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Showing posts with label Special. Show all posts
Showing posts with label Special. Show all posts

July 3, 2026

Garry's Mod


Hoo boy, where to begin. Where indeed. There’s just so damn much to say about Garry’s Mod. Well… for starters, it’s not so much a video game as it is a physics engine that allows for an insane level of creativity on the part of its users. …Yeah, that’s the short version. I don’t think I can properly review this as a video game, as it really is more like a tool to create games… or to have fun putting items together and seeing how they interact. Unless the games made by its users count as the game itself. Anyway!

Developed by Facepunch Studios and published by Valve, Garry’s Mod was released on… November 29th, 2006. Almost 20 years ago. That makes it one of the oldest products in my Steam library. When this game came out, my French-speaking ass was still learning English in high school!


Everybody has to start somewhere. Me? I got myself
crushed by that tower. That's how I found out that we
still have HP during sandbox/construction...
Officially, this software was created by Garry Newman, a developer from Valve who worked on Half-Life 2. The original, titular mod was just that game with a few additions; but then this expanded into a full sandbox game comprising not only H-L2’s physics engine and assets, but also the assets of other games made with the Source engine. Notable ones include Left 4 Dead and Counter-Strike, as well as possibly the biggest name out of all of them, Team Fortress 2. The only requirement is that you own the other base games in your Steam library in order to access the assets.

If you ask me, the funniest thing about this article is that I took so long to get around to talking about Garry’s Mod that Facepunch Studios released a sequel in the meantime; S&box came out last April, roughly 19 and a half years after its predecessor. But let’s focus on Garry’s Mod, or as it is also known, GMod.


I could decorate a cozy home with this stuff.
Too bad this field isn't much of a house!
Full disclaimer here, I did play a few hours of this game in preparation for this article, but not dozens, so I obviously won’t have the experience of others who've spent hundreds of hours on it. Heck, this article will be less like a review and more of an informative thing. Though, it will have some of my impressions based on what I’ve tested. I wasn’t even sure whether I could cover this product correctly, it’s just a sandbox after all; as a result, expect this to be less about the game itself and more about what others have made from it. Honestly, I’m coming in so late to this that it’s probably the best I can do; celebrate how this program was used and how it left a mark in gaming history.

January 12, 2026

Needlejuice Records: Other Album Recommendations

NEEDLEJUICE RECORDS
Mystery Boxes: 20222023 (Part 1)2023 (Part 2)
Other album recommendations

I figured I’d do this one real quick, because I mostly talked about one band last Friday, and figured I’d expand a bit. One thing I noticed that was missing from my previous Needlejuice articles was a quick mention of other albums I recommend for each band and/or artist I discuss. There’s a lot of artists signed onto the label, and though many of them have multiple albums on it, they also frequently have albums that aren’t on there.

I figured I’d give many of them a little bit of extra visibility by listing the albums I, personally, enjoyed the most and felt like adding to my own collection. Not every band discussed across these past articles is listed here; I already covered everything I’ve got from Nuclear Bubble Wrap, and some bands haven’t wowed me to the point of getting more. I might also discuss in a later article some albums listed below that are indeed available on the label, so this list is bound to be modified over time. The albums for each band/artist are listed chronologically.

So, to make this quick, and in the order that I’ve talked about them: The list!




Ookla the Mok: oh okay LA, vs. Evil


Nick Lutsko: Ends

Bryan Scary and the Shredding Tears: The Shredding Tears, Mad Valentines, Daffy’s Elixir, (and a side-project) Evil Arrows EP 1 & EP 3


Not necessarily a big list, but one I felt was worth sharing anyway.

January 9, 2026

Needlejuice Records: A Nuclear Bubble Wrap Special


NEEDLEJUICE RECORDS
Mystery Boxes: 2022 – 2023 (Part 1) – 2023 (Part 2)
NBW Special

I’m hard at work on the next articles, since I have huge plans for VGFlicks this time around. Plus, I didn’t get a mystery box of music last year, so I figured I’d just go through fewer albums this year.

I’ve done this intro each year since 2024 now: Needlejuice Records is an indie label from Nashville, Tennessee, that I greatly enjoy. I started off knowing just one band from their lineup, then expanded thanks to mystery boxes, and now I’m going as far as to try and at least hear everything their artists have put out. Some bands I’ve discovered this way are now big favorites of mine. Are you into indie rock? Maybe metal? Prog? Techno? Punk? Vaporwave/slushwave? Comedy music? Damn near every genre’s covered in some fashion. The label is very LGBTQ+-friendly, and has both a Bandcamp page and a website. (And a Discord server, too, accessible from Bandcamp.)

This time, I’ll do things differently by focusing on a specific band. This journey of mine began with one musical act: Nuclear Bubble Wrap (shortened NBW), whom I discovered around 2010. Crazy to think that’s been 15 years. Songs from the band were posted to a forum dedicated to “Weird Al” Yankovic by the band’s frontperson (and one of its singers), Jace McLain, which is how I first discovered them. McLain, one of the founders of Needlejuice Records, still puts out music both with this band and as a part of a few side-projects.

I did buy some physical albums from the label in 2024, including an anniversary box set of NBW’s fourth album, Exploding Head Syndrome (shortened EHS), packed with three additional CDs – so instead of bogging down a whole list of 10 albums with constant repetition, I figured I’d just dedicate an article to covering all four discs. Along with the other album of theirs I’ve got that I haven’t covered yet. And maybe throw in another album that felt like foreshadowing towards the existence of the label.

