Hello everyone! Let's
start with these little questions: What happens when you combine
cartoon characters, time travel, and comic mischief? What happens
when a rabbit goes back and forth in time so that he can go home?
Most of all, what happens when a Nintendo fan decides to review a
PlayStation game?
Chaos, that's what
happens!
April Fools! Today, in
celebration of the day of mischief (even if I'm ahead of time, no need to remind me), I decided I'd post something that
has absolutely nothing to do with what I usually review. I am a
Nintendo fan, but once in a while I got the chance to test out other
consoles when I'm visiting friends. As such, I was introduced to
today's game when I was very young. Much later on, I actually bought
this game as a gift for another friend, who also owned a PlayStation
console. I always liked this Looney Tunes game, it's so zany and crazy. I might
not have ever seen it completed, but I'm sure it's awesome. This is
why, today, I review a game on a console other than Nintendo, for the
first time ever, and probably the last!
This is Bugs Bunny: Lost
in Time. Cue the Back to the Future theme, we're gonna go time
traveling with Bugs and his enemies!
Nowhere seems like not such a bad place, huh? Carrots! |
In all levels, Bugs can
collect regular carrots, which replenish his life points. He can also
hunt down golden carrots, collectible items that are kind of rare and
well-hidden. Finally, whenever he completes a level or a mission, Bugs
wins a clock. He can also find some around the eras he visits.
There's a total of 134 clocks in this game and 120 are needed to
actually beat the game. Last but not least, in the main levels, if
Bugs smashes all ACME crates, he gains another clock.
A wabbit lost in the cwazy ewas of time? I'm-a go hunt the wascal! |
So, Bugs jumps into the
rabbit hole bringing him to the first official level, “Wabbit on
the Run”. No points for guessing who the enemy is. There, he's
facing enormous dinosaurs, natural traps and angry cavemen wearing eggshells for helmets. Luckily,
Bugs can get rid of the latter by kicking their posterior. One thing
you'll notice right away: The main level is each area is horribly
LONG! I mean, marathon levels. If you took less than five minutes to
finish the level, then you were really good or you didn't waste time
on the way. I think the levels here are longer than those in Rayman:
Hoodlum's Revenge! (Funny comparison, as Bugs can also float for a bit with his ears...)
Luckily, once the level is completed, Bugs unlocks a new part of the prehistoric era, called “Who Needs a Kick Start”. There, he fights Elmer, by hiding into a rabbit hole (which the moron hunter goes to inspect), coming out by another hole and kicking Elmer's butt. Kind of helps that the dumb hunter looks long enough that you can come out and attack him from behind, by kicking his... behind. You know, for a video game, it sure captured the spirit of mischief and comedy the Looney Tunes have, especially the Bugs Bunny shorts.
After Bugs has collected
about five clocks, he unlocks the Pirate Years, where his enemy is,
as you probably guessed, Yosemite Sam. The first level in that zone,
titled “What's Up, Dock?”, has Bugs traveling through docks over
the sea, in a very long level once more, eventually reaching Sam's ship. This time, the boss fight is
at the end of the level. Bugs has to stand on a set of 3X3 platforms
while Sam shoots from the cannon on his ship. He'll target the
platforms Bugs is standing on, so Bugs has to jump from one to the
other. After a few cannonballs, Sam will instead toss a TNT barrel,
which Bugs must then kick back at him. Ka-Boom! You know, this really
feels like something Bugs could do. After Sam is defeated, Bugs gets
another clock, and can then move on to other levels of the Pirate
Years. Among them, one has Bugs and Sam battling on pirate ships.
Explosives? thrown back at Sam? Oh, damn... This is gonna suck. Or rather, this is gonna blow. Literally. |
By the way, remember when
I said earlier that the main level of each era was the longest? Well,
for many eras, you'll also unlock, much later, another rather long
level, which is much harder than the original. Most of those levels
are unlocked after you collected a LOT of clocks, so you'll see them
near the end. Also, another little thing I feel like mentioning:
While our favorite rabbit has many abilities, there are some others
that he must unlock. However, most of those unlockable abilities are located in
the second-to-last era of the game. Some levels, at least one in
every time period, require that Bugs has one of those abilities.
Therefore, many levels are inaccessible until much later, which is
kind of sad...
Since this is mafia we're talking about here, I'd do an impression of Marlon Brando... Nah, it's been overdone. |
"C'm'on, Mugsy. Catch that dastardly rabbit!" |
Admit it, you smiled as
you imagined the scene I just described. Okay, here is the second part of the level. This video belongs to Youtube user maxpkfreerunning.
Among other levels in
this time era, there's also a race against the mafiosi, and a fight
against the bull from the famous bullfight episode. Gotta love
comedic cruelty against dangerous animals. Cute, harmless, weak
animals getting hit, I don't like, but dangerous animals, now that's
a bit more acceptable.
