This is a hexalogy, and we're barely halfway through. I recommend you go and read the first three parts here, here and here.
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Showing up on a Brawl stage half-naked LIKE A BOSS. |
Hello
again, for a fourth time! I'm nearly done covering everything that
SSBB has to offer! It's almost over, so I'll jump into what's
probably the most boring part of the game: The options and the Data
section. But before any of that, I must cover what's left in the
Vault!
Alright,
so after the Challenges, what is there left in there? Well, there's
the Replays. Whenever you play a match that has taken two minutes or
less, you can choose to record it. The fight will appear in this
section. The battles take more space than the pictures, obviously;
but let's say you accomplished something incredible during a brawl,
you want to immortalize it, and pictures just aren't enough to
explain, then this may be an option to consider.
Oh,
but wait! You have been playing Brawl for hours, maybe days now
(curse you, “Play 100 hours of brawls” challenge!), and you might
be telling yourself: “Wait, I'm playing with the Ice Climbers, with
Pit, even with Samus or Fox! But I never got around to playing games
from their series!” Well... Complain no more, as Brawl has another
handy little feature (the bajillionth, huh?) called Masterpieces. In
it, you're allowed to play for many seconds – and even a few
minutes – to a Nintendo game.
|
If you hate Mario Kart... F-Zero is not to be played. |
The demos are all quite short (with
the longest one giving you just five minutes of play time), but
sometimes just a little test is what you need to find out if you'd
like the game. Seven Masterpieces are available from the start (nine
in Japan; again, they keep all the better stuff to themselves! How
uncool!) and five can be unlocked through the Challenges or as you
unlock characters. Also, while the Masterpieces do feature some games
from lesser-known characters, it still tends to go towards the more
popular franchises, like Mario or Link. Four Masterpieces feature
Mario games (though Peach is the default character in the SMB2 Masterpiece). Oh,
also, you need a Classic Controller or a GameCube controller for some
of them.
|
Ooh, look at all the fancy titles! Not like those we got today... |
Thought
that was enough? Nope! As a final Vault surprise, you also have the
Chronicle option. In there, you have a list of all video games
released by Nintendo that are referenced in this game (or games that
feature the heroes playable in Brawl, anyway). The list is separated
by console, listing of course the more famous consoles (NES, SNES,
GBA, N64, NDS, Wii), but also two of the lesser-known consoles, the
Game&Watch system and the Virtual Boy! The list is empty at
first, but it fills up as you unlock characters, beat Challenges, and
add Trophies and Stickers to your collection. Sadly (but obviously),
the list ends in 2008, before the release of Brawl.
That
was all for the Vault. How am I going to write another 500 words...
How... How... I know! I'll take a last look at the game through the
Options and the Data Sections!
The
Options section is where you go when you feel that the game as a
whole should be tweaked a little. Just a quick look:
-Change
the screen from 16:9 to 4:3 or the opposite. In case the characters
seem to have long faces.
-Deflicker,
which will make the game's entire graphics smoother and blurrier, or
sharper and jagged.
-Rumble,
whether or not you want the remotes to shake on critical moments.
-Controls,
where you can literally play God with the game and the remotes by
completely changing how each remote works. Perfect mode if you want
to play a nasty, nasty, nasty trick to someone.
-Sound,
which is just whether you want to increase or decrease the sound. Be
careful though, increasing the music's volume will decrease the sound
effects' volume, and vice versa. Kinda stupid. Shouldn't they have
different options, one for the music, one for the sound?
-My
Music, in which you can literally set a percentage on how frequently
you want songs to play on all the stages. Seriously! So you can hear
rare songs more often, or on the opposite, hear the more used song on
a stage a little less often. Nice little feature.
-Last
but not least, Erase Data. Just to be sure you don't screw up, the
game will ask you THRICE if you're sure you want to erase all your data. No
mistake there, they sure want you to be sure when you press the
button! You can also delete parts like the Adventure Mode save file.