Once again, I rank from my favorite to the least favorite, starting with…

Psycho Delicacy


This was the first NBW, non-EP album to be made up entirely of original songs (zero parodies) that all have either a comedic or psychedelic edge. Sometimes both. At a sprawling 72 minutes and 21 songs, Psycho Delicacy, released on May 13th, 2014, is NBW’s longest official album, funded through Kickstarter. I backed it; along with the physical CD, my reward included a bonus disc containing demos from their next album, Multiverses, and other random songs.

October 29, 2025

Project: What Are The Top 12 Most Obscure Games I Covered?

Hello everyone! I've got something ready for Friday, but I also have a project for December that I've been planning for a month... and it's a project that you can help with!

For a little while now, I've been trying to have my regular Top 12 lists in December, as a bit of a closer on the year. I remember loving all the research I had to do in order to get accurate information in my previous lists about bad video game marketing campaigns, and so this year I had the idea to dip into a different facet of research journalism: Data collection!

What am I planning to do for a Top 12 in 2025? Well, I was hoping to do a list of the most obscure (or least known) games I hae ever reviewed on here. I covered a lot of games that I've never heard of anywhere else, so making such a list on my own would be very difficult. This is where you come in!

Do you want to lend a hand? I've plugged into a Google Form the my entire Index of games reviewed (up to the last games for this year's Quick Reviews). Now, for every one of these, you can say whether you:
-Have played it (owned it or not isn't relevant);
-Own or have owned it (I know a lot of people with humongous game backlogs, and I include myself in that category; you probably own games you haven't played - or maybe you recognize games you have once had, but no longer have);
-Have heard of it (never played nor owned, but the name rings a bell; seeing someone else play such a game counts in this category); or
-Have never heard of (if the game's title is entirely unknown to you).

At all times, you can use the Index to help you with this, if you choose to fill in the form. Whenever possible, I included links to Steam pages (since 75 to 80% of the games I reviewed are on Steam) to jog your memory.

You can access the Google Form here! Please help me, I hope to collect over 25 responses, and I would be incredibly grateful if I could get a hundred! The more responses I get, the more I can narrow down the list to just the 12 I need, but the remainder of the information could be used for other observations.

See you on Friday for a Halloween-themed review!


EDIT: The list has since been posted, you can read it here. Thanks to everyone who participated.

September 15, 2025

Quick Review: Riff Racer


One more entry in the Game Eulogies, this is turning into a yearly thing here. Okay, this one isn’t dead, but it might as well be.

Oh yeah - my copy defaults to French. Oh well!
Created by FOAM Entertainment and released on May 12th, 2016, Riff Racer is no longer available for purchase on Steam. Its concept, and the reason people loved it so much, was that it was like a more advanced version of Audiosurf. In both games, there are songs available from the get-go, and you could race on those for a high score, toggling difficulty to your liking. However, the big draw was that both games allowed you to upload your own music tracks, after which the game would procedurally create a stage based on your settings, with the song as basis and background.

I will give the game that; it looked really damn cool.

No no no!! I'm tailspinning! I'm going sideways!
Ironically, none of this, not even falling off the track,
is much of a step back.
Both games allowed; past tense. Audiosurf still does it, because it generates the game track client-side. Riff Racer used to do it server-side. As in, the server in FOAM Entertainment’s studios. Which means that, now that the game has been delisted and the servers shut down, well… you’re left with the inability to pick a track from your collection and turn it into a custom level. Unfortunately, that specific feature was the entire selling point FOAM Entertainment was counting on. Makes complete sense that they’d no longer sell the game, then – with that feature gone, what's the point. (A few games I’ve done Eulogies for should take notes and delist too. Damn things can still be bought even when they literally don’t work anymore.)

Excuse me while I stare at my collection of 3,000 songs that
will never be used here...
And, if you've been reading this blog for a while, then you know that I’m a big fan of music in general, I listen to a lot of stuff. And for years I would amass music, because I wanted it of course, but there was frequently that tiny voice at the back of my mind, “hey, when the time rolls around to review Riff Racer, I’ll have all those songs to try out, it’s gonna make for fun gameplay recording sessions, right?” Well, I got around to it too late then, didn’t I.

Which isn’t to say that fans of the game haven’t found some way to make it work, creating their own servers and giving detailed instructions to let anyone connect their copy of Riff Racer to those custom servers. Which, for some reason, makes track generation possible again. Although I commend the effort and ingenuity, I don’t think I’d feel enough interest going through that just to play on some tracks. I just don’t have the attachment to this one that others may have had. And I was too late to cultivate such an attachment, too.

You have a couple of carsd to choose from, and you could
earn in-game money to spend on... uh, stuff, I guess.
Doesn't really matter much anymore, does it.

Yeah, there’s no way I’m gonna play 20 hours of that one. I doubt there’s much point in telling you to buy it, but yeah – if you own it and haven’t touched it, and have no plans of touching it, you’re not missing out. Go back to Audiosurf (1 or 2) instead.

August 15, 2025

Quick Review: Dreams of Aether


First, Murder of Sonic the Hedgehog, now this – more of these April Fools games, please!

Guess we've got to intrude into the dreams of others
to rescue them, and beat whatever nightmare this is!
Developed by Lepioid LLC, published by Aether Studios (which are behind the Rivals of Aether fighting game series, which expanded into a franchise), and released on April 1st, 2025, Dreams of Aether is an odd thing. Then again, for an April Fools title, this is to be expected, really. This entry focuses on standout Rivals character Absa the goat, who gets trapped in the land of dreams by some Eldritch entity. She is helped by some strange piñata creature, who reveals that other fighters are stuck in their dreams as well. The only way to leave from this story of a dubious degree of canon is to reunite everyone and fight the entity, with the piñata creature, Añi, joining in for the showdown!

