-MASON SYSTEM BOOTUP. COPY OFFERED TO THE SIXTH JUROR FOR THE TRIAL OF VERA MISHAM. PROVIDED BY PHOENIX WRIGHT-
|Get ready for some measure of time-travel. Somehow.|
Allow me to also point out that, after the investigation in the MASON system and the last trial section have taken place, you will be told to decide whether Vera is guilty or not. The case you’ve defended through Apollo Justice, and now you’ll be part of its jury. How’s that for a conflict of interest? Oh wait, there’s more. But I’ll explain that later.
Phoenix Wright recorded every moment with a camera hidden behind the smiley face on his tuque. And much of his mission during the third case of the game was him speaking to the actors of the two cases. There will be a lot of going back and forth between the past (seven years prior) and the present.
|Well, duh. Whenever you play as Phoenix, expect to|
unlock some Psyche-Locks. Well, except in the first game...
The MASON system makes the 4 locations of the past available from the start. Each one has its secrets. Most actors you’ll talk to will have their Magatama section. You’ll eventually unlock scenes from the present, and at some point evidence gathered in either time period could be used in the other, leading to some… bizarre leaps of logic.