In case Fury Road wasn’t action-packed enough for you. Or silly enough, ‘cause now we have a Skeletor expy in the mix.
A creation from Canadian indie studio Phantom Compass and released on September 21st, 2017, Auto Age: Standoff is a primarily multiplayer game set in a post-apocalyptic America circa 2080. Resources are rare, peace hangs by a thread, and everyone’s busy killing each other off in fancy battle cars. Tsh, ruining each other’s paintjobs like that. It’s not right.
Before you learn to fight with a car, you gotta learn to drive said car. |
Let's blast this psycho's gang to smithereens. |
Man, I legit wished there was an entire single-person campaign covering this.
Still, this tutorial does a fine job at covering the controls. WASD to move, obviously; left-click to use the primary weapon, right-click for the secondary weapon, swap between secondary weapons with the mouse wheel, or click said wheel to get a temporary speed boost (which you can use to ram into other enemies). The spacebar is used to drift and turn more tightly, and the Left Shift to jump. The car can still be steered in midair.
You’ll be using these controls in one of several game modes:
I'd say "Battle Royale time", but doesn't a Battle Royale involve more participants? |
-Elimination, a “Last man standing” type of challenge;
-Point Capture, in which you must hold on to the objective for as long as possible;
-Cube Command, which involves a “Hot Potato” type of gameplay in which the item players must hold on to is also damaging their vehicles;
-And Horde, available only in single-player, in which you play as either Val or the Dark Legion, and must defeat as many cars of the opposing faction as possible.
We can even get a better look at the cars before jumping into battle. |
Unfortunately, all I could test was the single-player options, as the multiplayer is barren. Not a single game in sight. Yeah, that’s the issue playing a mostly-multiplayer title: Trying it out long after interest has waned means that its main raison d’être is gone.
Had I known I would end up trying to fight the boss with the slowest car, I would've changed! |
Unfortunately, while you can play the game modes on your own (including a Tutorial that’s a very cool mini-Story Mode), the loss of its major selling point greatly diminishes the replayability. The addition of more options for single players might have helped with that. A larger campaign? I’d have played it to the end!
I don’t know if I would recommend it for its 9.99$ price tag as-is, but it IS a fun game on its own, if you can have fun with the single-player activities it offers.
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