And
finally, at last, the very final mode to end it all. Data contains
three options:
-Movies,
in which you can watch all the cutscenes from the Subspace Emissary
(a useful feature for people like me who like to riff on that kind of
thing), and even some promotional videos like the reveals of Sonic
and Snake's addition to the Brawl roster, and the trailers.
-Records,
which, well, lists your records. If you like numbers, this is the
place for you. It can also help you keep track of which character
you've used most, the number of KOs you've achieved, the number of
times you've beaten each mode, and so on. There's Group
Records, Brawl Records, and even notices, in case you want to re-read
the witty comments the game makes whenever you unlock something or a
significant event happens.
-And
finally, Sound Test, in which you can listen to every single sound
effect (the characters' voices, the sound of their attacks, the sound
made by the objects) and song used in the game. That means 258 songs!
This is a fun mode if you are looking for music to add to your
collection and feel for some video game music. It's nice, very nice.
Oh,
there was also the Wi-Fi Connection section, but since it's been
closed last May 20th... Well, I have no reason to cover
that part.
Well,
I guess this is all I had to say this time. Tune in for Part 5 this
Friday, but don't leave just yet! No, you gotta stay around for...
The
Subspace Emissary Episode 4: New Heroes
(and therefore new hopes)
|
Guys, don't battle in front of the kids! |
Further
away, the Great Fox (yes, I looked up the name) is battling the
Halberd near a glacial peak. Five heroes (Meta Knight, Ike, Marth,
Lucas and Pokémon Trainer) see this; they also see the Ice Climbers
going up the peak. Meta Knight goes up as well. They reach the top,
where they find none other than Lucario. The Pokémon challenges Meta
Knight to a match! Whoever won, he revives the other after the match.
Huh, guess defeat really means friendship in this game. But, oh no!
The Halberd has... grabbed the Great Fox and slams it into the
glacial peak! Lucario and Meta Knight manage to climb aboard the
Halberd, but the Ice Climbers fall down the cliff. Re-oh no!
|
That' the closest to spaceship love we'll ever get. |
Things
aren't much better down there as the other four are attacked by a
pack of Primids! But, oh surprise! Mario, Pit, Link, Yoshi and Kirby
arrive to help! They help in defeating the mini-army. Wow, that was a
quick level.
|
"Super, more brawlers are coming to help us!"
"No, they're helping US. You are not a brawler. You let
your animals do all the work." |
|
By the way, Snake, don't forget that exclamation mark at Tapper's. |
Meanwhile,
inside the Battleship Halberd, a familiar box gets lifted, revealing
Solid Snake. The soldier speeds through the place and hides when he
sees Meta Knight and Lucario zoom by. Of course, Lucario sees through
this rather lame camouflage – I mean, Snake's box is one-of-a-kind,
so anyone who sees the box can tell who's beneath it! I'd have chosen
a more common kind of box, like, I don't know, the kind you use when
moving. You know, “this side up”, “fragile” and all that. But
before a battle begins, Lucario sees a group of Primids approaching.
Sheesh, they've really become a menace!
|
Oh hey, Puppet Zelda from Twilight Princess! ....Wait... |
The
three make their way through the ship until they reach a room
containing cages with the two Princesses. Shadow Bugs appear again
and create shadow clones of them. Oh, damn! Still, the two shadow
clones are defeated. Meta Knight frees the princesses from their
cages and the two are revived from their trophy form. As he leaves,
Snake tells them to stay there. As if! Snake, I'll let you know that
if they're in Smash, it's because they can kick as much ass as you,
maybe even more. So don't act like they aren't gonna be useful.
|
Snake, Snake, Snake... Clearly you don't know these gals. |
|
This scene doesn't need funny comments. It's already funny. |
Of
course the princesses don't stay there. They go around the Halberd,
defeating enemies on the way. See? They're very good at asskicking!
They reach the top of the ship, where Fox in his Arwing (wait, wasn't
it destroyed early on?) destroys the main cannons on the battleship.
