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How does
this game work? Well, you control the fisherman walking on a dock. To
swing the fishing net (which is more of a bug net, actually), swing
the Wii remote. The character can also jump when you press A. In
front of the docks, there's a lot of colored fishies jumping out of
the water; you have to swing the fishing net to catch them. Not
exactly the kind of fishing I was hoping for... Whenever a fish is
caught, it adds some points to your score and increases an orange bar
on the top left of the screen. The bars are shaped like fish, and
when one is filled, you get more points. However, the game also has
obstacles: Crabs will often walk by and pinch the fisherman's butt
(ow), and even worse, sometimes a shark may show up and try to eat
the fisherman! Oh, no worries though, if he gets eaten he comes back.
Guess these small, old fishermen are retired shark killers.
Select
Challenge and you get to choose between the two fishermen again. The
demo lets you try the first four Challenges in the game, two of which
consist of catching a certain kind of fish – luckily, only that
kind of fish seems to be coming out of the water. The third one
demands that you catch one kind of fish, the rarer kind, while other
species are also jumping out. And the fourth challenges asks that you
catch one kind of fish and avoid all of the others, or else you lose.
That's a nice thing added to this game. Honestly, the Challenge mode
seems fun, too bad we only get access to four levels in the demo.
Eight would have been better.
As for the
final mode, Fishtris, it's... Tetris with fish. No, really; each time
you catch a fish, its color appears on a bar on either side of the
screen; each time you pick up three fishies of the same color in a
row, the column of fish disappears and the score greatly increases.
It's fun.
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