Cawthon’s a bit of a troll. Between surprise-releasing games before their announced date, hiding pieces of the plot’s puzzle in his website’s source code, releasing games for free and giving the vaguest answers to fan questions, he clearly has had fun during his career as the creator of FNAF. As an example, today’s game, Freddy Fazbear's Pizzeria Simulator, was A) a surprise release (under the pretense of being a mini-game while a bigger title was in production) on December 4th, 2017, and B) free.
Eh... I can't say "managing a pizzeria housing murderous robots" would be on top of my list. |
A vacuum and a balloon on a trash can? Hey, when you're short on funds... |
I like the little guy on the bottom right. This one is never trying to KILL ME. |
Circus Baby, of Circus Baby's Enterainment, isn't what she used to be. |
Even though everything else is more interesting, THIS is the most important part of your job. |
You have a week-long test period, ending on this Saturday, where a big party is planned. Make sure to salvage every animatronic you can, and most importantly, get them all in one place for the big party, just as the guy on your pre-recorded cassettes tells you to. That party is going to be the hottest thing. With some luck, this week could end the curse that befalls the Freddy Fazbear’s Entertainment chain. Manage this place perfectly, take away any remnant of bad luck around our name!
And of course, it has mini-games that you can play while testing the attractions! |
The concept is enhanced by the salvage segments, where you add a new animatronic to your troubles; those parts are tense and genuinely great. You have that unease, that sensation of being alone with a killer. In comparison, there’s something comical about the simulator segments; there’s some horror looming underneath and they're ripe with black comedy, but otherwise harmless and complex enough to actually stand well on their own. I found myself a lot more engaged while playing those! To top it off, there’s 6 possible endings, and most offer answers to questions in the story, meaning that there's an incentive to try and get them all. Really, I think this is the game I’ve liked the most out of the six I’ve covered, probably even more than Sister Location.
You see that big square in the middle? That's the pizzeria. The "perfect little donut hole of warmth amidst a sea of insanity." The vents around it are the insanity. |
....TABARNAK! |
Well! This closes my review of the final FNAF game, and it closes my reviews of FNAF games, period. I can say I’m glad those are done with, even if I found out I liked the games more as I progressed, though ironically it might be because I preferred the ones that did something new and didn’t delve immediately into the gameplay the frachise is most famous for. If I had to rank these six titles from favorite to least favorite, I think I’d say… Pizzeria Simulator, Sister Location, 1, 2, 4 and finally 3. I don’t really intend to keep them now; I am now saying farewell to that series, and I can move on.
And if anyone complains that I did NOT talk in further detail about the current controversy around Cawthon's options... That was my decision. I tried my best to split the art from the artist. I certainly do NOT want to weigh down a quick review with longer talks about stuff like that; and as I said, all of the information about it can be found online.
Stick around, more reviews of horror games will come near the end of October, while I start working through more quick games for reviews.
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