Thinking of him as an enemy, Sheik takes Fox down, and before they
can battle, they're interrupted by Peach, who offers them tea. Well,
thanks! I'm more of the soft drink kind, but hey, I'll take anything
given to me by a girl!
|
Duon has like a split personality; half of him is a knife nut,
the second half is a trigger happy. Both sides are equally
annoying in battle, however. |
Meanwhile,
Snake, Lucario and Meta Knight reach the command room, which contains
a half-dozen Mr. Game&Watches. Oh hey, retro video games! They
all get kicked out of the room, down to the bridge where Peach, Fox
and Sheik are. The 2D characters turn into a giant robot – Duon! –
and attack the heroes. Luckily, the three in the control room also jump down to help in taking that robot down – and even Falco comes in
to help! Duon is a mighty creation (It has a lot of Hit Points, so it is a pain to defeat, not to mention that it has a LOT of different attacks, of which many are hard to avoid), but it is defeated eventually. The Duon turns back into Shadow Bugs, which reveal the trophy
of Mr. Game&Watch. Peach revives G&W, and hands him her
umbrella. Man, Peach is such a nice gal! Forget all the jokes about
her being cruel, she really is a sweetheart! Anyway, Meta Knight
pilots his Battleship Halberd towards the floating island, AKA the
Subspace Bomb Factory. ...The two levels I hate the most.
|
How can he even hold it if he's 2D? Does he fold his hand? |
|
Whoa, that's quite an army he got there. |
Okay,
the first Subspace Bomb Factory level is alright, but the second is a
marathon level and has some of the cruelest tricks in the entire
mode: Swarms of enemies, moving camera, floating bombs, endless pits,
and I forget some. Pikachu and Samus are fleeing the factory! They
search for a way out and finally find one, until they see the Ancient
Minister in front of an army of R.O.B.s and a large number of
Subspace Bombs. They get ready to attack, but when the Minister seems
regretful again, they decide not to...
|
Robots, listen to the giant man in red!
Or he'll turn into a pig and smash you into oblivion! |
The
platform has reached the factory, so Captain Falcon, Olimar and the
Kongs make their way through this place infested with enemies. And
DAMN. Is it HARD. After a painful run through the fire and the flames
(but still they carry on), the group smashes a wall and winds up in
the same room where Samus and Pikachu are... with the Ancient
Minister. A hologram of Ganondorf appears to order the R.O.B.s to
detonate all the bombs, but the Ancient Minister interferes. Wait,
Ganondorf using a hologram? That's... weird. On the other hand, I
think the Zelda series is getting closer and closer to progress, what
with the train in Spirit Tracks and all... But a hologram? That's
still too sci-fi for the Zelda series, let alone Ganondorf! In a dozen years, Link will be using Hyrulebook and send his thoughts on Ooccootter.
|
I, don't, want, to set the world, on, fire...
Just an Ancient Minister... |
The
Gerudo uses a device so that all the R.O.B.s bypass the Minister and
still ready the bombs for detonation. Ack! The Minister still tries
to interfere but Ganondorf commands the R.O.B.s to gang up on him and
shoot him repeatedly with lasers. DEFINITELY NOT COOL! The R.O.B.s
ready the bombs... The heroes are unable to do anything (just use a
Smash on the R.O.B.s, you morons!), and as if that wasn't enough,
Ganondorf sends wave after wave of enemies. Oh, crap. The Ancient
Minister breaks his disguise, revealing himself as a R.O.B. all along
(I KNEW IT! Though to be fair, the Internet told me long before I
owned the game, so of course I knew), and the group battle the swarm
of enemies. Despite that battle, it's impossible to do anything (wow,
guess the R.O.B.s are completely indestructible... Wait a second! How
can they be indestructible if I have defeated over thirty of them
before reaching this place? Wait...
|
Picture from Level 30 Psychiatry. Just in case you cannot
read what's written on the pic: THIS NOT SENSE MAKES! |
|
"You know this is a video game because I'd be a lot more
realistic in a film! ...Oh God, I'm so meta." |
AAAAAAAAAAACK!)
...Anyway, the heroes have to find a way out, and FAST! The group
descends a couple floors and then falls down, for a LONG moment...
but Captain Falcon calls his Falcon Flyer and the whole group lands
on it. Hurray! Sadly, if you thought that was over... you're wrong.
