Part 1 – Part 2 – Part 3 – Part 4
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| This is an M-rated Wii game, so expect a lot of family-unfriendly violence and horror. |
And yet, it took this long. But here it is! Finally! And I can experience this franchise through one of its best games! Only one issue: Since I don’t know much about the franchise, if this is the fourth (…technically sixth) game in the series, I probably need to read up on a bit of lore. But thankfully, not too much, as the story here is removed from much of the connections with the Umbrella Corporation, which stands front and center of the first three games.
However, we are still dealing with zombies (but not the type you might think), and we have the protagonist of Resident Evil 2 making a comeback, with a new role gained through his status as a heroic survivor. However, do note that I am covering the original version of 4, not the remake released in 2023; my research revealed that there are many differences between the two, some minor, some significant. I’ll stick to the story in the original.
One Hell of a Promotion
Let’s recap Leon Scott Kennedy’s backstory: On his very first day in the Raccoon City police force, the promising rookie ended up in the middle of a zombie outbreak caused by the Umbrella Corporation. Their experimentations on biological manipulation and viruses of all kinds had the side-effect of creating zombies, which broke out and attacked the Midwestern city. The infected destroyed everything, with Leon as one of the few to make it out alive.
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| Is just one guy really enough to save the President's daughter? I mean, when that one guy survived a zombie apocalypse... BTW, big thanks to the World of Longplays YouTube channel for their playthrough. |
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| This guy ain't too friendly. Also, he and everyone else in the village is tossing around the word Cabrón (Spanish for "Bastard") like it's going out of style. |
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| They even got a welcoming commitee! |
In a cabin behind the house, we find wooden boxes and a typewriter. Leon can break boxes, barrels and urns with his knife, as they’ll often contain items such as healing plants, ammunition, grenades, and so on. The typewriters are save points. If he dies or his mission fails, he will either respawn at the latest typewriter, or if he walked into a new scene that had to be loaded in, he’ll return at the start of that scene.
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| Backyard Shack: Your one-stop shop for a quick resource refill. We can even bring you back from the dead! |
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| When prompted, kick away! It can incapacitate some enemies and get them away enough from you for a counterattack. |
Down the path towards the village, Leon can rescue a dog from a bear trap. Eventually, he reaches the area…
Nobody Expects the Spanish Zombification
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| You're not seeing the 30 or so bodies scattered around the village, courtesy of me. Also, welcome to Spanish Chainsaw Massacre, apparently. |
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| When in doubt, up the firepower. |
These zombies are smart enough to devise plans and think logically, something's not right. Leon can barely survive the onslaught when the village church’s bell rings. As if none of this had happened, the attackers ignore their target and walk away. Investigating the buildings, Leon finds a message about his presence there; it says that the “prisoner” was taken to a more secure area. Its author also implies that beyond the American government, there's another group involved in this whole thing.
Leon opens a wardrobe in a house in the second part of the village and finds a Spanish guy gagged and bound. Leon unties the guy, only for the two to get cornered by two Ganados and their leader. That giant of a man throws Leon into the other guy, knocking them both out; thus, ends Chapter 1-1. (Yeah, chapters here are split into portions, which can still be plenty long.)
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| This would be the end, if we weren't playing a badass. |
Before regaining consciousness, Leon is injected something in the neck. When he comes to, he’s bound to the guy he saved, and they’ve been taken elsewhere. The other guy says he’s named Luis Sera and claims he used to be a cop in Madrid. When asked about Ashley, Luis says she might be in the church. A Ganado attacks them with an axe and, in a swift move, the two get their chains broken by the zombie, then fight back. Oh yeah! Luis runs off, while Leon must make his way back to the village from… wherever he is.
Behind the building, Leon meets the merchant, a strange figure that’s always ready to sell his wares. He can take your precious stones and, in return, you can buy guns, extra space for your attache case, or upgrade any guns you own. It’s expensive, but it’s worth it. You might as well spend the hundreds of thousands of Pesetas you’ll collect along the way!
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| You'll never have enough money (or inventory room) for every weapon this guy sells. So choose wisely! |
Investigating a normal house outside the area, Leon is caught by the humongous man and choked, but the man sees in Leon’s eyes the traces of the parasite injected into him – the same one that infected every villager. The man drops Leon and says something about the agent “carrying the same blood”, leaving him completely puzzled.
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| Come on... QTE... show up already... Oh, I see, the resolution to this one is in the cutscene itself. |
The Beast in the Lake
Leon gets a communication from Ingrid, who found new information; this community was taken over by a cult known as Los Illuminados (The Illuminated). Exploring the house, he can learn that it belongs to Bitores Méndez, the huge guy, also the village’s chief. Unlike the other infected, Méndez has retained his mental capabilities. If Leon runs into him again, Méndez will outright try to kill him; our protagonist is only saved in time by bullets hitting the big guy in the back, shot from a gun held by a woman outside in a red dress. …The other intruder, I presume. Méndez jumps through the window, trying to catch the woman; this allows Leon to escape.
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| One at a time, there's enough for everyone! |
Do me a favor, don’t shoot the water. Or, do shoot it, about 6 times, see what happens…
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| Different playthrough, 'cause the one I was using didn't show this part. Anyway - if you end up in the water, you better swim fast! This thing's nastier than Bruce, the shark of Jaws. |
Oh! Yeah. There’s a lot of QTEs around this game. It’s baked into combat, since a lot of moves Leon can make are only available when their command appears onscreen. Some are limited to specific scenes, like the boulder we had to outrun earlier in this chapter (I'm skipping a lot of minor events for this recap). You might not always know when they pop up, so you should stay ready to do them when necessary. (I can attribute many of my deaths while playing through this game to failing to notice a QTE, or failing to do it in time.) On the plus side, since they come up so often during action scenes (such as when Leon kicks an opponent, struggles out of a zombie’s grasp, or the like), you’re always encouraged to keep an eye on those. Later in the game, they can even happen during boss fights and cutscenes!
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| Waggle to survive! Waggle! To! Survive! |
Resident Evil 4 is a legendary game for doing things that a lot of later games would eventually do as well. The first is over-the-shoulder third-person shooter, which it didn't invent but made massively popular; and the other, for better or for worse, is the omnipresence of QTEs. Both of these feel dated in an age where so many video games do them (especially QTEs, ugh), but there was a time when they were groundbreaking and, put together here, gave the game a feel that few others of its time had.
We can’t go back the way we came, so we might as well go down the alternate route. Besides, I’ve written enough for today and beating El Lago finishes Chapter 1 (we also got a scene of Leon taking refuge in a shack and coughing up blood due to the parasite that was injected in him). Part 2 will try to cover both Chapters 2 and 3.



















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