…well, Tower Defense it is, except you’re the bad guy, your tower is
under attack, so you have to defend it… I think I lost my comparison somewhere
in there.
The second level introduces goblins to be placed on every floor, to
attack the heroes. It also introduces a table of types; this game has enemies
of five types, three of which form a triangle where each is strong against a
second and weak against a third (not unlike Grass-Fire-Water from Pokémon), a
type that deals the same damage to anything regardless of type, and a last type
that doesn’t attack and only heals heroes. You can place up to three enemies on
the same floor, but be wary of adventurers burning the steps, as a hero will
move right to the next floor if there’s already a battle going on in a floor.
Pesky adventurers, can’t even help each other! The second level also introduces
Black Mages, another hero class. Well, this IS a Final Fantasy game after all…
By the way, this demo ends after five levels, making it one of the
longest demos I’ve played for Demo Reviews. It’s an enjoyable game, but there’s
a lot of things to learn before you can be any good at it. Instead of being a
straightforward RPG like the main Final Fantasy titles, this is more like a
strategy game with an RPG premise. Every human character that appears in the cutscenes
is a girl, and they look like adults drawn in a chibi style to resemble kids.
That’s really weird. The human adventurers who enter the Darklord’s tower also
look like kids… Oh well. The five levels available in the demo still allow the
player to test every feature, and that’s exactly what a demo should do, right?
If that’s just what you’d like to try, go ahead.
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