(Today, on "pictures you can hear"... ^ )
I haven’t done one of those in a while. Three times in the past, I wrote reviews in December for Just Dance titles. I nurture a special attachment to the famous mimic-the-movements-on-screen franchise from Ubisoft (yes, them again). What convinced me to buy a Nintendo Wii, in 2012, was playing Just Dance 3 at my cousins’ place. As a result, that was one of the first games I ever purchased for the console… as well as one of the first games I reviewed on this blog, way back in 2013.
…Fuck me, I’ve been writing this blog for almost ten years. July 19th, 2023, will be the tenth anniversary.
I just love how colorful that franchise is. |
There was something interesting to purchasing older editions of Just Dance, if only because I’ve become so accustomed to newer ones in comparison. Franchises always have to begin somewhere. They can end up looking very different as they evolve, but there’s a starting point. Hell, today’s two titles were separated by only two years and, yet, the changes were massive. Will this feel like a beloved trip down memory lane, or a look back we could have done without? Let’s see.
Just Dance 2
Wait, was there even a score back in JD1, or we just had those nondescript filling gauges? |
With the gift of hindsight, Just Dance 1 feels more like a tech demo than a game. All of the major elements were there, merely unrefined; the motion-based gameplay, the “5 stars for a score of 10,000” concept, and a list of 32 songs to pick from, most of which are popular picks. It’s the basics, that's it. From then onwards began a series of experimentations with the formula, with each new title adding a little something: A novel type of choreography, or additional features.
Dange again, bring a friend! |
Sure, the dancers still look kinda generic with kinda... blocky colors, but they get better over time. |
On the content department, JD2 already delivers far more, with a total of 47 tracks. It also adds Duets, choreographies involving two characters dancing to the music. Once again, a lot of songs that are either popular dance picks, or the big songs released in the couple years prior to this release. Songs such as:
-"Toxic" by Britney Spears;
-“Girlfriend” by Avril Lavigne;
-“When I Grow Up” by The Pussycat Dolls (God, I hate that song);
-“Toxic” by Britney Spears;
-“It’s Raining Men” by The Weather Girls;
-“Funkytown” by Lipps Inc.;
-“Rasputin” by Boney M.;
-“Viva Las Vegas” by Elvis Presley…
Okay, I’m not going to knock the song selection because there’s again a decent variety of genres, styles and artists to pick from. I don’t know if it’s aversion to the popular music of the late '00s, but most of the then-recent music included in the tracklist for Just Dance 2 feels… obnoxious? Or maybe it’s just the main order of the tracks in the game, which unfortunately put together the most annoying songs so close to each other. Hell if I know, that may just be a “me” thing.
The new, the missing and the unnecessary
Not gonna lie, good on Ubisoft for making a contest and featuring the winners in a game. |
Also here is a Just Sweat mode, which can let you create a week-long plan of one, three of six songs per day, with the game tracking your workout. (Clearly not the best version of the idea, as we'll see later.)
Air violin, let's gooooo! |
Hey Ya, Hey Ya... |
Now we get to the song menu. First off, the store’s servers have been discontinued, but the button is still there, a relic of times past. The tracks are followed by a Non-Stop Shuffle (a long-lasting mode in the franchise), as well as special Solo and Duet Medley modes, which play similar to the mode in Dance Battle.
Even the menus change a lot between installments. |
The worst thing about the game? When you play a Duet, you cannot even select which choreography you’d like to do. You’re immediately assigned the left one, and whoever has the second remote is assigned the other. Seriously? Nobody in development thought that players might like to choose which side they want to play? What an oversight!
Oh, you wanted to play the yellow shirt guy? Nope, too bad for you! Come back when you have a P2 you can have the first Wiimote to! |
When I Grow Up: I may hate the song but I do appreciate the style and changes in the choreography itself. |
Moving on to…
Just Dance 4
I don’t like to use the “night and day” metaphor too often, but two years made a world of difference. Whereas JD2 was still, in my opinion, searching itself, JD4 gives the impression that the pieces had fallen into place. Perhaps not all of them, but Ubisoft was on its way to perfecting the formula. (You could say, “So they could re-pump it out every year with new songs”, and I’d agree, but that’s a different issue altogether.)
These games are, notably, the only time I ever had enjoyment from hearing One Direction. |
Compared to JD2, this menu looks... slick. |
Extreme versions are more energetic, and much more technical, dances on tracks that already have main choreographies. |
Yet again, the store is defunct.
Sweating to excellent music
This edition has one of my favorite rosters of songs in the entire series, just surpassed by its two direct sequels, the 2014 and 2015 editions. Let me make a quick list of songs/levels I enjoy here:
-“Rock Lobster” by the B-52’s;
-“Disturbia” by Rihanna;
-“On the Floor” by Jennifer Lopez ft. Pitbull;
-“Never Gonna Give You Up” by Rick Astley (yeah, it’s because of the meme, but the choreography is enjoyable too);
-“Livin’ la Vida Loca” by Ricky Martin;
-“The Final Countdown” by Europe;
-“Can’t Take My Eyes Off You” by Frankie Valli (Boys Town Gang);
-“Istanbul (Not Constantinople)” by They Might Be Giants;
-“Superstition” by Stevie Wonder;
-“Umbrella” by Rihanna ft. Jay-Z…
...All 4 players? Great, I need three friends to help me beat this game now. |
I'll admit I rarely paid attention to Just Sweat modes, but this one is definitely one of the standout versions. |
And since the focus here is on the workout, there is no need to worry about scores and such; however, your intensity is tracked with a meter at the top of the screen, going along to moves that are either quicker or slower, and the goal this time is to adjust your own intensity to fit with the sweat drops in the meter, which are the “stars” in this mode. The sequence will always begin with a warm-up, close on a cool-down, and have some more standard exercises between regular songs, with the mix lasting roughly around the duration you’ve selected. I didn’t know Just Dance tracked your intensity, the speed of your moves and your apparent energy… hey, guess we learn every day.
Istanbul is one of my favorite levels. What a weird but valid way to discover They Might Be Giants! |
So yeah, in short, it’s impressive to see just how much JD changed from its second to its fourth installment. The franchise had found its stride and settled into its look and feel, and now only had to further build from there. The next year’s installment, JD2014, would introduce the World Dance Floor, adding an online multiplayer mode.
Dancing while there's a kaiju behind you? To "Never Gonna Give You Up", at that? |
(Look at that, who wants to bet I’ll have a Switch before next Christmas?)
Anyhow, this is all for this year. Have a good end of 2022, happy Holidays, see you in 2023 as usual for my recap of this year and whatever else I’m planning for that upcoming year. See you then.
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