Rayman Raving Rabbids - Bottom 12 / Top 12 Minigames
Rayman Raving Rabbids 2 DS - Bottom 12 / Top 12 Minigames
Rayman Raving Rabbids 2 Wii - Bottom 12 / Top 12 Minigames
Rayman Raving Rabbids TV Party - Bottom 12 - Top 13 Minigames
Rayman Raving Rabbids 2 DS - Bottom 12 / Top 12 Minigames
Rayman Raving Rabbids 2 Wii - Bottom 12 / Top 12 Minigames
Rayman Raving Rabbids TV Party - Bottom 12 - Top 13 Minigames
Once
again, it's time to look for which minigames I like, and which ones I
dislike! This time, I'm taking a look at the 36 minigames in Rayman Raving Rabbids 2, on the Nintendo DS! Take note that since many of those minigames are adapted
from the Wii version, some of the minigames may come back in next
week's list. So, without further ado, let's begin! As usual, I prefer
to start with the negative, so I can end on a positive note.
BOTTOM
12 MINIGAMES IN RAYMAN RAVING RABBIDS 2 DS
12.
Art Crime (USA, Europe, Japan)
Bunnies can't color. |
The
least bad minigame, mostly because the controls work correctly, there
is no annoying mechanic, and it is not disgusting... but it's also
unfunny. A Rabbid is making graffiti on walls, drawing Rabbids. You
have to color the small zones that appear on the Touch Screen,
without going over the lines too much. The closer you are to 100
points each time, the more points you get. The minigame ends once all
the zones will have been colored, one at a time. It's an alright
minigame... just kinda boring. And there's three of them, so it kinda feels like filler.
11.
Restroom (Oceania)
LOCK THE DAMN DOOR! |
A
retread of “Bunnies Never Close Doors” from RRR1Wii. Doors to
restrooms open and you have to close them before the Rabbid notices
and plungers your face. Also, sometimes a Rabbid will pass by, but
you can tap him to make him walk faster and get out of the way. This
minigame works better than it did in RRR1Wii, but once again there's
a problem: Sometimes, you may close a Rabbid's restroom door, but no
score would be recorded. Indeed, to get points, you need to slam the doors once they're at least halfway open. Bad idea...
10.
Simon (Oceania)
ANOTHER
SIMON SAYS. I'm so tired of those. Thankfully, here, there are only
four Rabbids, they make cute sounds, and they're easy to tap. You
still have to be rather good to get the highest score, but it's nowhere
as bad as the one in RRR1Wii. Still annoying that it's the same
concept, though.
Tee-dee! Waaah! Garglegle! Wain... |
9.
Super Rabbidzz (Latina)
Then comes the trash... |
Clark
(remember him?) is falling off a cliff and trying to land as late as
possible. But there's a problem: Lots and lots of garbage bags keep falling off the same cliff! You grab Clark to move him around and
avoid the bags, 'cause if the Rabbid comes into contact with one,
he'll... eat it or something (Y.U.C.K.) and drop faster. Each bag
that falls all the way down gives you points, and at the end, so many bags fall at once that your
score increases very fast. This game works well and is funny, but not
enough to justify its disgusting premise.
8.
Serial Spitter (USA)
It's spit-y this is so yucky. |
Oh
hey, another yucky minigame! You spin with the stylus on the touch
screen to pile up carrot sputum, and lift the stylus to let go... and
your Rabbid will spit right in a nearby Rabbid's milkshake. Of
course, that Rabbid won't notice since he spends most of the time
asleep, yawning, or getting into a heated argument with an unseen
table neighbor. A challenging minigame that gets harder as the
drunkard Rabbid's pauses shorten over time. Its only real crimes is
to be disgusting, and maybe a bit too difficult in Score Mode. Oh, and also, pray you're lucky the Rabbid isn't yawning too often, because those are the shortest pauses and it's really annoying when he keeps doing this instead of falling asleep or yelling at an offscreen client of the bar.
7.
Bunny Fighters (Japan)
Two
bunnies are fighting with wooden swords (you tap the opponent to attack). When a
Rabbid gets hit, it moves a step back. You control a Rabbid and your
goal is to send the opponent at its end of the room, where it'll end
up stepping on hot coals. Sometimes, an item will fall, and whichever
Rabbid reaches it first gains its effect: A rice cake will make it
bigger and stronger for a few seconds, while a potion will make it
smaller and weaker, again for a few seconds. Wouldn't be so bad if
the objects falling weren't at random. I often lost because a potion
fell on my bunny, or because a rice cake fell on the opponent. This
one relies on luck a little too much for my tastes.