Just one of fifty microgames!
Gameplay is WarioWare with a Rivals of Aether flavor. Series of seconds-long microgames that increase in speed and difficulty on each stage. Each of the main four stages introduces 10 microgames and one “boss” (just a longer microgame). Controls change for each vignette, but always involve either the arrows, the Z and/or the X keys. This, combined with the pixel art style, gives it a Game Boy Advance feel.

Featuring cameos of unofficial/fanmade Rivals characters!

Two at the same time? Oh, that might be ovewhelming.
The final stage, Añi's, adds another five microgames; but then, the game takes a hard turn into something I’ve never seen a microgames collection do. For the final boss, you must complete TWO minigames at the same time, on every round! You better be good at multitasking. The system is made so that microgame controls don’t mix up during that round (ex. You won’t have two games that require pressing, say, the Z key next to each other, so you won’t fail one while doing the other correctly). The final boss microgame is a music stage where Absa repeats Añi’s dance moves to the rhythm, all while also beating more microgames. It’s a kind of challenge I’ve never seen before! (It’s also a bit more lenient; you technically have eight lives for this one instead of four.)

A true peanut butter and chocolate situation, somebody put
WarioWare and Friday Night Funkin in my furry fighting
game. All at once.

It's so much fun to see these characters do stuff other than,
well, fighting each other endlessly.
In classic WarioWare-like fashion, you then unlock three bonus stages – one where all the microgames are mixed up, one where you start at max difficulty, and one that’s all about the dual microgame mechanic with complete randomness. You can play every microgame on its own; in that mode, you play the three difficulties of each microgame in sequence, then they repeat a little faster, up to 300% of the original speed. Finally, you can replay every stage and try to get three stars on each; you gain a star by beating the boss stage, thus up to the third difficulty.

Oh, these dual microgames get tough.
This isn’t just an April Fools, it’s a solid game. It takes every good thing about WarioWare-style gameplay and executes it perfectly, even throwing curveballs for those who are already fans of the "genre". It’s not as big as those games, with about 50 microgames instead of a hundred, and the story mode can be finished in under 30 minutes, both of which are acceptable for a quick and (originally) free game. There’s enough in terms of bonus challenges to extend one’s playthrough! As a tie-in to Rivals of Aether II, released in october 2024, this one feels like a clever promotional thing, sure, but also, it’s just a good game.

Dreams of Aether may no longer be free, but it's still got a decent low price of 2.99$ USD.

January 13, 2025

My Needlejuice Mystery Box 2023, Ranked (Part 2)

NEEDLEJUICE RECORDS
Mystery Boxes: 2022 – 2023 (Part 1) – 2023 (Part 2)

Continuing today with the remainder of the albums from the mystery box.

King Gizzard and the Lizard Wizard – Live in London ‘19


The members of KGLW have released more bootlegs in 2024 than ever before (37!!), which makes their previous 14 bootleg-friendly live concert releases pale in comparison. The way the bootlegging program works is that the band openly offers the stems and files on their website, free to download, and any label can use them to create their own variant of any album made available, be it a live concert, a demos collection, Teenage Gizzard (which I discussed), or Polygondwanaland. The band’s one request is to be shipped copies of the created variant, to sell on their label p(doom) records’ own website.

Their most productive year for those, prior to 2024, was 2019. That year, the band’s albums were the boogie and blues-inspired Fishing for Fishies, and the intense thrash/doom metal of Infest The Rats’ Nest. Along came six live “official live bootlegs” recorded between July 12th and October 14th, three of which (Brussels, Adelaide and Paris) were released in January 2020 to amass money for a charity fighting the Australian Bushfires. The other three (Asheville, London and Milwaukee), released in late 2020 or in 2021, also prominently feature tracks from 2019's studio releases.

I heard them all. And despite being the only one I own out of those six, Live in London ’19, recorded at Alexandra Palace, might be my least favorite. I know live bootlegs aren’t the place for incredible sound quality (…or might not have been, but then again, compare this to the sound quality of their 2024 live output), but even here it doesn’t feel so great. Maybe it’s because I’m a lyrics guy and I like to understand the lyrics when I listen to music that has them, and it’s a bias.

Don’t get me wrong, this album has lots of fan favorites from King Gizz’s discography. The Mind Fuzz Suite (though it’s missing its finale!), Evil Death Roll, Rattlesnake and Float Along – Fill Your Lungs are examples. However, when compared to the other live bootleg albums from that year, London ’19 has little that makes it stand out. The longest track, Crumbling Castle, while still my favorite, doesn’t even reach 11 minutes. Very few songs here are given the jam treatment, so it feels like it just doesn’t have enough of what makes KGLW concerts interesting.

If it’s only your first or second time hearing a live performance from the band, it’s fine on its own. However, at the time, there were already plenty of live bootlegs with more adventurous setlists. Honestly, it’s only middling in comparison to the rest of their output; on its own, it’s pretty good and does feature the range of their sound from the time (let’s just say, they’ve expanded it a lot in 5 years).

Favorite track:

January 10, 2025

My Needlejuice Mystery Box 2023, Ranked (Part 1)


NEEDLEJUICE RECORDS
Mystery Boxes: 2022 – 2023 (Part 1) – 2023 (Part 2)

Doing this again this year! Same concept as last year. I feel it’s just right to do this, as though I am doing my part to promote Needlejuice, a record label that has its big names, but also a lot of lesser-known artists that can benefit from the spotlight. Needlejuice Records, from Nashville, specializes in indie artists, providing physical versions of these artists’ albums (in vinyl, cassette and CD formats, and beyond). They have a Bandcampa website and a Discord server. From 2021 to 2023 ('24 was too busy a year for them to do it), they sold mystery boxes through which they pass their overstock, even adding extra goodies. Each mystery box I purchased contained three vinyl records, three cassettes and three CDs, with a bonus vinyl test pressing and an extra surprise.