Once Bugs collects 30
clocks, he unlocks the next time period, which is the Medieval Ages.
Who's the villain, this time around? Witch Hazel, of course! Remember
her?
...Yeah, me neither.
Did they build their freaking castle over a volcano??? |
Also, you cannot get all
clocks and golden carrots in this level unless you get the Magic
Melody ability. Oh, and ANOTHER special ability is required to reach
MORE clocks and golden carrots. You know, I think it would have been
a better idea for this game if it gave each new ability at each next
era; one in the Pirate Years, one in the Thirties, one in the
Medieval Age... It would have been a whole lot better instead of
getting them all in this world, the fourth one, far into the game.
It's kind of a pain.
Once our favorite bunny
gets 40 clocks, he unlocks Dimension X, the final world. Guess where
it takes place? IN SPAAAAAAAAACE! On Mars, in Marvin the Martian's
lair! ...This further proves my theory that time travel also
transports you to the location of interest in that era. Wait, if Bugs
was transported to Mars, that's because in the future, there's
nowhere to go on Earth... I think Earth has vanished in that
future... Guess Marvin can finally see Venus without any problem... *gulp*.
Anyway, this level is the
most annoying one, as Bugs has to travel around many level parts that
are linked together by tubes. It's a real maze in there, which makes
it difficult to find everything. Then again, maze levels can be fun,
when you have an idea of where you're going... At the end, Bugs
doesn't quite kill Marvin by himself; instead, he pulls a trick on
him. Marvin's hiding on a platform that cannot hold much weight, so
Bugs directs a few green aliens on Marvin's platform to make it fall.
Simple, but kind of a lame, lame final battle.
After that point, Bugs
must still go around, find all the clocks, all the ACME crates and
all the golden carrots. Once he's collected 120 clocks, he can
finally go back home. At last! And if he finds absolutely everything,
you get the true ending. Bugs arrives in his time period, walks by a
farmer talking to a hat-wearing horse called Merlin... and for a
second, thought that his troubles weren't over.
What. The. Hell.
This was kind of lame. I
mean, I wasn't expecting high art (this is a Looney Tunes game for the PlayStation 1,
after all). But I was expecting something funnier than that.
Kind of a downer for such
a... Not great, not exactly “good”, somewhere between good and
okay... Yeah, is there was a term between good and okay, this game
would correspond to it. It's a fine one if you want to play a
PlayStation game from the time when it looked barely better than
Nintendo 64 graphics. In fact, for the time, this game looked just okay (I mean, it's based on a cartoon, so of course the characters aren't too detailed). Yeah, when we compare it to the visual prowess the
newer PlayStation systems give to us, it's kind of a downer... The
environments are relatively detailed, though. The music is maybe
a tad forgettable.
For its plot and gameplay, call it a good time-waster. |
The many missions seem
designed to benefit the use of slapstick and cartoony antics. Kicking
Elmer's posterior, tossing a barrel of explosives back at Sam,
shoving Rocky into his own tall hat... by jumping on him... Yeah, this game wanted to use
as much comedy as possible. And it shows, as many missions are
mini-games based on cartoon antics from the Looney Tunes shorts. One
even mimics the whole “Rabbit Season/Duck Season” joke. The
choice of missions is very varied, though it's kind of annoying that
many of them take a while before being unlocked. Then there's the
special abilities slowing down your progress, the regular levels
which are way too freaking long... Those are two major problems with
the game.
See, when I read other
reviews for this, I hear that it gets compared to Super Mario 64. I can see
the resemblance. Two games, SM64 released in 1996, Bugs Bunny: Lost in Time in 1999 I
think. Both require the character to collect a kind of special item (stars and clocks/golden carrots) in order to unlock more levels, more zones. And then there are some
special abilities to be unlocked for the character to progress
further. Yeah, there's definitely a resemblance. But let's face it,
Bugs Bunny: Lost in Time doesn't do things just as well as they were
done in Super Mario 64. Less worlds to explore, levels much harder to
unlock, abilities more difficult to master. Or too many abilities,
making it a mess.
Should you buy this game?
Um... Only if you're a major Looney Tunes fan. If you're not, I
recommend you don't buy it, though I still recommend you give it a
try someday. Rent it, have fun. The comedic possibilities of the
Looney Tunes have opened for you, so enjoy them. Just don't look too
deep for a plot or for any logic... You know it's the Toons, there's
no logic there.
Unless you count the fact
that Marvin might very well have achieved his world destruction
plan...
Talking about mad men,
next week is a big review that starts. The Legend of Zelda: Twilight
Princess. This will be so epic, I Zant wait! Er, I meant, I can't
wait!
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