Part 1 felt like one long tutorial, with some bits of
story thrown in; most bosses had one purpose, teach Bowser or the Mario
brothers some tricks in-battle. And then, so many elements of the Mushroom
Kingdom, and even elements inside Bowser’s body, that were there to only
provide more tutorials… I swear, we had more freedom in Superstar
Saga. At least, the teachings were spaced out, the new powers were unlocked as
the adventure went. Here, there are so many things that the player must be taught that it feels like an endless stream of teachers.
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"Si, si! I dink ze dog houzz I order was two smoll for
Broggy. Pardonnez-moi, I must ask you for your coins." |
Well, past the screen of the beach where we fought the
Sea Pipe Statue, Bowser encounters Broque Monsieur again; he lost his dog
Broggy, which is also a block-like creature, except with ears, an angry face,
and a spike collar (Broggy-tested, Bowser-approved). Broggy then attacks Bowser
and we get – God damn it! – another tutorial, this time on how the
turtle-dragon can use Y to hide in his own shell to deflect attacks coming from
upwards. We also learn how to use the fire breath, in order to fight off enemies
who might be impervious to punches. This is a short boss battle, and when
Broggy is defeated, we can move on to the next part of the Mushroom Kingdom:
Dimble Wood. After solving a quick puzzle, we find, guess who? Broque Monsieur
again! He has set up shop in the forest and will happily sell you chicken
(Bowser uses those instead of Mushrooms to restore his health – I approve!
Chicken’s good!), while Broggy has an armor shop. Yup, the block dog has a shop
too. This is the Mario & Luigi series, don’t question it. Before we can
leave, Broque Monsieur gives Bowser another quest: Catch 15 blocky kittens in
the Mushroom Kingdom. These things, called Blitties, are trapped inside the
large enemies that Bowser battles during his adventure, and the way to catch
one is to inhale it when it’s freed from its living prison. If given all these
Blitties, Broque Monsieur will let Bowser use Broggy as a special move!
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Using Goombas to kill
a Goomba. How cruel. |
After this, Bowser ventures deeper into Dimble Wood.
Talking about special moves, we now discover what Bowser’s special moves are;
he frees a bunch of Goombas who have been imprisoned by Fawful, and when he
gets attacked by evil trees, he uses the Goombas to attack. Bowser’s special
moves are touch screen mini-games; they all require the stylus and
great precision. With Bowser’s first special move, Goomba Storm, a wave of 20
Goombas run up on the screen; you tap them so that Bowser can set them on fire.
The missed Goombas will run head-first into the enemy, while the flaming
Goombas are tossed upwards and fall down on the opponent like fiery rain.
That’s pretty badass.
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Stimulate those muscles!
Gee, just how many roots
are keeping that carrot so
firmly into the ground? |
Further away, Bowser meets three of his Generals who
escaped Fawful’s takeover of Bowser Castle. They brought a giant cannon with
them, and they decide to aim it at the Castle – as if that won’t do even more
damage! – but there is one problem… They forgot to bring a Banzai Bill. Bowser
is a relatively decent leader despite his generally irritable attitude, but he
only chooses to go look for a giant bullet after Starlow convinces him to. On this quest,
Bowser soon discovers a garden held by a family of Wigglers. Venturing into the
garden, we find a giant carrot. Thinking it would make a good projectile,
Bowser uproots it – and once again the Mario brothers need to stimulate his
muscles to give him the necessary strength to pull this off and pull it out.
However, Bowser’s troubles aren’t over as he meets the Wiggler-in-chief of the
place, who’s angry his great-great-multiple-great-wiggling-Grandpa’s carrot was
pulled out. Wow, if this carrot has been growing for generations, does that
mean you’ve never ever had a drought or a winter around these parts?
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Guess playing Tetris with Tetrads made of carrots
will be another day. |
The Wiggler states it has a Banzai Bill around, but
first it orders Bowser to eat the whole carrot. Why? Because if it’s uprooted,
it has to be eaten. Old Wiggler family rule. Um… Can I clean all the ground off
first? Do you at least have some ranch dip to go with that thing? No? Well,
screw you. Yes, that’s what I would say, but the game chooses otherwise. As
Bowser grabs a small bite, his stomach (called Gut Check) activates, and the
brothers go there. We enter a mini-game where we must destroy Bowser’s bites of
the carrots to help him digest it faster, and use enzymes to make the many
bites quickly disappear – as long as you can remember which bite had an enzyme.
Christ, another mini-game with multiple rules. With a tutorial longer than the
actual playtime!