In my previous article, I said I wasn’t sure why it took me a full year before ranking the albums from the first mystery box I purchased. I do have an answer; before making this list, I want to make sure I understand each album within the wider context of its creator’s discography. Which is a fancy way of saying that, like the madman I am, I shove every studio release from each artist into a single Spotify playlist and listen at random, getting a good feel of each artist’s stuff and giving me a new perspective on the album I received. I even plan to check which albums I enjoyed the most in that playlist, and will buy those too.

Why yes, my music collection is big, why do you ask?

I purchased a second box in late 2023 and received it in early January 2024. This has given me a year to hear these albums several times (some more than others) and do that deep discography dive. I threw into that playlist every studio album from these artists, and for good measure, I also included any new albums from artists I had already heard (from the previous list) and who had new stuff out.

Another 11 albums, once more ranked from favorite to least favorite. Remember that if I rank an artist lower, that doesn’t mean their stuff is bad – it can just be that it didn’t click with me. Maybe it will click with you. Oh, and the previous article was too long, so this time, I’m splitting it into two parts. Starting with…

Nick Lutsko – Swords


The sad clown says it all.

Nick Lutsko, from Chattanooga, Tenenssee, has been releasing music since 2012. He made a name for himself providing comedic songs for Netflix and CollegeHumor, including a longer stint making satirical tunes for entertainment company Super Deluxe. He has albums that are satirical, albums that are more comedy/horror (he has released a few songs every Halloween since 2021), and the occasional serious one, with today’s album being an example of the latter. He performs live with The $100K Band.

Keeping up with the news, even if to do funny stuff with it, means being constantly exposed to everything messed up about the world. Lutsko came out of a long period of writing satirical songs, I paraphrase his words, “disillusioned with the zeitgeist”. If there’s a group of people that’s painfully aware of the state of the world, it’s comics and comedians.

Swords is an odd beast; Lutsko hesitates to call it a concept album, though the signs are there. Each title is a single word starting with S (so… S-words?). Most songs are about a deeply troubling aspect of the world we live in. Starting with self-destructive willful ignorance (Sideshow) and xenophobia (Superior) and moving on to social media addiction (Straitjacket), hopelessness (Sometimes) and more. If the lyrics to Software, the closing track of the album’s original version, were too subtle, the video spells it out: It's about the general unwillingness to prevent school shootings from happening so damn often in the U.S.. Ouch. The songs are tied by recurring motifs and lines, and the instrumentation to many tracks incorporates circus-like music in some capacity. The result is indie alt-rock/progressive pop that sounds incredible from beginning to end.

Although this album has elements of his career up to now, it also stands as his most serious. The cassette I got included the tracks from “Seven Inch Swords”, a minidisc follow-up that includes Spineless, a song so good I keep thinking it’s part of the original Swords. It also includes two demos and two live versions. I think Swords is his best work so far, and I love it, even though he himself admits to it being “a bit of a bummer”.

If you want to hear more from him, Nick has the satirical Songs on the Computer duology; and he compiled his recent Halloween songs onto HAUNTED, released in 2024. He has also been working on a follow-up to Swords titled Ends, and I am HYPED for it. One single has already been released.


Favorite track: 

January 26, 2024

My Needlejuice Mystery Box 2022, Ranked


NEEDLEJUICE RECORDS
Mystery Boxes: 2022 – 2023 (Part 1) – 2023 (Part 2)

I wanted to do something very different, a surprise article for once, something that would allow me to showcase some stuff I enjoy. This is an article about music, not gaming – and it’s an easy one to do while I work on the reviews proper.

What’s "Needlejuice" in the title? It’s an independent record label that formed in September 2017 and operates from Nashville, Tennessee. It has both a website, a Discord server and a Bandcamp page, and features a lot of (but not exclusively) artists from the LGBTQ+ community. It favors indie bands and musicians and covers a very wide variety of tones and genres, from the comedic to the serious, from pop to rock, from psychedelic to prog passing by vaporwave. The label is dedicated to production of physical media: CDs, of course, but also cassettes, vinyl records and more. This short description doesn’t do them justice; I’ll simply close on saying they deserve to be more known. Maybe your new musical obsession is waiting for you somewhere in their large catalog.

My 2022 box also included a shirt!
Since 2021, the label has been offering mystery boxes on their site at the end of the year. The boxes include albums in three formats – the Tier 1 box had one CD, one cassette and one vinyl, Tier 2 had two of each, and Tier 3 had three of each, plus a vinyl test pressing and extra goodies. The first such box I purchased was in 2022. (Why did it take me till 2024 to write this? ...Hell if I know.) When making a mystery box, the label considers the buyer's purchase history, ruling out what they already own, and will include albums both old and new. The box I ordered in 2023 had stock fresh from the year as well as albums that date all the way back to 2008.

I figured I would help with their visibility in my own way, by listing down the albums I obtained in that first box from the one I enjoyed the most to the one I enjoyed the least. This is all subjective, and that I didn’t like a band or artist doesn’t mean they’re bad – merely that their stuff didn’t click with me or fit my personal preferences. Even with the ones I didn’t like, I’ll do my best to be positive. In summer of 2023, thanks to Spotify, I did a deeper dive into all these bands’ larger discographies, so my adoration for the bands may not match the position they’ve been given here - I’m ranking the albums themselves. I’ll also include an embed to my favorite track off each album.

