It was a nice day in Dream Land… WHEN THE NIGHTMARES CAME! …Oh wait, I’m burning the steps. Nightmares don’t come around until the sequel. There were no nightmares in the first Kirby’s Dream Land.
With still five games to review in Kirby’s Dream
Collection, I decided to switch things up a bit. I noticed that if I don’t review
the Kirby games much faster, with at least one in every review cycle, I’ll need
to catch up on them later, and I don’t want that just yet. I also noticed that
I had less and less Nintendo DS games (so much so that I have almost twice as
many Wii games left to review now), so my old schedule wasn’t working anymore. For a
while, I was using this reviewing schedule:
1 movie or 1 TV show -> 2 Nintendo DS games -> 1
Wii game -> 1 WiiWare or Virtual Console game -> 1 Top 12 list.
It will be replaced by this:
1 movie or TV show -> 1 Kirby game from Kirby’s
Dream Collection -> 1 Nintendo DS
game -> 2 Wii games -> 1 WiiWare or Virtual Console game -> 1 Top 12
list.
Note that this order can be changed a little, though it should always include all of these parts. Really, the only major addition is the review of a Kirby game in each cycle of reviews, and 2 Wii game reviews instead of 2 DS games.
Note that this order can be changed a little, though it should always include all of these parts. Really, the only major addition is the review of a Kirby game in each cycle of reviews, and 2 Wii game reviews instead of 2 DS games.
Now that my announcement has been done, it’s time to
move on to the actual review.
And that was BEFORE the copy abilities! Will anything ever be able to stop this pink hero? |
And don’t ask me how he does that. The physics of
Kirby’s anatomy are mind-boggling. I tried to ask some scientists, but
Neil DeGrasse Tyson rejected my interview, stating that this wasn’t his domain.
Maybe an astrophysician wasn’t the right person to ask that question to. I’m
dumb like that sometimes. And no, I am not asking my question to Matthew Patrick.
Now, the book states “for novice players”. That’s
probably because this game could be considered easy enough for young player,
and too easy by a certain “elite” of gamers. You know what? Screw them, novice players have the right
to enjoy games too. And indeed, this game is easy. And short. But it’s fun,
and it’s sweet. As is the case with a lot of games back then, there wasn’t much
of a plot, and the only way to know about it was to read the user’s manual.
King Dedede, the greedy penguin, has stolen the food resources of Dream Land
and stocked them all in his castle. Oh, and he also stole the Sparkling Stars
needed to harvest said food. With nobody having anything to eat, Kirby decides
to take matters in his own hands and save Dream Land from starvation.
His trip begins in the Green Greens, award winner
in the “most redundant name ever” category. It’s a straightforward level to test the basics,
with some enemies on the way, a bottle of “pep brew” (which heals hit points)
that can be found. A good level to start off
with. However, in Kirby’s Dream Land, every level is split in parts… Oh hey,
kinda like my reviews! Also, some of the levels have a mid-boss of sorts. In
Green Greens, the mid-boss is Poppy Bros. Sr. (no relation to Hammer Bros.), a
larger version of another enemy, Poppy Bros. You’ll find that this happens pretty often in
the Kirby series; it was a common thing also in Kirby 64: The Crystal Shards,
which I reviewed if anyone’s interested.
Past that point, Kirby reaches a Warp Star that brings him deeper into the forest, where he has to fight… Whispy Woods! And for a first boss, it’s alright. Now, the air that Kirby inhales can be used against most enemies, but it’s ineffective against bosses, and there are no enemies in sight. So what happens? Whispy drops apples on Kirby. Because those apples sure can’t be inhaled by Kirby and thrown back in Whispy’s face, right? Right? Oh wait, yes they can!
Ride the Warp Star, Taste the Warp Star! ...Wait, wrong commercial. Wrong media entirely. |
Past that point, Kirby reaches a Warp Star that brings him deeper into the forest, where he has to fight… Whispy Woods! And for a first boss, it’s alright. Now, the air that Kirby inhales can be used against most enemies, but it’s ineffective against bosses, and there are no enemies in sight. So what happens? Whispy drops apples on Kirby. Because those apples sure can’t be inhaled by Kirby and thrown back in Whispy’s face, right? Right? Oh wait, yes they can!
So, we beat Whispy… and we make him cry. …I’m not
sorry. …Wait a moment, is that maple water? Damn, I gotta collect these tears!
Quick, I need a bucket! I’m gonna make some incredible maple syrup! It’s a bit
early for the season – five months too early – but I don’t care! Whispy Sweet
Syrup will be the rage in next year’s sugar shacks!
If you’re not from Quebec or Maine, you probably have
no idea what I just said.
