Gonna try to keep this relatively short, because if I
go over every single little detail in every case in each of these two games,
I’ll still be talking about these in May. Thankfully, the plot patches its own
holes most of the time, in such a way that the player needs to see these plot hole-solving details for the story to go forward, so there isn’t much to say about plot
holes and inconsistencies. Not that there’s much to say about gameplay, either,
as it is fairly simple. All that matters… is the plot.
And God are there complex stories in these games.
Unfortunately, a lot of online visual novels seem to be only about romantic relationships. Love ain't everything, folks! |
However, today I am discussing one of the most famous
visual novel franchises: Ace Attorney. The series is known for its intricate
storylines, its memorable and endearing characters, its off the wall humor, and
its investigations that frequently go to dark places despite the bright world. Not to mention the wide range of expressions on the large sprites of every character, It’s a quirky franchise that hides some deep truths about justice
(especially the Japanese system), life, and the zones of grey in society, and
in each of us.
But hey, they’re murder mysteries, what else did you
expect? There is a lot of ground to cover plot-wise, let’s get into it right
away.
A bleeding statue. A woman on the ground, with a head
injury. Someone, off-frame, who asks “Why me?” I just said it, the cases in the
Ace Attorney games are murder mysteries, therefore the opening scene, revealing
the murder, will usually have enough ambiguous elements to leave the
player guessing. Not so much the case here, as we immediately see the killer,
who decides to pin the murder on the next idiot he sees. Guess it makes sense
as a Tutorial case of sorts to have a mystery in which we already know the
answer.
Cut to the district court, where we “meet” our main
character. Only through text, mind you, since most scenes outside of the courtroom are from Phoenix’s perspective, in first-person. So we only see
the people he talks to at the moment. This scene seta up that this is Phoenix Wright’s
first case as a defense attorney. He is visited by his mentor, Mia Fey, who
states that very few attorneys start their career on a murder case. But hey,
it’s alright, Phoenix knows the defendant: Larry Butz, one of his childhood friends. Some down-on-his-luck guy who can’t keep a job, can’t keep a
girlfriend, and can’t keep himself out of trouble. If it smells trouble, it’s
usually Larry. When something smells, it’s usually the Butz. I will be
quoting a lot of famous phrases from the franchise in these reviews, so expect
them. This is just one of them.
Butz is devastated and wants the death
sentence, as it turns out the victim was his girlfriend. Can’t get much out of
him just yet though, it’s time for the trial. The Judge is there, although we
can all hope his deduction skills didn’t go on vacation today. The prosecutor,
Winston Payne, AKA the “Rookie Killer”, is ready… and so is Phoenix, who we
finally see. Wa-how, that’s some spiky haircut right there. Is he secretly a
Sonic fan? To, ahem “judge” whether or not Phoenix is ready, the Judge asks him
a few questions about the case; the defendant’s name, the victim’s name, stuff
like that. Phoenix has Mia on his side, so he has some help. She helpfully
instructs him to check his pile of evidence, where he is certain to find any
info he might be missing. We find the victim’s name, Cindy Stone, in the court
report.
While on the topic of controls in the WiiWare version: Yes, you can do the finger-pointing like Phoenix when presenting evidence! |
Check the evidence, and check it often. It's the key to turning every case around. You can use it to hit heroes and superheroes, too. |
I’d better explain something right away about the
franchise, especially for the readers who have never played an Ace
Attorney game: The various cases of the franchise are said to take place in
America – Los Angeles, to be precise. However, that’s an effort on the part of
the translators, an attempt to disguise the very Japanese original setting of
the series. This Los Angeles seems very connected to Japanese culture, that’s
all I’m gonna say. Maybe the series takes place in San Fransokyo, and the Big
Hero 6 are a common sighting.
Why is this important? Well, the franchise is actually
attempting to make a point about the Japanese trial system and the “culture”
around it. Courts in the Ace Attorney series follow a
guilty-before-proven-innocent mindset, something you may recognize as part of
America’s own justice system. Many other things differ, though: There is no
Jury to weigh in on a case. Everything revolves around what the defendant and
the witnesses say on the stand. Everything lies on the defense and
prosecution’s efforts to seek the truth through the possible lies, in order to
get the true culprit arrested.
