Pokémon Ultra Sun/Ultra Moon : Part 1 – Part 2 – Part 3 – Part 4
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Even the tone seems to differ between these two sets. |
Sun/Moon and Ultra Sun/Ultra Moon (S/M & US/UM) are weird beasts in the Pokémon mainline series. We’ve seen similar stuff before, but not to that extent; games that are remade within the same Generation, with a different plot, wider pool of Pokémon, and more stuff to check for. Even previous remakes I covered (FireRed/Leafgreen and HeartGold/SoulSilver) were separated from their originals by one Gen, and had plenty of changes due to the transformations the franchise had seen in that time. (Also, those remakes are considered good. Same can’t be said for the Gen 4 remakes, from what I heard!)
It's also different from the situation of Pokémon Black/White and Black 2/White 2. In that case, the latter were sequels to the former, not the same story with changes. Game Freak has never done that again; but, in all fairness, it did allow for B2/W2 to correct some of the more glaring issues of the original B/W. I can’t help but think that this may have helped inspire Gen 7's Ultra versions.
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Also, wat a pretty setting it is for the adventure. |
That was a whole lot of getting ahead of myself, wasn’t it? How about we jump in? (For the record, I played Pokémon Sun, but I’ll mention Pokémon Moon wherever relevant.)
(rainbow hand wave) Alola!
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Can't wait to visit these islands!! (P.S. The screenshots I use for this review are taken from the extensive and complete Let's Plays from MunchingOrange. Check out his series of videos on the games here!) |
Before our journey can begin, we are treated to a scene of a young girl running through a pristine white center, with a bag under her arm and a creature in it. She’s fleeing from employees, and when they corner her, the creature unleashes its power and teleports the two of them away.
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This will all be explained quickly enough. |
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Iki Town is quite nice. I can't wait to see the city on Melemele Island - I hope it's not locked behind too many tutorials! |
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Stop it, you damn birds! If only I had my Starter already... |
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Just in time, saved by the local legend! |
Back at Iki Town, we meet Kahuna Hala, a joyful fellow who hears about what just happened and sees it as a further sign that our trainer deserves his first Pokémon! Hala releases the Starters and lets you choose: The grass-type owl Rowlet, the fire-type kitten Litten, or the water-type sea lion Popplio!
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Borb, annoyed catto, or clown sea lion. Your pick. |
…I will never choose something else than my favorite Rowlet. That’s my boi, I want him perched on my shoulder, he’s my best buddy. I’d want one as my pet if Pokémon were real. (No points for guessing who I chose in Legends: Arceus, either.) How can you resist to that bow tie made of leaves? (The Let’s Play I pick images from for this review uses Litten instead.)
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Hau doesn't look too convinced. |
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It's early to tell, but hey, every word of encouragement counts. |
The Sparkling Stone shines, and Hala mentions that this stone is tied to Tapu Koko. If it gave such an item to Nic, then it must consider the Trainer as important. Hala borrows the stone for now, and tells Nic to get some sleep as his journey will truly start tomorrow.
A Festival in Melemele
On the next day, Kukui invites Nic to the festival that will take place later. But first, we have our mandatory Route 1 tutorial on catching Pokémon. Following that display, the Professor invites the Trainer back to Iki Town, taking the long way through Route 1. We can start battling and catching new creatures! Yungoos, Pikipek, Caterpie, Ledyba…
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La-dee-dah, I am no longer scared of the tall grass, as long as I have my buddy |
Our first battle against a youngster reveals an Alolan Rattata. I mentioned Regional Variants in my intro; time to discuss them. Since the concept was very new, you can tell Game Freak was testing the waters and keeping the number of regionmal variants minimal, on top of sticking exclusively to Gen 1 Pokémon for those. Rattata, Sandshrew, Vulpix, Raichu and Marowak are just a few examples. This concept is closer to the theory of evolution as conceived by Charles Darwin and Alfred Wallace, where species adapt to their environment and other factors. There's worldbuilding that explains why each species changed, too! Vulpix became Ice-types due to having to relocate to a frozen mountain. Rattata and Raticate were a scourge on the land, so Yungoos were brought from another region to hunt them, only for the mongooses to invade the land themselves. The rats became nocturnal Dark-types out of necessity. I get why they waited for a region based on Hawaii to introduce this concept, since the original research for the theory of evolution was done there. But, with the gift of hindsight, this feels like it could have been added a few Gens earlier.
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The land of hairy Diglett, cool Vulpix, and tall-ass Exeggutor. |
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Litten is unimpressed, but he'll be happy soon. |
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Kitty is gonna be fine, that's Grass, he's Fire. |
The Island Challenge Begins
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Hold Rotom gently like Pokédex, not like hamburger. |
We get to the lab, where Kukui has been testing Rockruff moves… on himself. Gee, talk about living dangerously. The professor had a final thing to give us. He shows a Rotom, which adds itself to the Pokédex we were given. We now have a little talking Dex with a personality! This thing is fun to play around with. You can interact with the Rotom Dex on the bottom screen; it includes the Dex and a map. We unlock new features over time.
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Poké Centers: Once again, your one-stop shop for everything you might need. |
We can’t quite go to Hau’oli City yet, but Lillie still takes a moment to show us Pokémon Centers, containing healing stations and Poké Marts. On the left is the café area, where you can buy special drinks, get a free snack once a day, and even receive Poké Beans for your party. Wonder how they make their money if they hand out so many freebies.
Forced School Days
Melemele Island feels like one long, multi-hour tutorial, as all both old and new mechanics are painstakingly explained. Which is fair for the new mechanics Gen 7 brings to the table – we do need those explained to us! But everything else being impossible to skip? Ugh. Just let me get to the good stuff already! But nope, you can't skip what you’re already familiar with. Nine Gens, still no such option.
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I can already beat the teacher at a Pokémon battle. I don't need the school. |
There are three aspects to Trainers’ School: Before it, Kukui gives the player the Exp. Share, which gets added to the Key Items and can be turned on to benefit all the Pokémon in your team. The second is that, across the School, you gather a decent amount of items to help you in the early days of the adventure, like free Great Balls for beating the teacher. Third, we meet Captain Ilima, who explains that his trial is held at Verdant Cavern, up north.
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None of the comments are all that great. Yep, that's a comments section alright. |
Past this point are the apparel shop and the hair salon, allowing you to customize your character. Then there’s the Malasada shop, where you can get a meal for yourself and your Pokémon, increasing affection.
We're very close to the first trial, but this will have to wait for Part 2. God, this review will be looooong.
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