Bwaaaaaahttle! |
6.
Cow-Bunnies (USA)
They see me ridin' They waitin'... |
A
minigame that is also in RRR2Wii, but done here differently. You have
to move the stylus quickly and match the movement demanded on the
touch screen. It can ask to draw circles, it can ask to go up and
down, it can ask to go left to right... The problem is that the
minigame demands extreme speed, and even when going as fast as you
can you won't always get enough points. I was never a fan of
minigames that demanded more than what is humanly possible. Hey, at
least it was optional to get 1,000 points on each minigame in RRR1...
5.
Sandbox (Asia)
All of the NOPE |
A
Rabbid is... urk... lobotomizing another and demanding a certain
color of “gift” icons. On the bottom screen, you have to collect
5 “gift” icons of that color, and put them in a space at the
bottom of the screen. The Rabbid that is getting lobotomized on top
will have a different reaction depending on the color of the “gifts”.
First off, ew. Second, this minigame's idea would be fine if the
icons on the touch screen didn't start moving at crazy speeds as the
minigame progresses. As a result, it's too difficult to beat in Score
Mode. Too bad for it. (Why call it “Sandbox” anyway? “Lobotomy”
was too creepy?)
4.
Bunnies' Gas (Asia)
Now
we get in the minigames that either have an annoying mechanic that
enrages me, or a programming flaw that makes it more likely that
you'll lose. Damn glitches. In Bunnies' Gas, you have to pick up the
green gaseous bubbles in a bunny's stomach and then send it up the
esophagus to make the Rabbid belch. Pick up all the green bubbles,
you get a good score. But don't let your bubble touch any purple
bubbles, or your Rabbid won't belch as much! The purple bubbles are
annoying as Hell, getting in your way and stuff... it's really bad.
In comparison, I actually love the belching minigame in RRR2Wii!
3.
Cleanup (Latina)
I HATE SOAP! I mean... THESE soap bubbles. Heheh. |
Bunnyana
Jones doing archaeologist work! He has to clean the dirt over an old
Inca painting. He more of it he uncovers, the more points he gets when
the timer hits 0. But there's a goddam mechanic here where large,
sentient soap bubbles explode when touched by the stylus, preventing
you from cleaning some areas. Heck, even when alive, they prevent you
from cleaning some areas! And that's not even mentioning the blue bubbles
that actively seek out your stylus! I HATE this mechanic, and as a
result, I have deep hatred for this minigame. But it still works like
it should, which isn't the case for the last two on this list.
2.
Checkup (Europe)
My glasses are fine, I need no checkup. Especially not from a Rabbid! |
A
bunny plays optometrist and asks you to draw some symbols on a sheet
of paper (a cross, a circle or a triangle). Then, he asks you not
only to draw the right symbols, but to draw them on the right sheets,
as the touch screen splits in two, three and then four sheets.
Problem? Sometimes the game won't record your drawing, even if you've
drawn exactly what was demanded and where it was demanded. As a
result, you can lose at this game because of a programming gaffe. I
seriously hate this game because that bug makes it impossible for me to beat the high score in Score Mode. Oh, but there's one
minigame that is even WORSE when it comes to bad programming. It's...
1.
Japanese Chef (Japan)
Food
appears on the touch screen, with dotted lines. You have to slash
with the stylus where the line is. Easy, you ask? Why, yes. Then the
food is cut with two lines, and then three, and then four... Still
not bad? Alright. What if sometimes, just sometimes, no matter how
precise you were in tracing a line, it still wouldn't record as a
good line? That happens VERY often in this minigame, and it's
especially annoying since you only get full points if all the lines
were done correctly. As a result, a glitch causes you to lose a whole
lot of points, because goddammit, apparently your line is done wrong,
even if it was actually right. Urrgghh... Once again, I must repeat
my advice to Ubisoft: Beta-test your minigames! We like glitches when
they add something fun, but we hate them when they make us lose!
CUT, DAMMIT, CUT! WHY WON'TCHA CUT? |
And
now, on to...
TOP
12 MINIGAMES IN RAYMAN RAVING RABBIDS 2 DS
12.
