This
mini-game requires a lot less intelligence than the one in PooYoos 1;
but to be fair, here, the child has to look at three characters, see
if some of them is asleep, and shake the Wiimote. What makes it a
no-brainer, even for children, is that whenever one PooYoo falls
asleep, the Wiimote icon appears on the top right of the screen to
tell him to shake the remote. No need to think for this one! That's
in Small PooYoo mode, In Big PooYoo mode, the child will have to
point at the sleeping animal with the cursor and press A to wake it
up. Already a little more diffcult for young kids.
Afterward,
the turtle flies up and reaches three microphones. The narrator asks
the kid to shake the Wiimote to test the microphone, and then starts
singing the alphabet song. Two little turtles come on the screen and
join the third one to sing. Like in PooYoos 1, there isn't much to do
in that section, as the game doesn't score points. It just expects
the child to sing along and learn at the same time. I should add that
during the song, the child can press buttons on the Wiimote to have
different things happen on the screen. It's all cutesy and adorable.
And
really, I doubt anything else would have been expected from PooYoos
2. It follows the same formula as the first one, it's an entertaining
teaching tool, and it's really alright for young children. Maybe the
mini-game requires less thinking, but by the end, I must keep in mind
that this is just a demo. Like the demo ending screen says, there's
always a few more mini-games in the full version, and sadly, I can't
review those, since I'm not buying the full version. Why would I?
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