Imagine, if you will, your favorite characters in a single game – but it’s not a mascot fighter à la Smash Bros. or any other in the genre. They’re not here to duke it out. Instead, all were pulled from different games, all bring their own skills to the table, and they have a common goal to work towards. But just what genre could that be? An FPS? A platformer with branching storylines? Something that uses each character’s genre of predilection in a gameplay roulette?
Well, today’s game provides one answer. A creation of Brightside Games released on October 8th, 2014, Team Indie sees multiple heroes of indie gaming coming to the rescue of a powerless kitten. True to the scene, the genre is... a puzzle platformer. Can’t say I haven’t played my fair share of those by now. The other notable detail here is that today’s title was delisted from Steam, at the publisher’s request. You can’t buy it, and it won’t come up on searches on the platform. I only have access to the page because I had this game patiently waiting in my collection ever since I obtained it in the Humble Freedom Bundle, purchased in February 2017. It’s also not the first delisted title I cover; in fact, it’s the third this year.
Games get delisted for all kinds of reasons ranging from being too large a source of stress for their creator(s) to basic issues pertaining to rights. I scoured the Internet to find the reason as to why Team Indie was delisted, but I’ve come empty-handed. For now, at least, the mystery remains. My guess is that it boils down to a rights issue, owing to the crossover nature of this title.
Don’t see this review as an article on something you might want to purchase, since it’s not possible. Today, I feel more like a museum curator, observing something that used to be accessible, but now can only be discussed in the past tense. And in an age where digital products get pulled at their owners' whims, preservation of that kind can be very important - so I feel a duty to at least talk about this one, "can't buy it" be damned.
Green-eyed monster cat
Jealous cat much? |
Gotta love how the intro has tense music, strobe effects, like it’s the most intense story ever... Then we jump to the title screen and the music is all cute and mellow. The whiplash hurts!
Such a cute kitty, too. |
We have no less than nine additional heroes lending a hand. In order of appearance:
• CommanderVideo from the BIT.TRIP series (I swear, this guy pops up in every indie crossover), whose ability is to run nonstop;
• J. Jitters from The Great Jitters: Pudding Panic, whose skill is to create temporary platforms in midair;
• Clunk from Awesomenauts, who can charge up shots and destroy enemies and crates;
• Dustgirl from Dustforce, who can double jump, wall jump, cling to walls and ceilings if there are leaves to clean up there, and her special ability when picking up a pellet is to destroy all the enemies on the screen;
• Tim from Braid, who keeps the time-rewinding talent he displayed in his own title;
• Super Crate Box Guy from Super Crate Box, who brings katanas and miniguns to the fight, yes really;
• Black Fluff Ball from Badland, which flies and can carry the other characters around;
• Tiny from Tiny & Big: Grandpa’s Leftovers, who uses his Tool to pull items towards him, carry them around, stack them, and so on;
• And Mi from Knytt Underground, who can climb walls in her regular form, or turn into a ball to jump around.
Lead the way, Jitters! |
Time shenanigans
The main draw of this game is to use these different skills to carry Marvin through the stages and back to the real world. But how can you have them cooperate? This is a single-player title! The answer is the second draw of this game, and one of the best ideas I’ve seen in a puzzle platformer.
You better hope you have the right timing to jump on Jitters' platforms as CommanderVideo. |
Go, Dustgirl! Destroy those enemies to let Marvin through! |
This is just a taste of what to expect with the first boss of the game. |
It's weird that of all 10 playable characters here, only two have proper offensive abilities. |
And make no mistake, the game doesn’t become easy either with an entire hero team at your side. A lot of the game past this point involves both solving clever puzzles and precise platforming – not just when it’s the kitty’s turn, either.
Though the kitty's runs aren't exactly a cakewalk, either. |
Oskar can code
Dustgirl Trophy Get! |
Generally, many red stones will appear after you've picked up the necessary blue stones. |
Even if you stick to taking Marvin across the 50 stages, you’re going to meet some pushback. Oskar, the older cat, learned coding from watching his owner and decided to insert himself in boss form. Bosses here are, just like the rest of the game, a puzzle/platform mix. The first is impressive alright, with a giant, monstrous Oskar chasing down the indie heroes as they pave a safe path for Marvin away from the enemies, the spikes and the giant cat’s frickin' eye beams.
Yipes! |
It was about time this evil cat (or, at least, its game avatar) got the beating he deserves. |
As for why he was outside the game or how he can be a game character without any real skills... those questions will be left unanswered. Yep, that’s all!
Final thoughts
Tim's own time shenanigans can change how hazards move in a stage. |
The tough part with Black Fluff Ball is that when it starts flying, it can only go in one direction, and can only change direction by landing first. |
It's also to their detriment that the game combines multiple playstyles into its puzzles, as every character doesn’t get to shine quite as much as they could. It makes sense, this isn’t their game, it’s Marvin’s. Though as a result, the heroes’ individual puzzles come across as light or simple in comparison to what they may have faced in their home titles. Which... I can excuse, seeing as there’s 9 of them to juggle, but it does become somewhat noticeable.
On the plus side, the featured heroes's presence may interest you in checking out their games. |
The game looks fine, and the music isn’t much to write home about. Difficulty-wise, I do like the very steady increase in difficulty, not only do we get more heroes as time goes on (with some joining the party after the first or second boss only), but the difficulty of the puzzles increases fairly. For those interested, the extra challenge of finding every hero’s 10 treasures can prove quite challenging, and there’s also the occasional bonus stage to try out. So long as you don’t mind going through every stage technically more than once, first as the indie hero(es), then as the kitty.
Shoot at them all! You need to get to the pressure panels they're guarding. |
Brightside Games only has one game currently for purchase on the platform: Zeit². It’s kinda sad that I can’t say “Go buy Team Indie”. That said, if it’s been sitting unplayed in your Steam collection for too long, by all means, check it out. It’s always strange for me to cover games that are no longer available for purchase, but it’s as I said – today, I felt more like a museum curator. Even those "Gone Games" deserve some recognition or to be talked about, in my opinion.
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