I mean, this guy wouldn't have gotten arrested if he had nothing to hide! It's not like someone could ever have schemed to pin the blame of a murder on him, right? |
However, if the franchise and numerous reports are to
be believed, Japanese culture had for a time this odd relationship with the
actors of the justice system. Defense attorneys were thoroughly despised, while
prosecutors were revered and adored. And this, precisely because
prosecutors are trying to put the accused person in jail for good while the
defense attorney is trying to save them from it or diminish the sentence. Trial
by jury was not established in Japan until 2009, and this game was first
released in 2001. This was also a time where 99% of people arrested for crimes
and put on trial ended up convicted. Judges are unsympathetic, prosecutors seem
to care less about the truth than they care about getting “that damn criminal
into jail”, and some Japanese defense attorneys have never seen a single
victory. That 99% statistic includes, of course, any innocent person accused through
false allegations.
Use all of your evidence to catch the culprit! Sometimes, the court record's pile of evidence will get pretty damn weird. Especially in Apollo Justice. |
Winston Payne, as the “Rookie Killer”, has been the
ender of many a defense attorney’s careers in the Ace Attorney universe. And he
is indeed competent – just not nearly enough to be a real threat past the
Tutorial case. He already has a strong case against Larry, explaining that Cindy
had dumped him before the murder and had started seeing other men.
Being a model, Cindy had left for Paris for a photo shoot, but it wasn’t paying
enough, so she would spend some time with sugar daddies to make ends meet. Gee,
first case, and we already discuss this sort of topic! I foresee a great game
here! Payne says that someone witnessed Larry running away from Cindy’s apartment,
and thus calls that witness to the stand: Frank Sahwit. Not making that name
up, this guy has a name that doomed him to be a witness someday. He saw it.
Couldn’t know at birth what he saw, but with a name like this, he saw it,
that’s for damn sure.
Did I mention that this series actually happened in
the future? In this 2001 game, the autopsy report for Cindy Stone states that
she died on July 31st, 2016. Don’t you ever find it odd when you
suddenly realize that life has gone past the “future time” in which an older
work of fiction is set? It’s jarring since the first case involves
a “cordless phone” not working properly during a blackout… in 2016, era of the
smartphones.
Wanna press on this? Or you want to present something to shut him up? |
-One statement will not include anything meaningful,
aside from perhaps clarifications or a few more details;
-The witness will bring some clarifications that are
so important to the case that the Judge will ask said witness to add these as a
new part of their whole testimony;
-The witness will say something that contradicts one
of the pieces of information gathered through evidence, and Phoenix will call
out the lie with the no-less-famous “OBJECTION!”
In the WiiWare version, you cross-examine a person on the
stand either by pressing the – Button or by waving the Wii Remote to replicate
Phoenix’s famous finger-pointing pose. That’s a pretty neat touch, even if
chances are you’ll resort to sing the – Button in no time. So, in Sahwit’s
testimony, he claims he found the victim dead at 1:00 PM, when the autopsy
report says she died between 4:00 and 5:00 PM. When this is pointed out, Sahwit
explains that he probably heard it from the television – like maybe it was a
taped program or something. But that couldn’t be, since there was a blackout at
the time of the murder! Or at least, let’s hope so, let’s hope the apartment
block didn’t have a safety electricity generator…
Get ready to see witnesses change a lot when their web of lies is pierced through. |
Yes, but, how to prove that the clock was three hours
late on the day of the murder? Well, turns out, the victim was coming back from
Paris, which is a nine-hour difference with Japa- er, I mean, Los Angeles.
Thus, there is a three-hour difference, if you take out the AM/PM part of the
equation to focus only on numbers. You might also notice that, with this final
logical conclusion, all the items in the court records have been used at least
once – all but Phoenix’s attorney badge, obviously. That’s what happens most of the time: All the pieces of evidence find their way
into the solution, no matter how long it takes to get there or how many
counter-arguments the prosecution brings up. The writing in the Ace Attorney
series is simply brilliant. Cornered, Sahwit foams at the mouth and faints.
That’s a pretty tame breakdown by the series’ standards…
Gotta love a good old freak-out from a bastard we corner outside of the safe space realm of his lies. |
I like to think that Phoenix Wright's multiple victories in the Justice Court made them go through their budget for confetti for the year in a matter of weeks. |
Well, that’s one case down, three more to go. And
perhaps more. Don’t worry, I won’t spend every part putting so much detail into
describing every case. I don’t want this to become a 9-part review for each game. However, I will try to still correctly detail every “story” the best I
can. Today, it was just an example of how things work in the courtroom. See you
in Part 2 for the next Turnabout!
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