing. To replace the missing two members of the Dragon
Army, Ender gets Petra and another guy from the Salamanders. They still
carefully take out the members of the Leopard army that had hidden themselves
around the Dragon Army’s entrance, using the techniques Ender devised throughout
the various matches.
Oh yes, I forgot to mention that. The film is already
114 minutes long, so they cut out a lot of scenes from the book – and many of
those scenes feature Ender and his current group thinking up strategies, taking
into account the many things that had to be known in the playground. As an
example, one strategy he quickly imagines is that, since the rays shot by the
guns merely paralyze what they touch, then it’s a perfectly sound strategy to
freeze some teammates and use them as human shields for others, preventing key
players from being struck by rays, allowing them to either take out the other
team or reach the other side. In the book, it was actually impressive as,
following Ender’s strategies in the Dragon Army, the other armies followed suit
and started copying these tricks, leading to much more strategic plays in the
zero-gravity room. In the film, however, most of those are cut out, so we’re
left to believe that Ender suddenly became the very best like no one ever was.
Of course, making two films for a single, 300-page book, would have also been
silly, so the adaptation settles on showing only the most important battles.
(The film also cuts down the book’s timeline from five years at the Battle
School to only one.)
In the film, in this decisive battle, Ender sets up a formation and, despite the opponents hiding behind
other stars and shooting at anything that comes close, he actually manages to
get more than half a dozen of his teammates into the enemy gate. Crushing
victory if there ever was one.
Again, Bonzo Madrid doesn’t take it very well, so
he and two of his Salamander lackeys ambush Ender in the showers. Ender manages
to convince Bonzo to only take him one-on-one. Remember that scene early in the
film, with the bully that Ender beats up with a nearby statuette? Once again,
Ender uses his surroundings to win the fight, but for once that’s not enough,
and in a desperation move the kid ends up pushing Bonzo to the floor of the
showers, the back of the little asshole’s head hitting the concrete. I’d say
“poor guy”, but considering he was probably intending to kill Ender, I’d say
his fate is quite satisfying.
I should note that, in the original book, both the
bully at the start and Bonzo don’t survive their wounds. Here, Bonzo is left
wheelchair-bound. If he were left as a debilitated vegetable, it would be even
better, but the movie has no time to dwell on the fate of the assholes. I
should add that, also in the book, Ender was more psychopathic, his mindset of
“winning this battle and every following one” meant that he would go the extra
mile against his enemies, beat them within an inch of their lives if necessary,
though not with the intent to kill. Yet, that’s what happened both times; bully?
Dead. Bonzo? Dead. Each time, Ender was guilt-wrecked. Doesn’t help that he
learned about each death long after it had happened. As another change from the
book to the film, while Major Anderson (who is a man in the books, but a woman
in the film) stays in the original story, here she resigns from Battle School after
the Bonzo incident, unable to cope with the extreme methods set up by Colonel
Graff to reveal Ender’s potential.
The incident also left Ender unable to accept his role
at the School, threatening to resign. Since Graff doesn’t want to lose someone
like Andrew Wiggin, he is forced to bring the kid back to Earth, so that he can
see his sister again. Valentine manages to convince him to go back. This scene
is different from the book, since by that point in the story Peter’s blogging
plans were well underway and Valentine was finding herself in the midst of the conflict that was growing worldwide.
Well gee, it's a good thing the Formics were building stations that could be easily adaptable to humans, huh? |
We soon learn that this base was taken from the
Formics so that the human armies could keep a closer eye on the enemy species.
This base is closer to the aliens’ home planet. Graff explains to the kid that
they’re planning an assault on that planet, for the same reason that Ender
would kick his enemies who were already down: To dissuade them from coming
back. Ender discovers his quarters, with a very impressive alien wall as decoration.
He wakes up after his first night, only to see a weird guy with face paint
sitting in the middle of his room, a serious look on his face.
You. You, I know you. Yes, I’ve seen you before.
And you were a bad guy there, Ben Kingsley. That can
only lead to good things, no? Well, you and your face paint are on the DVD
cover, so you’ve gotta be someone important. Ah, DVD covers. Second only to
trailers when the time comes to spoil the Hell out of a movie.
The older man quickly overpowers Ender and states the
rule here: The teachers are the enemy now. Every day, Ender will have to
confront the latest challenge, whether physical or mental, that Graff, this
guy, or anyone else, will put in his way. …Wait; that was also the case at the
Battle School, since Graff was giving opponent teams more and more advantages
to halt the Dragon Army. Well, maybe now Ender is just told things outright,
instead of having to figure them out himself. Let’s hope it stays that way.
The
man also presents himself as Mazer Rackham: Yep, like the hero who defeated the Formics 50 years prior. In his great move against the alien
army, he ejected himself from his ship just before it rammed into the Formic
mothership. Using his ship’s HUD, he figured out the epicenter of the alien
formations, and found that the Formics, who are frequently compared to
ants, acted as such in their dogfighting. They follow a similar system where a Queen is the only member capable of
independent thought. Killing the Queen present in the mothership stopped every
other Formic ship, their pilots dead, the ships stopped moving in the sky and
fell. Good to know! If there’s one thing video games have always taught us,
it’s to study the enemy’s patterns and figure out the best course of action
from there. I mean, have you ever encountered a platforming boss with a very
obvious pattern? Yep, apply a much more complex version of that to warfare now.
It's-a raining alien ship, allelujah, it's-a raining alien ships! |
Oh, and if you’re wondering about Rackham’s face
paint, he explains that he is half-Maori, from his father’s side. His father
died in the first war against the Formics, so it’s Mazer’s way to “Speak
for the dead”, he says. What a coincidence, this is the title of the sequel
book in the Ender series! But that’s far ahead. Gotta admit though, that is a nice touch
to the story.
Ender is then presented his new team on this base of
operations: A team formed of all of his best friends from the Battle School!
Alai and Bean are there, Petra’s there, they even got Bernard (who has gained a
bucketload of respect for Ender) and Dink (one of the most reasonable and nice
guys from the Salamander army)! It’s almost too perfect to be true, like a team
made especially to play tactical games!
You know what, admit it. Seeing all those ships as holograms all around Ender and his team is impressive. Even VR doesn't come close to this level of awesome. |
We get the big rule of the new game: One ship comes with a massive bomb called the Little Doctor, which is able to spread its
reactive explosives to anything nearby that can explode, which can cause a
massive chain reaction and destroy a staggering number of ships all at the same
time…
Follow me in Part 3 to see the grand ending of this
story!
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