Classroom (Japan)
Well, they act just like human teenagers! |
You,
as a student Rabbid in a classroom, must repeatedly tap to toss paper bals at a Rabbid teacher. When it turns around, you must
stop throwing and repeatedly tap one of the other three Rabbids to
pin the blame on it. The Rabbid with the most blames will get hit,
losing a few precious seconds and some points. After that, the Rabbids resume tossing paper balls. Whoever reaches the highest score at
the end wins. It's a fun minigame, though it isn't nearly as fun as
the Wii version of itself. But it's still funny.
11.
Bunny Bubble (Oceania)
Bubblegum can save your life! Sorta-kinda-not-really. |
Bubblegum
might be the only thing saving this Rabbid from certain death! Blow
in the microphone so that the Rabbid will blow in his bubblegum,
causing the pink bubble to grow. But there are pointy edges on both
sides, and if the bubble is too large it'll come in contact with the
edges and pop; in this case, you have to stop blowing; the bubble
will shrink and be saved. Your score increases depending on the size
of the bubble, so you can't just keep the bubble small! Make it big and risk the popping, or keep it small and make
no points? Oh, what a dilemma! Simple minigame, funny idea, I like it.
10.
Lunch Time (USA) / Waiter (Asia)
...It manages to feel the same. |
Regardless of the place... |
Two
similar minigames. In Lunch Time, there's the Rabbid's feet on the
bottom screen. You must alternate tapping the left and right feet, so
that your bunny, who's standing on a metal beam high above ground.
You have to stop when you see wrecking-balls and other obstacles
coming towards the Rabbid, and continue once the obstacle went over
the Rabbid's crouched body. In Waiter, it's a similar idea, but your
Rabbid must keep balance, since it's traveling backwards, while
holding two buckets of water. And if he loses
balance, he falls in the water. In both cases, whoever reaches the
finish line (a gigantic hamburger in Lunch Time) wins. These two are
a lot of fun.
9.
McBunnies (USA) / Drive-Thru (Asia)
USA and Asia... |
...are very similar, huh? |
Rabbids
come in the restaurant and place orders. There are Rabbids who just
order, then there are impatient Rabbids who can't stand waiting, there are angry, screaming
Rabbids, and then Rabbids who ask for things and look over-joyful
when you give it to them. Awww. That's pretty close to my short-lived
experience as a cashier at McDonalds. Heheh. You tap their orders on
the touch screen. Each Rabbid has 3 orders first, but later they have
4 orders with two items each. I like this minigame because it's
simple at first sight, but then the game plays tricks on you: The
Rabbids' orders become silhouettes or packs of dots and you have to
guess what their order is. That, or there will be multiple
similar-looking items on the touch screen and you must pick the right
one that a Rabbid ordered (Look at the picture on the right for an example of this). All in all, two very fun minigames. And
the Rabbids make lots of sounds, and I really like to hear them.
8.
Bunny Dreams (Oceania)
Oh my God... It's full of stars! |
A
Rabbid is stargazing and seeing all sorts of constellations: Some
that look like plungers, some that look like caps, some that look
like pans... Each time, that constellation's stars appear on the
bottom screen and you have to connect the dots, re-creating the
constellation. But don't make any mistakes! A very cute minigame, with an
easy concept. I always liked “connect the dots” games, though I
prefer the ones with hundreds of dots. Still, this minigame is quite
fun. Sometimes, it's hard to guess what a series of dots will become, so it can be a nice surprise when you find out, after all the dits have been connected.
7.
Cookies Factory (Europe)
(More
like “Cake Factory”, but whatever. The cookies are a lie!) A cook
Rabbid takes cakes out of the oven. Three hungry Rabbids, too much in
a hurry to wait, grab the cakes and burn their hands. There's only
one solution: Blow on the cake, it'll get colder! And indeed, you do
just that: Blow in the DS's microphone so that the Rabbid can eat the
cake. Oh, also, once at least one player has eaten its cake, the cook Rabbid will turn around and bash the heads
of the Rabbids with cakes still in their hands. Funny, easy minigame, cute
concept, I like it! Though one might ask just why, exactly, the cook Rabbid doesn't chase the others away, since they keep stealing and eating the cakes...
HothothothothotHOT! |
6.
Lucha Libré (Latina)
Imma toss a bunneh!!! |
A
DS version of the cow-tossing minigame from RRR1Wii. You spin the
stylus very, very fast on the bottom screen; on the top screen, a
luchador Rabbid will KO another and start spinning it around. Keep
going until you've picked up a lot of speed. After a while, you're
asked to tap to throw the Rabbid in a “safe”, green zone (similar
to the hammer-tossing event from the Olympics). When the Rabbid is
tossed, the closer you are to the center of the green zone, the
farthest it will go. And it is glorious. This minigame was already pretty good in RRR1, though it was physically straining. I think I prefer the
DS version, since it won't cause your arms to hurt from playing it
too much.