If anyone from Needlejuice reads this and notices some facts that are incorrect, tell me and I'll correct them!

Starting with...

Nuclear Bubble Wrap – Problem Attic


I’ve been following Nuclear Bubble Wrap (whose frontman Jace McLain is also one of the founders of Needlejuice Records; shortened "NBW") since roughly 2010, when I discovered the band through a forum dedicated to "Weird Al" Yankovic. Back then, the band did both parodies and original comedy music, but evolved in the following years to ditch parodies and focus on a psychedelic sound, albeit retaining a comedic and often geeky edge. They appear a few times on this list.

Problem Attic (geddit?) has been described by McLain as the last album of a trilogy, and whereas their previous two albums discussed anxiety and depression, this one covers the sources of both in modern society for the younger generations. The first half is more comical in tone, with tracks about murderous AI, late-stage capitalism, and conspiracy nuts. Side B is where the facade breaks, with songs about sexist legislators, climate change, police brutality and the growing dread towards the future. The title track is a brutal takedown of the older generations who allowed, if not encouraged, things to get this bad for their personal benefit, their children be damned.

It is, as far as I can tell, their most socially charged album, and will probably remain such. It’s a bleak but sobering listen with biting satire and only a few alleviating moments, like a song about how the Mars rovers are awesome or another about T. Rexes being perfect creatures because they can’t jerk it. Yes, you’ve read that right.

Jace McLain and the second singer, Kyle Thorne, offer great performances. I cannot recommend this album enough, it’s a great display of their skill. I’m so hyped for their next full-length release.

Favorite track:

August 18, 2023

Quick Review: The Murder of Sonic The Hedgehog


SEGA won this year’s April Fools, no contest.

Actually released on March 31st, 2023, this official SEGA game (yes, really) is a visual novel for the Sonic franchise (yes, really) that opens with the premise of Sonic the Hedgehog getting murdered. Yes, really. …Did I stutter? You’ve seen the title, haven’t you?

Meanwhile, Tails hopes he's not getting trolled again.

I'm so glad to be playing a Sonic game featuring so many
characters from the franchise. I wished that happened more
often. Also, is that a "printed comic book" effect?
Well, okay, some context. It’s Amy Rose’s birthday, and she always does something special to celebrate. So she has invited Sonic, Tails, Knuckles, Blaze, Rouge, Shadow, Espio and Vector to a special murder mystery game on a high-tech speed train. Everybody’s playing a role. The train’s conductor is… well, busy conducting, leaving the new hire, an awkwardly average quokka, to tend to the guests’ needs. The game takes a strange turn when it’s Sonic who is found “dead” in the end wagon despite having been assigned the conductor’s cabin. At first, Tails and Amy think it’s him playing his part for Amy’s party. The quokka, however, notices that the famous hero is much more banged-up and feeble than he should be… especially for make-believe! He might even be dead, for real! They thus decide to become Tails’ sidekick, and lend a hand in solving the mystery.

(Side-note: The quokka, unofficially called Barry by promotional material [though you name them at the start of the story], is adorable and I want a plushie of them. Get them as an NPC in more games, dagnabbit!)

Apologies. It may seem I produced a sound that was a failed
attempt at a squee.

....Nothing! Please don't punch me or Tails. Nice hat BTW!
The visual novel half is incredibly well-made. Embodying all the humor we know from the Sonic series and made by the Sonic social media team, with one of the game’s lead artists, Min Ho Kim, having worked on a spin-off miniseries in Sonic’s IDW Comics run. Packed with in-jokes and references pertaining to the Sonic franchise’s 32 years of existence, the game actually has a really good story with twists and turns and genuinely great character interactions. This is one of the rare few pieces of official Sonic media where you could see some secondary characters interact with each other, like Rouge and Blaze. Or have so many secondary characters be relevant to the story at hand. There’s a  bit of Ace Attorney inspiration here as well, presenting evidence and coming to logical conclusions…

Rouge, can you stop treasure-hunting for two seconds?
Apparently not.

Oh hey, the console even has my name on top. Cute!
The other half is the DreamGear, known as the THINK! Levels, which represent the quokka’s thought process when they have to work their brain more than usual to reach conclusions. It’s done through a mini-game in which Sonic runs and jumps through an obstacle course and has to get a certain number of rings before the end goal, which is a lightbulb. Barry, or whatever your name is, buddy, if it takes you that long to go through a logical thinking process, you might be a little slow. But you’re adorable so I’ll let it slide. Those segments start out pretty simple but get progressively tougher as the story advances, with them being omnipresent, and very tough, in the final stretch. In an effort to make the game accessible to all, a set of options allows you to make Sonic invincible, remove all pitfalls, slow the game down or reduce the number of rings needed, making these sequences easier if you want. You can even make them impossible to lose, if you'd rather focus solely on the story.

As the hazards pile up, the THINK! levels get more and more
difficult. Crumbling ground, shuriken, spikes everywhere!

Nothing like finishing a THINK! stage and missing only one
or two rings from the required total.
Legit a great game, good in all the ways it could be. Crisp writing, superb art, excellent interactions between characters, a lot of comedy, a lot of heart, some fun twists, challenging running stages for those who like them, with accessibility options for those who’d rather have it easy. Perhaps the closest we’ll get to the feel of the comics and other continuities of the multimedia Sonic franchise that’s normally separated from the main continuity of the games. Really great. Worth your time (it’s short, can be beaten in two to three hours), and free, to top it off.

What are you waiting for? Go download it, right now!

July 18, 2021

New Feature: The Index Page

Hey there!

