Sorting out chaotic messes? For some it’s an occupation, for some it’s fun.
Looks simple enough for a starter. |
Okay yeah, now that's getting tricky. |
There is thus an element of resource management on top of the whole “creating order out of chaos” statement from the game. Things only get trickier over time as we get levels with multiple chains to create (though, on the plus side, both can help each other grow), and new “chaos” requirements through which you now need more than one pink chip around a dimmed one to light it blue and make it usable. The third set further complicates matters with fixed hexagons that you cannot move at all, and must therefore work around.
Okay, yeah. This one is besting me. |
Decent concept, executed well and looking pretty nice, with a chill ambiance aided by music. There’s a fair bit of content here for someone interested: Six packs of twelve levels, for a total of 72. All six have their first stage available from the start, so you can have a taste of the later difficulty. The one odd thing with this one is that when you start a level, the position of the chips is randomized. And shuffled again if you choose to start the level over. This can make the actual difficulty vary wildly at times. I don’t know if it makes levels outright unbeatable per se – I doubt it, personally – but it might influence the challenge. And offers an easy way out if you’ve gotten yourself stuck in the current puzzle. You can also choose to undo any number of previous turns, or see the objective again.
For this one I can't even use the middle lane? Damn, okay... gonna need workarounds, then. |
Hexoscope is available on Steam for 2.99$ USD.
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