It’s very easy to make lists related to the Pokémon series, if only due to the sheer number of elements in it. Over 900 species with tons of alternate forms, eight generations in the main series and countless side-games, items as far as the eye can see, abilities and moves and whatnot…
Oh, and gameplay mechanics. So many gameplay mechanics. Most of the core mechanics come back, all the time – and we’re thankful for it. Berries, special Pokéballs, hidden abilities – all things that the games can’t do without by this point. However, some things showed up for a single Generation. Game Freak keeps finding new ideas for mechanics related to Pokémon encounters, but also has the bad habit of dropping things nilly-willy between games in the main series.
Today, I’m digging through over 20 years of Pokémon to pick out 12 things that I would like to see making a comeback, in some way or another, in the franchise. Usually because it’s a cool idea on its own, or because it would be quite great to see it be implemented with newer mechanics that have stayed… I’m also not saying that all of these mechanics could fit into a single game, either, as some can't coexist. Keep in mind that I haven’t played any games from Gen VIII (Sword/Shield and everything that will come after), so examples from those games will be rare in the list. Most of my examples are based on my own gaming experiences with the franchise, ranging from Gens III to VII.
Before I begin, here is one willful omission: The National Dex. As much as I would love to see a game in which we can genuinely “catch them all” again, I also acknowledge that the franchise’s unsustainable growth and the inclusion of more and more species means that there has to be cuts at some point. While I dislike Game Freak’s actual explanation (and excuses) for it, I do agree that it’s getting harder and harder to include every Pokémon in one single game. Hardware limitations and other factors are the cause for it. Mind you, it’s sad for me as I’m a collector above anything else in Pokémon, so I love to have a full living Dex. I don’t like having Pokémon cut out, but I have come to reluctantly accept it. With this, on with the list. Starting with…
12. Swarms/mass outbreaks (Gens II-V)
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Route 18? It's a swarm of Exeggcute! I'm on my way! |
If you’ve played games from those generations, you probably remember them. The basic mechanic was changed at every Gen, but the concept remains the same: For a limited time, a Pokémon will swarm a single Route or place where it’s not usually found, and will replace most of the encounters you’ll have in the area. Generally, the Pokémon that swarm are of a species that’s not a part of the current game’s regional Dex. It’s a nice bonus to help with completing the National Dex. I especially remember its use in Pokémon HeartGold, where swarms were for Pokémon from the Hoenn and Sinnoh dexes (since the game included Kanto and Johto), and in Pokémon Black/White, where it allowed Pokémon from past Gens to appear on routes otherwise populated exclusively by creatures from the Unova Dex. During Gen VII, it was replaced by the QR Scanner function, which was impractical and annoying since you would encounter only one Pokémon of a family not in the regional Dex. I think it would be neat to have something like this happen again, even if its inclusion in new games might be tricky.