To go with Planned All Along's 8th anniversary, I've decided to add a new page to the blog. I've already shared it around here and there, but now I'm making an official post about it:


This is where you can go to find a full list of all the video games that have been reviewed on the blog, in alphabetical order. It also includes a list at the bottom for other media (such a movies, in the case of VGFlicks and the occasional review of a film I just saw in theaters, like the article on Space Jam: A New Legacy that I published yesterday). It's a very long list, so read through and see if there are any gams on the list that you'd like to know about.

I spent a few days working on this new page, hoping to have it ready before the 19th of July (which is when the blog was created, in 2013). I figured it would be cleaner and more interesting to view than the reviews posted in chronological order, on the Archive page.

Of course, the Paper Mario review will resume tomorrow with parts posted (if all goes right) on the next Mondays and Fridays, so on the 19th, 23rd, 26th and 30th.

After that point... I'll probably review more Steam games.

May 21, 2021

Top 12 Best Episodes of Code Lyoko

Okay, let’s call this one a freebie. A week or two ago, I fell back into watching the episodes of Code Lyoko on YouTube. As I said, it’s like a cycle, I go back to them every couple years. This is why I wrote such a long retrospective for the blog, a few years ago. In hindsight, I realize my reason was tenuous at best; even if Lyoko, the virtual world featured in the show, features video game-like mechanics, that element of the series isn’t sufficiently prominent to bundle the show with other media about video games. Still, it’s a show that I actually like to talk about and analyze. I love the progression from a “monster of the week” format (read: where continuity matters very little and episodes are nearly interchangeable) to a continuity-heavy show where most episodes have value in the myth arc of the series.

I hesitated for a while before making this list, because I wasn’t sure I would actually be able to do it. Since I love the show, I feel that it’s difficult to cut down what I feel are the 12 best episodes. There are just so many awesome episodes to choose from! Bad episodes, that’d be easier; actually, I’d have the opposite issue, where I wouldn’t know if there are 12 episodes I’d consider bad enough to make the cut.

Ultimately, I made my picks based on a handful of factors. Quality, of course, but also the originality of the plot, the place of the episode in the greater scheme of things and who it focuses on. It won’t be objective, but I do think most picks on this list are standouts that are commonly agreed upon by fans.

I don’t care if it doesn’t fit with the theme of the blog, I just want to have fun today. Let’s jump into it, shall we?

12. #74: “I’d Rather Not Talk About It”

Jim has almost equally been an opponent
of the team as he's been an ally to them in the
real world, even if he usually doesn't remember
due to the reset button.
One element I like about Code Lyoko is that, when you study the show as it evolves, you can see some of the directorial decisions made throughout, and how they ultimately benefited the story. One of the most interesting elements may be Jim Morales, the gym teacher, who started out as a somewhat antagonistic adult in Season 1, only to become a lot more comical from Season 2 onwards, and  a lot more interesting as a result. His catchphrase, “I’d rather not talk about it”, follows his offhanded mentions of things he may have possibly done in his life and jobs he occupied, several of which are highly doubtful for an unfit middle-aged guy who teaches P.E. at some French school.

In the episode that bears the name of this running gag, the protagonists hire him for a tough physical endurance session, only to be attacked by a XANA-controlled wild boar. This episode shines a light on Jim that we might not have thought about before – he does have a lot of knowledge that proves a handful of his claims. It was a sweet form of insight into a secondary figure that deserves an episode all to themselves. Plot-wise, since Jérémie stayed behind to help Jim, the Lyoko-Warriors had to use the Supercomputer on their own, which is something they learned literally in the previous episode, “Crash Course”. How's that for continuity?

11. #64: “Double Trouble”

Any time XANA got behind the Supercomputer's
keyboard, it did some crazy things. And yet,
wouldn't it have the power to do much more
if it stayed into the virtual world?
The show deconstructs the “Wake up, go to school, save the world” trope so common in children’s media by showing how the protagonists’ everyday lives are impacted by their fight against their enemy. They’re overworked and exhausted, their grades take a toll, they constantly skip classes, and the adults are starting to notice. Season 3 focuses on that aspect, and this episode marks the peak to that plot thread, as Yumi is threatened with expulsion by the principal of Kadic due to her repeated absences.

Things aren’t any easier on the other side of things as XANA, which could by this point exist outside of Lyoko, has taken to deleting the virtual world one piece at a time, which would leave the heroes incapable of combating him. When a XANA-made Jérémie clone almost drowns the real one, the heroes have to jump on Lyoko again; Yumi has to escape from a photography class, with William electing to cover for her. This is the episode where the team realizes they need a sixth member, and decide to add William to the group. Oh, if only they knew…

10. #81: “A Lack of Goodwill”

The real (read: evil) William was noticeably
unimpressed by his clone/double.
Speaking of William Dunbar, he spends most of Season 4 under XANA’s control in the virtual world, adding another layer of complexity to the heroes’ quest to defeat the monstrous program. This forces them to create a clone with basic intelligence, similar to the clones XANA can create, to hide the fact that the real William is gone. That clone is… well… “Dumber than a box of rocks” would be an improvement. Per its limited A.I., the fake William takes everything literally and has no initiative. And yes, many people notice. A program is created to make him a little smarter, but he starts to grow beyond his programming, to the point of acting like a real person. No problem, right? Well… this isn’t a real person, so yes, it’s a problem. It’s unfortunate that the show doesn’t explore this in greater depth; it would be a fascinating science-fiction tale.

Then, the student journal reporters interrogate the clone and learn the entire story. Looking for more, they discover the factory and the supercomputer, just as the real William, still mind-controlled and evil, returns to wreak havoc. It’s an episode with a great story, even if I do wish more was done with the idea of a smarter William clone. It also features the Lyoko-Warriors breaking another Supercomputer by translating their Lyoko avatars into the real world, which was a really cool idea, even if admittedly it takes a backseat here.