Ridley, in an upgraded form – Meta Ridley – shows up! You'd think
with a name like this, Meta Ridley would just crack puns and jokes about
how he's in a video game at the moment, but no. It's not THAT kind of
“meta”. The giant alien attacks the Flyer, and the heroes have to
defeat him! But they have only TWO MINUTES to do so! Holy crap!
This
is one hard fight, as Meta Ridley keeps flying in and out of the
screen to prepare his attacks! Also, he always stays close to the
ship but hardly ever on the ship, which makes it hard as Hell to
catch him with a Trophy Stand! Anyway, once Ridley is defeated – or
caught if you were VERY lucky – the Falcon Flyer escapes in the
nick of time, as the giant explosion causes the entire island to
disappear into Subspace. The Falcon Flyer and the Halberd go get the
others who were still in the canyon. Now, almost everyone is there!
That's awesome.
From
the large ball of Subspace, a HUGE gunship appears. Holy crud! This
thing makes the Death Star's cannon look puny! ...Are you
compensating for something, Ganondorf? The cannon creates other
subspace rifts wherever it shoots. Ah, so that's what Ganondorf
wanted to do by causing all the bombs to go off in the factory: Bring out his great destroyer!
Ganondorf, you magnificent bastard, I really hope you get the rug
pulled under your feet for once, instead of being the one to pull the
rug under your underlings! I will stop playing if this plot has truly
been Ganonized!
|
Come on, rise to shine! ...Rise. Why does this cannon
keep reminding me of naughty puns? |
|
Now THAT'S what I call a thorough destruction!
Think Meta Knight will be able to repair this thing? |
Seeing
the Halberd come, Ganondorf orders the cannon to shoot, and it
DEMOLISHES the battleship. Holy. Freaking. Goddamn. Crap. But the
heroes still have all their smaller flying machines, so they still
head towards the cannon! Heck, now they're much harder to hit!
Awesome! Plus, Kirby arrives on the Dragoon and SLICES THE GIANT
CANNON IN HALF. I bet at that moment, Ganondorf felt like he got
neutered. The Gerudo and Bowser head back into Subspace. All of the
heroes' ships enter Subspace as well.
|
The Dragoon is some cutting-edge technology.
Ask any of the brawlers. |
|
Still, even if it should have hurt during landing,
all the characters seem to do fine. For now... |
|
Wait, a puppeteer controlling a hand? God, more meta imagery. |
Next
we see almost the whole cast into Subspace. They head right, battling
enemies along the way. During that time, Ganondorf turns on Bowser
and trophizes him. The wizard greets Master Hand again until he
notices something odd. He then sees them. The strings. The hand is
being controlled, like a puppet, by strings... manipulated by none
other than evil Dr. Manhattan, TRONman himself, Tabuu.
|
Fear the mighty wings.
How did he get that ability? Nobody knows. |
Ganondorf
attacks Tabuu but gets pushed back. While falling, he still slices
some of the energy strings attached to Master Hand. Ack, is that
BLOOD on Master Hand's fingers? I thought it was just a glove! Oh
my... All the heroes arrive on the scene. But Tabuu shows his
beautiful wings... and ZAPS EVERYONE there. All the heroes are turned
back into trophies. As if this wasn't enough, Tabuu collects all the
pieces of lands taken by the Subspace Bombs and hides behind an
amalgam of all these worlds.
Wen
you return to the level selection screen, there is no level left.
It's all gone. You have no access to the Stickers option. When you
save, there is absolutely NO ONE on your save file. Everyone's
dead... everything is gone... EVERYTHING. HAS. VANISHED. THERE IS
NOTHING LEFT. This... this is the darkest moment in all of Nintendo.
|
No... no comment. I'm just... I'm not able to make a joke about this.
It would either be unfunny, evil black comedy, or you'd hate me.
Consider this moment the one that made me speechless...
And leave it at that. No joke here. At all. Impossible. |
Tune...
tune in... for... for... for Part... Part 5... Urgh...
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