So, in the next minute, we complete the mini-game
(which is unskippable, because of story bullcrap, and you’re pretty much stuck
until you complete it), and the Bowser asks for the Banzai Bill. At first, the
Wiggler claims he doesn’t know what Bowser is talking about. Then, it gets
angry at the turtle-dragon for “contaminating” the garden, then pulling out the
carrot and eating it. Granted, pulling it out wasn’t smart… But YOU were the
one to make me eat it, you little asshole! Now, with all due respect, jackass
Wiggler, I cordially invite you to fuck off. But of course, because this is a
Wiggler and we can’t have a Mario & Luigi game without a boss battle
against a Wiggler, we end up fighting that stupid caterpillar gone red with anger.
God damn it, why is there always something like this
in the Mario games to piss me off?
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Wigglers are, without a doubt, some of the most badass
insects of the Mushroom Kingdom. So many of them are
bosses! |
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Wigglers may be badass, but there are other bugs in the
Kingdom who are even MORE badass. |
This Wiggler, like many bosses in the series, combines
puzzle elements to its fight, as Bowser needs to turn back to yellow all of its
segments, except the head, if he wants to be able to deal any damage to it. Once
defeated, the Wiggler leaves, but hands Bowser the Banzai Bill first… which,
for some reason was in the same hole Bowser pulled the carrot from. I… I…
*sigh* I won’t even bother asking any questions. While he leaves the garden,
Bowser suddenly feels a lot of pain in his stomach, so we head into the Nerve
Cluster to see what’s wrong. Mario and Luigi enter this bony place and soon
encounter a large worm-like creature… with a Birdo face, because why not. That
thing reveals itself stronger than Bowser’s anti-bodies, and keeps jumping to
cause more pain to the Koopa! Gotta kill that thing, it seems. It’s a pretty
tough battle, because this thing, known as Durmite, can suck the ground to
regain energy, use a stream of white web to trap and chew on either brother,
and summon Bowser’s anti-bodies to help it in battle.
When Durmite is beaten, it becomes a teensy-weensy
worm and flees. Chasing after it, the brothers wind up attacked by Bowser’s
anti-bodies (known as Biffidus) and end up lower inside the Nerve Cluster.
Yeah, those are not the only nerves that are being played with around here…
Mario and Luigi also find in there Doctor Toadbert, and Luigi activates
something that opens a way out of the Nerve Cluster for them and gives Bowser a
boost in power – now when he punches while moving, he can give a powered punch
that can destroy even stronger stones! Thank God this wasn’t a three-minute
tutorial!
With this newfound ability, we make our way back to
the clearing, where we stuff the Banzai Bill into the cannon and fire it up
towards Bowser’s Castle. I can’t help but have this nagging impression that
something’s gonna go wrong… I mean, it’s not like the Castle can avoid that
bullet, right?
…
…Holy shit inside the castle Midbus ordered Goombas
around and they activated stuff and the Castle rose up like a rocket and the
Banzai Bill completely missed it dammit I knew we should have used a Missile
Bill those never miss but at the time of that game I think Missile Banzai Bills
didn’t exist yet and now the Castle is flying towards the forest and now it’s
over Bowser and his three Generals and SPLAT
No, of course it’s not really the end. Come on, this
is Bowser we’re talking about, the guy who routinely comes back from crushing
defeats at the hands of Mario and possibly Luigi, the guy who came back from
more lava pits than one can count, the guy who got crushed by his own castle
multiple times already. The guy who would not even stay dead after being thrown
into the SUN. Only comic book supervillains have that luck. And, ostensibly,
Ganondorf, but whatever.
Gotta give it to Fawful though, he’s an incredibly
good villain. Ranks right up there on the Pantheon of the smartest Nintendo
villains. The origins of his takeover don’t entirely make sense, but
afterwards, he is always many steps ahead of Bowser. Upgrading the castle,
using it to fight, brainwashing most of Bowser’s army, taking Mario and Luigi
(mostly) out of the picture… and of course, he got himself a lackey with physical
power that rivals that of the turtle-dragon himself. Cackletta was nothing
compared to this. We still got to learn whether he’s after something greater,
because it's a common trait of Mario RPG villains to be seeking an ultimate source of magical power, but till then, wow, I’m
impressed. The only reason Fawful can’t go “Checkmate” is that Mario and Luigi
are manipulating Bowser’s insides in ways that the spiral glasses savant
couldn’t ever predict and tossing a spiked shell spanner into his plans.
Definitely a better villain than Dimentio if you ask me.
By the way, how do we get out of this situation? Mario
and Luigi head into the zone that opened, the Rump Command. You heard that
right: The plumbers will save their enemy’s ass… by doing stuff in Bowser’s
ass. Christ, the double entendres will become inevitable. In Canadian French,
it’s even worse, the zone is called “Cul-de-sac”. It normally means “Dead end”,
but it also literally contains the word for “ass”. Not butt, not bottom, not
rump, not bum or booty, not any of the family-friendly terms… No, no, the word
“ass”. They got away with using a dirtier word on an all-ages product. Still, you
gotta wonder how much it must hurt to pull out such a huge deus ex machina out
of Bowser’s, well.... bum. Alright, let’s get to the bottom of this and have some butt
action! ….Goddammit! I’m not doing this on purpose, I swear!