At the end of every level, Kirby collects one of the
Sparkling Stars. Then he splits in three and makes a little dance. Adorable,
right? And apparently it’s all pieced together from sprites Kirby has in the
game. Huh, you CAN make a character dance! Hitmontop’s Carlton pales in
comparison.
How the Hell can we differentiate these two? |
It’s actually pretty brilliant, as just like Kirby’s
inhaling technique, Lololo and Lalala’s blocks both serve offense (to ram into
Kirby) and defense (when Kirby throws an inhaled block at them while they’re
behind a block). Cool boss idea.
Well, Kirby, you were too hurried to eat that fish, you're probably gonna have to eat the fishing pole. |
Are we storming the ship? |
But before I can explain that battle, I need to
explain the power-ups in this game. Yes, like almost every platformer, there’s
a few power-ups to help Kirby on his way. Let’s put aside the healing items,
and the others are:
-The Bomb, which Kirby can inhale and toss back,
causing the enemies in its wake to be destroyed;
Must resist... Temptation... To put on a show... |
-The Superspicy Curry, thanks to which Kirby can spit
fireballs on command and destroy enemies and blocks in his way. The effect
lasts only a few seconds and ceases when Kirby gets in water, but it’s
otherwise such an effective item that it became an item in Super Smash Bros.
Brawl, and it also came back in Smash for 3DS and WiiU;
-The invincibility candy, exactly what it says on the
tin (though some would love to argue that the name is imprecise, and that this
is in fact a lollipop… but that’s a whole new level of nitpicking);
-And last but not least, the mint leaf, thanks to
which Kirby can fly for a longer time AND throw blasts of air, though unlike
those he expulses usually, those can hit bosses.
Gotta dodge the bullet, and defeat it... him... her. No, it's "her", look it up. |
Who's a cute little Kracko? Who's a cute Kracko? Yes you are! |
Every door will lead to pain. The only difference is the amount of pain. |
After all four doors have been completed, the fifth one opens, and it’s nothing except a fight against King Dedede… in a boxing ring. The penguin has a load of Hit Points, but will cause stars to appear whenever he slams the ground with his hammer or his body. Kirby can then inhale those… uh… impact stars???? And throw them back. It’s a suitably difficult battle for a last boss, but still simple enough that a “novice player” can beat it after a few tries.
Too bad Kirby wouldn't be getting the ability of a boxing champion until 2014... don't quote me on that, I'm probably wrong. Pardon my lack of continuity knowledge. |
When Dedede is defeated, he gets knocked out of the
ring. The Sparkling Stars get inside Kirby and he inflates like a hot air
balloon. He pops out on top of the castle and winds up dragging it with him,
thus raining food on all of Dream Land and saving its inhabitants from
starvation! The end!
Even Dedede's jaw can't believe it. |
I tried it, and I lost before reaching Kaboola.
Still not enough? If you somehow beat THAT (Extra Mode
is very difficult, and the fights against Kaboola and Kracko are almost down to
luck), you get another code that can be used at the start screen. This one
unlocks Configuration Mode, where you can set exactly the level of difficulty
that you desire. You want to turn Kirby into a one-hit-point-wonder? A case
where getting hit only once means instant Game Over? Have fun!
I guess that covers everything in the game… So, how it
is?
A dash of magic, and we get color! That, or it's just technological advance. Either way, it increases the pretty of this GB game. |
Kirby: Producing weaponized air since 1992! |
And while Kirby doesn’t have his copy ability here,
Kirby’s Dream Land still paved the way for everyone’s favorite pink puffball –
well, aside from Jigglypuff, of course – and turned a basic game into an entire
franchise comprising 16 main series games, 11 compilations and spin-offs, and
Kirby being a playable character in all Smash games, with King Dedede and Meta
Knight joining in Brawl. Oh, and a cartoon, Kirby: Right Back At Ya! Which I
would like to write recaps of at some point. Maybe next year. In fact, the next Kirby game review will most likely be Kirby's Adventure for the NES, which takes this game, rolls it in a ball, pulls out a bat and knocks it out of the park. And that's not counting all the remakes that this game has seen; the advantage of being short is that it can be added to other games pretty quickly.
Still, do I recommend this game? Oh, yes. So very much.
Play it, have fun. It might take a moment to get used to Kirby not having his
copy abilities, but it’s still a very enjoyable experience. After all, who doesn't like to see the origins of a hero?
Let’s see… what am I gonna review next week… A movie?
Hm, maybe later… For now, I’m in the mood to review a Nintendo DS game… except
I have no idea which one to review! Hm… Oh! I know! I’ll ask on the Google+
Community!
See next Friday what the people have chosen!
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