Happy Halloween!
Yeah, I stilll have that mask. As for the film, how could I not see this on opening weekend? I acknowledge the games for the important gaming and cultural phenomenon they've become as well as the indie horror milestones they represent. But I always felt more attracted to the franchise's lore than to its gameplay, so while I did review the first six games, I can't say I played them all for very long. A movie based on this universe was always going to appeal to me more in terms of presentation.
I understand Scott Cawthon wanting this product to be as close to how he views his creation as possible, hence his status as producer and his name repeatedly appearing in the intro credits. We also have Emma Tammi as director and Jason Blum (of Blumhouse) also as producer. This film spent long enough in development Hell that knockoffs had time to be greenlit, filmed and released before this one did. (Speaking of, doing a compare/contrast with one of those, Willy's Wonderland, would be wild.) Cawthon can safely say the bet paid off, because the end result, story-wise, is exactly what we could expect, yet throws enough curveballs to keep things interesting to those familiar with the franchise. When it comes to horror, however? It's a little light. But I'm getting ahead of myself.
The story
Mike Schmidt (Josh Hutcherson) is a young adult down on his luck. Goes from a job to the next, without much success. He is taking care of his younger sister Abby (Piper Rubio) after their mother died and their father up and left. He is plagued by traumatic memories of the time when he was a child and his brother Garrett was kidnapped while the Schmidts were having a picnic. He has been reliving the scene in his dreams to catch any details that could let him recognize the kidnapper, without luck.
Threatened with eviction, struggling with his role as caretaker, dealing with an aunt (Mary Stuart Masterson) who wants to take Abby away not out of love and worry but for the government funding it would lend her, and losing yet another job, Mike sees a counselor who makes the dreadful suggestion. The pay will suck, the hours will suck, but it's not like he has any other options. Mike ends up taking the job as security nightguard at Freddy Fazbear's Pizza, a joint once home to bustling arcades and state-of-the-art animatronic performers, now an old and decrepit building that should have been torn down years ago. Really, all he has to do is hold this job down long enough to prove that he can be steady, and that'll be it.