9. #37: “Common Interest”

Ah, the age-old trope: Science-fiction writers
think uranium can do anything.
Throughout Season 2, XANA attempts to escape from the factory’s Supercomputer, which would make it much harder to defeat. However, in order to achieve such a thing, it has to survive; hence why it ties Aelita’s being to Lyoko. As a result, both feel the effects of any damages done to Lyoko or the Supercomputer. When one of the quantic computer’s uranium batteries begins to fail, Aelita gets fainting spells while XANA feels its power wane. Something out of its control threatens its victory. It thus makes a surprising truce with the Lyoko-Warriors in order to swap the failing battery with a functional one. Say what you want, it has a sense of self-preservation.

This aligns with other actions it took before, such as forming another truce with the heroes in “Marabounta” (Episode #36), in which a creation of Jérémie threatens XANA, with Aelita caught in the crossfire. It’s fascinating to see how XANA thinks; it’s always a step ahead, but it also isn’t above requesting help if it needs to (especially if it has some bargaining chips). Also note how, in the Season 3 episode “Sabotage” (#61), once freed from the main Supercomputer’s shackles, XANA isn’t above breaking its physical core in order to prevent the heroes from fighting him.

8. #93: “Down To Earth”

"How's my new steed?"
I feel like I’d be missing something if I didn’t discuss one of the final episodes. My choice landed on this one. Bringing William Dunbar back from XANA’s control is an important element of Season 4, alongside destroying Lyoko replicas around the World Wide Web to put an end to all of XANA’s plans. By this point, it’s been revealed that the show’s villain has infected several hundred computers around the world, thus making the team’s original strategy of destroying one Supercomputer at a time futile. However, they do have a plan to bring William back. And it’s about time they act, too, as William’s real parents have shown up at Kadic and can tell that the clone isn’t their son.

Better hope it's the real deal, they were fooled
twice before.

I like this episode as a conclusion of the William arc, but also because it’s where a lot of elements came together: The Colossus on Lyoko, the army of robots (which, while I still think is kind of lame for XANA’s final plan, still turns out to be effective against Odd and Aelita), and of course, the multi-agent program created by Jérémie with a bit of help from Franz Hopper. They do rescue William, but it comes with heavy losses, all of which pave the way to the true final confrontation.

7. #25: “Code: EARTH” + #26: “False Start”

The moment everything changed.
Continuity-heavy serials tend to have one of
those moments. Or, in this show's case, many.
Is it cheating to count two episodes in one entry? The show seldom had two-parters, aside from "XANA Awakens" and the Season 1 “finale”, split in two episodes. Imagine being a kid in 2004/05 watching this show with, let’s say, some rather elastic continuity (the episodes had little to connect them to each other aside from the quest of bringing Aelita into the real world). And then, the show reveals it’s actually going to keep its promise. We’re not gonna wait, like, 5 seasons to see Aelita in the real world? Nope, Season 1 Finale it is. In an era where most cartoons still had a “monster of the week” format, this was a breath of fresh air. Shows with continuity did exist, but they weren’t as common or popular as they are nowadays. It made the entire series a lot more interesting.

The previous 25 episodes were worth it.

The plot of this two-parter is great as well: While picking up the required disks for Aelita’s devirtualization program, Jérémie is harmed accidentally by Jim, the gym teacher. Apologetic and now jobless, Jim chooses to help them with their goal of bringing Aelita to Earth. "False Start" sees Aelita’s first steps at Kadic alongside Jérémie, Odd, Yumi and Ulrich, with Jim living temporarily in the factory. However, XANA takes control of the devirtualization program and sends its monsters into the real world… With how long it’s been and all that came after, we tend to forget just how impactful that season finale was. It forever changed the series’ status quo, something that would happen with Code Lyoko’s other season finales (+ a handful of other episodes).

6. #82: “Distant Memory”

This all looks a little too perfect...
I’ve barely mentioned Franz Hopper so far on this list, even though he’s central to the myth arc, being Lyoko’s creator and Aelita’s father. He has appeared on-screen only a handful of times. And on two of those occasions, he was a fake version created to trick/trap the heroes. In “Distant Memory”, XANA picks into what it knows of Aelita’s memories to recreate the winter cabin she remembers and lures her in with a fake of her father. Since Aelita had been left alone at Kadic due to the others celebrating the Holidays with their respective families, she jumps headfirst into the trap. And credit to XANA, the plan would have worked, had it not been for small lapses in knowledge that clued its victim in. It’s once again up to the rest of the heroes to rescue their friend.

Can't say I like the resolution, but I love
all that leads up to this.

This episode is also quite notable in that this is the closest XANA ever comes to victory; the only reason it fails is that the actual Franz Hopper, now a nondescript ball of light on Lyoko, rescues his daughter in the nick of time. Deus ex machina aside, the episode is fantastic all throughout, and reveals that the show’s villain has become incredibly good at mimicking human behavior, to the point of fooling even those who combat it. And as you can imagine, we’re not done talking about Hopper…

5. #59: “The Secret”

Not pictured: The XANA eyes on Aelita.
As stated earlier in this article, the crux of Season 3 is about forcing the heroes to realize they need help. This is the last William entry here. After growing aware of their machinations (and being rejected by Yumi for the umpteenth time), William learns the group’s secret. The factory, the virtual world, their enemy… All of it. They realize they have to team up with him this one time. XANA’s plan is simple yet effective: Take control of a demolition expert and set charges to blow up the factory. Charges that will remain active even if the tower on Lyoko is deactivated. Brilliant. The fight on Lyoko isn't any easier, either, as the villain's plan involves taking control of Aelita through its creature, the Scyphozoa, since she can delete Lyoko territories and it can't otherwise.

