There are more zombie games on Steam than there are zombies in any single one of those games. I’m barely kidding. The zombie survival genre is… well, basically a zombie by this point, coming back to life every once in a while through cheap knockoffs that can barely be called games. Those are the titles that enrage the Jim Sterlings of this world in how TOO identical they are, having been built from the same resources.
Unturned has the most basic concept of them all: Your place has been struck by "something" that turned everyone else into zombies. You’ve been unaffected by the virus. You have to survive by gathering
resources, building a fort, learning skills and fending off zombies. Also, you
start the game entirely nekkid, with very limited inventory space. Not that
nudity matters much considering your character is blocky like a Minecraft protagonist.
Nelson Sexton, of Smartly Dressed Games, published the
first version of Unturned in 2014, and the title was in Early Access until July
7th, 2017, where its full version was made available. Have I
mentioned that Sexton was only 16 when he released the first version? This
guy’s going to go far in life. Unturned is already hailed as one of the better
zombie survival games out there… which sadly also means that it single-handedly
spawned a whole wave of cheap imitators. But let’s be fair and criticize this game on its own merits, not on what
it’s led to, shall we?
Two words come to me when I start playing Unturned:
Complete freedom. You’re given the choice to play alone or make a server with
friends. If you’re a team guy, you can get yourself into a multiplayer game. The gameplay hardly changes between the two, it’s always the same
concept: Survive. You’re dropped, naked, in the map you’ve selected, and you
must get clothes, weapons, and so on. The concept is very simple and you’re
free to explore the map to your liking. There are large areas of nature, small
inhabited areas, and lots of water.