5.
Look At Me (Asia)
Come on, smile for Nico! |
Rabbids
at their cutest! A Rabbid is sitting on a chair in a photo booth.
You must spin a wheel on the touch screen to raise the chair, or
press the pedal to lower it. All this time, the Rabbid looks cute.
After a few seconds, the picture is taken, and if the Rabbid's head
is placed correctly between the two lines (that is, if the Rabbid's
whole head is seen on the picture), you get more points. And all this
time, the Rabbid looks around, unsure of what's going on, and when
the picture is taken, he is just adorable. Never thought Rabbids
could be this cute. If they weren't screaming so much and doing so
many stupid things, they'd be friggin' adorable.
4.
Rabbid Bands (Everywhere!)
The
music minigame, one in every location. Four Rabbids on a stage, with
dots on the lower portion of the touch screen. Dots come from the top
of the touch screen towards the dots, and you have to tap
the bottom dot when the traveling dot comes in contact with it.
Sounds complicated? Think of it as a Guitar Hero game if you has to
tap the frets when they reach the line. Simple. Also, the singer
hardly does anything, but when a dot comes down, you have to tap it,
keep the stylus down and bring the dot back to the top of the screen
to get maximum points. These minigames are all easy and fun, and the
Rabbids on the stage are fun to watch. Each song is split in three "parts", and between two parts we get a short cutscene of the Rabbids playing music and singing. Also, every location has a
different song. I recognized only half of them...
USA:
Celebration
Europe:
Smoke On The Water
Latina:
Funkytown
Celebrate good times in Funkytown, come on! And don't mind the smoke on the water! |
3.
I-Bunnies (Europe)
"How's the movie?" "I'm not watching it!" |
A
similar minigame appears in RRR2Wii. Rabbids are at the theater, but
of course they spend all the time talking on their cell phones. You
blow in the microphone to make them talk. When the theater's owner
(also a Rabbid, daaaah) comes in, you must press repeatedly on one of
the color buttons; the opponent Rabbid with that color will answer,
be caught red-handed, and will receive punishment (Like a fridge to the head!!!). The game continues
until one Rabbid reaches the highest score (in Story Mode) or when
the timer runs out (in Score Mode). A funny lil' minigame, which is
even funnier in the Wii version, but it's also fun here. Kinda sad,
though, that CPUs can call you and make you lose the minigame... But
it's not too bad.
2.
Bunnies Crash (Japan)
Great, I'm gonna have to clean the window again! |
The
next dumbest thing Rabbids have done after setting them on fire and posting videos of it on social networks: Tossing themselves into
unbreakable glass windows! You have to draw the Rabbid's outline
using the stylus, which is both easy and tricky; anyone can follow
the line, but it's very difficult to have even 90% of the line
colored, since it's so easy to go overboard. And besides, once you've come back to where you started, you get points, and another Rabbid will take the preceding one's place, and you keep on
following outlines... until you run out of time. A very funny little
minigame, kind of a shame there are so few Rabbid shapes (like, only 2 or 3 different shapes). Oh well, it
still makes me laugh. That's the point, isn't it?
1.
Chili Contest (Latina)
First, they eat. And then... |
Four
Rabbids at a table. On the touch screen, you slide red hot chili
peppers (pun intended) into the Rabbid's mouth, at very high speed,
until the timer runs out. On the top screen, you could see your
Rabbid get redder and redder... Once the timer reaches 0, the Rabbids
spit fire and take off, flying higher and higher while regaining
their normal white coloration. When a Rabbid runs out of fire to
spew, he stops flying... and falls. The last Rabbid still flying
wins, though when that one stops flying, it'll probably be in space.
In Score Mode, your score is how high your Rabbid went. This minigame
is simple but you need to be quick to win, it's also very funny,
creative and all-around enjoyable. I may have gotten tired of many
minigames in RRR2DS, but I still laugh at this one, even if I've owned
the game for years.
And then they're sent flying sky-high! Bwahahahaha! |
Well,
that was the list. See you around this Friday for a review of the Wii
version of Rayman Raving Rabbids 2! Is it the same game? Not quite.
There are MANY differences, in fact. And it will be interesting for
me to show these differences. Tune in Friday!
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