Yumi was right, William wasn't to be trusted...
But not for the reasons she thought.

Meanwhile, at the factory, William points out that the guy was a demolition worker, and thus he helps the others in finding the detonator and stopping it before the factory explodes on them. In spite of his best efforts, he is not accepted into the team, due to Yumi voting against it (but William believes that Ulrich’s to blame on that front). I think this is the best William-centric episode in the series; it’s smart, has some great moments, and helps to further the point that Season 3 wanted to make. Of course, at the time, I doubt anyone could’ve guessed how thing were actually going to go…

4. #19: “Frontier”

It's unfortunate that the show barely did any
of that 2D-CGI mix like we have here.
Then again, could they have?
In the first season, episodes that focused on the myth arc weren’t common, so they stood out a lot more. Frontier is one of these. After getting into an argument with Aelita, Jérémie tries to go to Lyoko to apologize in person. However, something screws up during the virtualization process and he winds up trapped in limbo between the real and virtual worlds. In order to rescue him, Aelita needs to gather the necessary data. Meanwhile, Odd, Ulrich and Yumi are like sitting ducks against a potential XANA attack, since the only member of the group who can use the Supercomputer is out of commission (and at risk of disappearing forever). Jérémie is rescued in the nick of time (as per usual in Season 1) and has a short moment where he almost reaches Aelita through this bizarre limbo. One of the most powerful emotional moments of the season. It also tempted fans with the prospect of seeing Jérémie’s form on Lyoko… which we never do, and we’re told it’s better that way. The show would rather not talk about it.

"Jérémie really ought to teach us how to do
this on our own."
"No worries, we just have to wait 54 episodes!"

3. #49: “Franz Hopper”


That's some dark glasses there.
Makes it easy to hide some XANA eyes.
Ah, there he is again! In this episode taking place near the end of Season 2, XANA hides behind the guise of Franz Hopper. Using the argument of appeal to authority, XANA rallies Odd, Ulrich and Yumi to his side, turning them against Jérémie by claiming that the virtualization process is causing cellular deterioration in Yumi. And this, on the preteen genius’ birthday! The fake Franz Hopper appears very professional, human and fatherly – one of XANA’s nigh-perfect attempts at mimicking human behavior, to the point that the only element that gave it away was a slip of the tongue, mentioning something that it would know, but that the actual Franz Hopper wouldn’t. And when Jérémie arrives to confront the fake researcher, the rest of the group is already in danger’s way on Lyoko, made defenseless against the mooks! It’s only quick thinking and some sweet trickery that allows the team to beat the villainous program this time. This episode shows how far XANA has come to understanding the human psyche, and how dangerous it can be when utilizing that knowledge. It’s also a great episode on the “slice of life” side of things, with the drama around Yumi’s so-called affliction.

Three boxing rounds against the Rampant!
It's Punch-out time!

2. #30: “A Great Day”

Oh right, there was also that friggin' thing from
Season 2 onwards. A sign that XANA had
grown very powerful.
I don’t know why, but I’ve always loved “Groundhog Day” plots. I saw “Happy Death Day” recently and loved it and- I’m straying from the point. This may be one of the best twists on the idea. XANA gets its grubby AI mitts on the Return to the Past feature of the Supercomputer, and it becomes a race against time to deactivate the tower on Lyoko before it resets the day again. But, why would it do such a thing? The revelation is shocking: Every Return to the Past increases XANA’s power. This episode sets two things in motion: The heroes have to use the Return to the Past less often from now on, lest they want to fight against an enemy constantly improving. And two, the evil program has at that point grown powerful enough to take direct control of human beings. This episode changed the status quo forever, and it’s not even a season finale. It’s also a great story on its own, between the XANA attack and the Kadic School side of the story, in which Sissi tries to blackmail the Lyoko-Warriors with an audio file she recorded of Jérémie and Aelita talking about the latter’s (then) mysterious origins.

Noticed how this is the only mention of Sissi
on the entire list? Gee, it's almost like I think
she's an annoyance or something.

1. #24: “Ghost Channel”

Which one is the real Jérémie?
It was a tough choice between this and “A Great Day”. I ultimately went for this one because I think it’s the most interesting story the show got to tell. After fending off a XANA attack and launching a Return to the Past, Jérémie notices that Yumi, Ulrich and Odd haven’t returned. Meanwhile, they’re in class somewhere else with a strangely antagonistic Jérémie. The nerdy kid gets in trouble with the school over the disappearance of his friends, while the rest, in the other version of Kadic, are noticing bizarre glitches in the matrix. It turns out that they’re still on Lyoko, in a bubble that replicates Kadic School and its surroundings.

Looks like this Matrix needs a quick reboot.
Listening to his courage and proving that he’s a true Lyoko-Warrior, Jérémie goes into a scanner and gets himself virtualized, and this, in spite of what happened the previous time (see my entry about "Frontier"). The mere concept of “virtual bubbles” is fascinating, yet only used twice in the show. I love the creepy feel of the false Kadic, with random things repeating movement patterns (the aforementioned “glitches”). I really think it uses the full extent of the universe’s elements (or at least what existed at that point, in season 1), to create the most interesting story possible. It’s also in a fantastic spot in the season, right before the season finale. And, oh yeah, that evil Jérémie is frightening as Heck! This episode deserves its #1 spot.


This is it, this is my list. Hope you enjoyed! I should return to my regular programming very soon.