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And of course, every opponent Bowser faces in this mode
will be a building or a vehicle. Never another giant
living creature. Missed opportunity there, Nintendo. |
In Bowser’s rump, Mario and Luigi have to ride an
adrenaline river on boats and shoot at the red, green and blue adrenaline bubbles to
stimulate Bowser and give him the power to survive being crushed by his own
castle. We get informed of this by, what else? Another tutorial. Oh, this
mini-game gives power to Bowser alright. If your definition of gaining power is
to grow giant, then Bowser’s definitely got power now. He’s as big as his own
castle! This is one of the main draws of this game: The Giant Bowser battles.
Part-action, part-RPG, with the DS held at 90 degrees. All the action is done
by tapping/rubbing the screen or blowing in the microphone. It’s very innovative. I’ve
been raging at tutorials, but for this one, you actually need it. Anyway, Bowser
gets to beat up his own castle, and fends off its troops. At the end of the
fight, the Castle flees, and goes back to its original position. Poor Bowser,
he almost demolished it, and his guarantee just ran out! Once the castle is
gone, Bowser returns to his normal form.
The battle opened up a path, which Bowser can now use
to go towards his castle. He hurries through a field, then reaches his domain.
Of course, to make sure Bowser can’t come into the castle, Midbus orders the
mooks around to make the castle take flight again; thus, Bowser has to explore
the area to find a way to shoot the castle down. In this area, there are dozens
of Chain Chomps possessed by Fawful-looking worms. Fawful really did hypnotize
all of Bowser’s army! Worse even, there are Fawful patrollers flying over them,
and in a battle they’ll call more Chain Chomps, so you HAVE to inhale those
patrollers and have Mario and Luigi beat them, if you want the battle to end.
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Basically, we're turning Bowser into the Hulk,
and future fights against him be damned!
...If he gets too powerful, we're so screwed. |
Despite Bowser’s exploration, he can’t find anything
to shoot down the castle. That’s when Midbus decides to gloat and pull out a giant cannon from
Bowser’s Castle, to shoot at the turtle-dragon and kill him. However, thanks to Mario and
Luigi meddling with Bowser’s arm strength inside him (that mini-game, again?
It’s starting to be annoying), Bowser grabs the giant bullet and tosses it back to the
Castle, taking it down. Talk about a villain's tactical suicide. On our first steps into the
castle, the turtle-dragon is welcomed by four Goombas who present to him… the
Fawful Theater! Because Fawful’s quirk is to have a theater or something while
he’s doing evil stuff. Eh, I’m not against villains with theatrics. After all, what separates a good villain from a bad one? PRESENTATION! Although,
that’s not the kind of theatrics I was thinking of… I guess everybody needs a
pastime. After chatting with some of the minions – who have all been
brainwashed – Bowser sees the doors to the Theater open. He goes in but sees
there is no empty seat. No worry! The Goombas will make a throne appear in the
room! See, Bowser is a VIP here. You can tell something fishy is about to
happen…
The show starts, and Fawful presents his guest for
tonight’s show: Bowser himself! The King gets thrown onto the stage, then
Midbus shows up, then a cage falls on the two of them – preventing an escape.
This is it, Bowser versus Midbus. The
boss battle we had been waiting for! It’s a hard one, as Midbus has some very
strong attacks, all of which can be pretty hard to avoid if you don’t know the
tricks. Thankfully, once you’ve learned the patterns, he’s fairly simple.
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Never trust a Boo. Even if they're on your side. |
When
Bowser has won, Fawful shows up to command a standing ovation from the minions
watching the show, but Bowser tries to get into a fight with him. Fawful,
having planned that, claims that the prize for the turtle-dragon's victory is none other than a
buffet! So Bowser is redirected to the dining room, where numerous gigantic
plates full of food await him. Thus, Bowser starts eating, and eating, and
eating… When he’s full, he tries to stop, but the Boos guarding the entrance
start force-feeding him. More food, more food, more food. It would almost be
funny if it wasn’t so fucked up! They completely fatten up the Koopa King, with
an endless stream of food… The Boos only stop after Bowser has become such a
gigantic slob that he can barely walk.
Phew! It’s just that. For a moment, I was afraid we’d
get a rerun of the Yoshi’s Island TV ad.
Seriously, who the fuck thought it was a good idea to
show this in an ad for kids?
Bowser has become too heavy for the floor he’s on, so
he falls through and winds up stuck in it. He contacts Starlow to help him…
I think that’s where I’m gonna stop for today. How
about we continue this next Friday? Sounds good?
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