Oh hey, a spatial puzzle game! You can play this game with the Wii
remote and Nunchuk, or with the Wii remote held horizontally. The options
Normal, Endless, Trick Challenge and Keydron Challenge are all whited out,
leaving nothing but Keydron Tutorial. In that section, only the first lesson is
available, and six levels are open.
It’s simple: You are in control of a shape made of blocks, and walls located
further have openings in them. The task is to pass through the opening. Kinda
like that advancing wall game that used to be on TV. The second lesson teaches
how to spin the shape 90 degrees horizontally to fit the shape into other holes
by pressing the 1 button; and lesson #1.3 teaches how to spin the shape
vertically, using the 2 button. Lesson #1.4 teaches how to spin the shape
clockwise, by pressing the B button.
Lesson 2 is then unlocked, and it shows the player how to get combos in
this game; the openings in the walls have little crystals in them; getting them
increases your score, so getting multiple crystals in a row should be your main
goal. The lessons here are all about these crystals. Once lesson 2 is complete,
the Normal mode is unlocked. You have to be quick, you have to remember what
each button does, you have to know exactly how to spin the block to collect
crystals and fit tightly in the holes of each wall!
I’m not very good.
But it was rather cool. I don’t know what I can say about this one; the
simplistic design really helps the concept, which is just as simple; but don’t
be fooled, this is harder than it seems. You are allowed only two mistakes in
Normal mode, so if you fumble to get the piece turning just the right way, you may waste
some precious time and end up with the piece hitting a wall. So, what else is
there to say about this demo? Nothing, really. That’s all there is to this
game. If you like puzzle games, feel free to try it.
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